Simplified anchors (broken)
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8393b9d2f2
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84605fea37
@ -345,6 +345,10 @@ function level:recollide()
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end
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end
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end
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end
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function level:anchor_for(axy)
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return self._anch_by_axy[_mix(axy.ax,axy.ay)]
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end
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function level:reanchor()
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function level:reanchor()
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local anch_new={}
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local anch_new={}
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for dxy in all{{-1,-1},{1,-1},{-1,1},{1,1}} do
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for dxy in all{{-1,-1},{1,-1},{-1,1},{1,1}} do
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@ -380,20 +384,17 @@ function level:reanchor()
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local anch_old=self._anch
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local anch_old=self._anch
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if (anch_old==nil) anch_old={}
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if (anch_old==nil) anch_old={}
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for _,old in pairs(anch_old) do
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old.dropped=true
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end
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for k,new in pairs(anch_new) do
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for k,new in pairs(anch_new) do
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local old=anch_old[k]
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local old=anch_old[k]
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if old then
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if old then
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anch_new[k]=old
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anch_new[k]=old
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old.ax_old,old.ay_old,old.ax,old.ay,old.adx,old.ady=old.ax,old.ay,new.ax,new.ay,new.adx,new.ady
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old.ax_old,old.ay_old,old.ax,old.ay,old.adx,old.ady=old.ax,old.ay,new.ax,new.ay,new.adx,new.ady
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old.dropped=nil
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end
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end
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end
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end
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self._anch=anch_new
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self._anch=anch_new
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self._anch_keys={}
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self._anch_keys={}
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self._anch_by_axy={}
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for k,_ in pairs(self._anch) do
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for k,_ in pairs(self._anch) do
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add(self._anch_keys,{key=k})
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add(self._anch_keys,{key=k})
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end
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end
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@ -404,6 +405,9 @@ function level:reanchor()
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player.rope:be_pushed_by(point,point.ax_old,point.ay_old)
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player.rope:be_pushed_by(point,point.ax_old,point.ay_old)
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end
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end
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point.ax_old,point.ay_old=nil,nil
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point.ax_old,point.ay_old=nil,nil
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local axykey=_mix(point.ax,point.ay)
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self._anch_by_axy[axykey]=self._anch_by_axy[axykey] or point
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end
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end
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if (player.rope) player.rope:relax()
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if (player.rope) player.rope:relax()
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@ -959,38 +963,36 @@ function rope:draw(artificial_px,artificial_py)
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end
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end
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-- debug
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-- debug
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--[[
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local n1=self.src
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local n1=self.src
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local sy=0
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local sy=0
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while true do
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while true do
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if (n1==nil) break
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if (n1==nil) break
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local x=n1.ax*8
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local x=n1.ax*8
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local y=n1.ay*8
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local y=n1.ay*8
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if n1.associated_with then
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local real_anch = level:anchor_for(n1)
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if (n1.associated_with.adx>0) x-=1
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if real_anch then
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if (n1.associated_with.ady>0) y-=1
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if (real_anch.adx>0) x-=1
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if (real_anch.ady>0) y-=1
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end
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end
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rectfill(x-1,y-1,x+1,y+1,12)
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rectfill(x-1,y-1,x+1,y+1,12)
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print("ax="..n1.ax..",ay="..n1.ay,72,sy)
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print("ax="..n1.ax..",ay="..n1.ay,72,sy)
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print(tostring(n1.associated_with and (not n1.associated_with.dropped and n1.associated_with.ax==n1.ax and n1.associated_with.ay==n1.ay)),76,sy+7)
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sy+=7
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sy+=14
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local n0=n1.prev
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local n0=n1.prev
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local n2=n1.next
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local n2=n1.next
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if n0!=nil and n2!=nil then
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if n0!=nil and n2!=nil then
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if n1.associated_with then
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if real_anch then
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local _,_,_,adx,ady=would_stick(n0.ax,n0.ay,n1.associated_with,n2.ax,n2.ay)
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local _,_,_,adx,ady=would_stick(real_anch,n0.ax,n0.ay,n1.ax,n1.ay,n2.ax,n2.ay)
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assert(adx==-1 or adx==0 or adx==1)
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assert(adx==-1 or adx==0 or adx==1)
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assert(ady==-1 or ady==0 or ady==1)
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assert(ady==-1 or ady==0 or ady==1)
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--assert(not (adx==0 and ady==0))
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--assert(not (adx==0 and ady==0))
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local c=3
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local c=3
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if (n1.associated_with.dropped) c=4
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rectfill(x+2,y+2,x+4,y+4,c)
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rectfill(x+2,y+2,x+4,y+4,c)
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pset(x+adx*2,y,9)
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pset(x+adx*2,y,9)
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pset(x,y+ady*2,9)
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pset(x,y+ady*2,9)
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else
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else
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rectfill(x+2,y+2,x+4,y+4,2)
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rectfill(x+2,y+2,x+4,y+4,2)
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end
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end
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else
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else
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rectfill(x+2,y+2,x+4,y+4,4)
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rectfill(x+2,y+2,x+4,y+4,4)
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@ -1007,7 +1009,6 @@ function rope:draw(artificial_px,artificial_py)
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pset(x+p.adx,y,11)
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pset(x+p.adx,y,11)
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pset(x,y+p.ady,11)
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pset(x,y+p.ady,11)
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end
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end
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]]
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end
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end
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function rope:drag_dst(x,y)
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function rope:drag_dst(x,y)
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@ -1026,21 +1027,6 @@ function rope:drag(n1,ax_new,ay_new)
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end
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end
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function rope:relax()
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function rope:relax()
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local n0=self.src
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while true do
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if (n0==nil) break
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if n0.associated_with and n0.associated_with.dropped then
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for i in level:anchor_points() do
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if i.ax==n0.ax and i.ay==n0.ay then
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n0.associated_with=i
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break
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end
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end
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end
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n0=n0.next
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end
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local n0=self.src
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local n0=self.src
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while true do
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while true do
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local n1=n0.next
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local n1=n0.next
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@ -1063,21 +1049,16 @@ function rope:relax()
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local n2=n1.next
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local n2=n1.next
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if (n2==nil) return
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if (n2==nil) return
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if n1.associated_with!=nil then
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if n0 and n2 then
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local real_anch = level:anchor_for(n1)
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local x0,y0=n0.ax,n0.ay
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local x0,y0=n0.ax,n0.ay
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local x1,y1=n1.ax,n1.ay
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local x1,y1=n1.ax,n1.ay
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local x2,y2=n2.ax,n2.ay
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local x2,y2=n2.ax,n2.ay
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if x1!=n1.associated_with.ax or y1!=n1.associated_with.ay then
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local would,x1_new,y1_new=would_stick(real_anch,x0,y0,x1,y1,x2,y2)
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-- printh("dragging home: "..tostring{n1.ax,n1.ay}.."->"..tostring(n1.associated_with))
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if not would then
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self:_drag(n1,n1.associated_with.ax,n1.associated_with.ay)
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printh("dragging: "..tostring{real_anch,{n1.ax,n1.ay},{x1_new, y1_new}})
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end
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local would,x1_new,y1_new=would_stick(x0,y0,n1.associated_with,x2,y2)
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if not would and not (n1.ax==x1_new and n1.ay==y1_new) then
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-- printh("dragging: "..tostring{n1.associated_with, {x1_new, y1_new}})
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-- printh("relaxing: "..tostring(n0.associated_with).."->"..tostring(n1.associated_with).."->"..tostring(n2.associated_with))
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self:_drag(n1,x1_new,y1_new,n1.ax,n1.ay)
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self:_drag(n1,x1_new,y1_new,n1.ax,n1.ay)
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n0=n1.prev
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n0=n1.prev
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n2=n1.next
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n2=n1.next
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@ -1158,8 +1139,8 @@ function rope:_check_sane()
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return true
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return true
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end
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end
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function would_stick(x0,y0,anchor,x2,y2)
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function would_stick(anchor,x0,y0,x1,y1,x2,y2)
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local x1,y1=anchor.ax,anchor.ay
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if (anchor) x1,y1=anchor.ax,anchor.ay
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local dx=x2-x0
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local dx=x2-x0
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local dy=y2-y0
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local dy=y2-y0
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@ -1187,7 +1168,7 @@ function would_stick(x0,y0,anchor,x2,y2)
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if (x0<x2) ady=-adx
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if (x0<x2) ady=-adx
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end
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end
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local wouldnt=anchor.dropped or (anchor.adx!=adx or anchor.ady!=ady)
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local wouldnt=anchor==nil or (anchor.adx!=adx or anchor.ady!=ady)
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return not wouldnt,x1_new,y1_new,adx,ady
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return not wouldnt,x1_new,y1_new,adx,ady
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end
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end
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@ -1212,7 +1193,7 @@ function rope:be_pushed_by(anchor,ax_old,ay_old)
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(_which_side(ax_old,ay_old,nx0,ny0,nx1,ny1)!=
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(_which_side(ax_old,ay_old,nx0,ny0,nx1,ny1)!=
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_which_side(ax_new,ay_new,nx0,ny0,nx1,ny1)
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_which_side(ax_new,ay_new,nx0,ny0,nx1,ny1)
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) and would_stick(nx0,ny0,anchor,nx1,ny1)
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) and would_stick(anchor,nx0,ny0,ax_old,ay_old,nx1,ny1)
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then
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then
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-- printh("found (in): "..tostring({{nx0,ny0},{nx1,ny1}, anchor}))
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-- printh("found (in): "..tostring({{nx0,ny0},{nx1,ny1}, anchor}))
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local nx05,ny05
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local nx05,ny05
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@ -1228,13 +1209,13 @@ function rope:be_pushed_by(anchor,ax_old,ay_old)
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assert(false,"wtf?")
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assert(false,"wtf?")
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end
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end
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local n05={ax=nx05,ay=ny05,associated_with=anchor,prev=n0,next=n1}
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local n05={ax=nx05,ay=ny05,prev=n0,next=n1}
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--printh("adding: "..tostring({nx05,ny05,anchor}))
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--printh("adding: "..tostring({nx05,ny05,anchor}))
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n0.next=n05
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n0.next=n05
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n1.prev=n05
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n1.prev=n05
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self:_drag(n05,anchor.ax,anchor.ay)
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self:_drag(n05,anchor.ax,anchor.ay)
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-- printh("dragged: "..tostring({n05.ax,n05.ay,anchor}))
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-- printh("dragged: "..tostring({n05.ax,n05.ay,anchor}))
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-- printh("local: "..tostring(n0.associated_with).."->"..tostring(n05.associated_with).."->"..tostring(n1.associated_with))
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-- printh("local: "..tostring(n0.TODO).."->"..tostring(n05.TODO).."->"..tostring(n1.TODO))
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else
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else
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n0=n0.next
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n0=n0.next
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end
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end
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@ -1261,7 +1242,7 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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if
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if
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not _uncreatable(anchor) and
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not _uncreatable(anchor) and
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(ax0<=anchor.ax and anchor.ax<=ax1) and
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(ax0<=anchor.ax and anchor.ax<=ax1) and
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would_stick(ax_pivot,ay_pivot,anchor,ax_far,ay_far_new) and
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would_stick(anchor,ax_pivot,ay_pivot,nil,nil,ax_far,ay_far_new) and
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(
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(
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_old) !=
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_old) !=
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_new)
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_new)
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@ -1282,7 +1263,7 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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if
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if
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not _uncreatable(anchor) and
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not _uncreatable(anchor) and
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(ay0<=anchor.ay and anchor.ay<=ay1) and
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(ay0<=anchor.ay and anchor.ay<=ay1) and
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would_stick(ax_pivot,ay_pivot,anchor,ax_far_new,ay_far) and
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would_stick(anchor,ax_pivot,ay_pivot,nil,nil,ax_far_new,ay_far) and
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(
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(
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_old,ay_far) !=
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_old,ay_far) !=
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_new,ay_far)
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_new,ay_far)
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@ -1308,8 +1289,8 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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n0.ax,n0.ay,ax1_old,ay1_old,ax1_new,ay1_new
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n0.ax,n0.ay,ax1_old,ay1_old,ax1_new,ay1_new
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)
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)
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if (anch==nil) break
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if (anch==nil) break
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local n05={ax=anch.ax,ay=anch.ay,associated_with=anch,prev=n0,next=n1}
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local n05={ax=anch.ax,ay=anch.ay,prev=n0,next=n1}
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-- printh("creating pre: "..tostring(n0.associated_with).."->"..tostring(n05.associated_with).."->"..tostring(n1.associated_with))
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-- printh("creating pre: "..tostring(n0.TODO).."->"..tostring(n05.TODO).."->"..tostring(n1.TODO))
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n0.next=n05
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n0.next=n05
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n1.prev=n05
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n1.prev=n05
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n0=n05
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n0=n05
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@ -1323,8 +1304,8 @@ function rope:_drag(n1,ax1_new,ay1_new,ax_removing,ay_removing)
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n2.ax,n2.ay,ax1_old,ay1_old,ax1_new,ay1_new
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n2.ax,n2.ay,ax1_old,ay1_old,ax1_new,ay1_new
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)
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)
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if (anch==nil) break
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if (anch==nil) break
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local n15={ax=anch.ax,ay=anch.ay,associated_with=anch,prev=n1,next=n2}
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local n15={ax=anch.ax,ay=anch.ay,prev=n1,next=n2}
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-- printh("creating post: "..tostring(n1.associated_with).."->"..tostring(n15.associated_with).."->"..tostring(n2.associated_with))
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-- printh("creating post: "..tostring(n1.TODO).."->"..tostring(n15.TODO).."->"..tostring(n2.TODO))
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n1.next=n15
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n1.next=n15
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n2.prev=n15
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n2.prev=n15
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n2=n15
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n2=n15
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@ -1610,7 +1591,7 @@ function rope:_anchors_simplified()
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x=flr(a.ax*8+0.5),y=flr(a.ay*8+0.5),
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x=flr(a.ax*8+0.5),y=flr(a.ay*8+0.5),
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ax=a.ax,ay=a.ay
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ax=a.ax,ay=a.ay
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}
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}
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local aw=a.associated_with
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local aw=level:anchor_for(a)
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local l=self.latch
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local l=self.latch
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if aw then
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if aw then
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if (aw.adx==1) point.x-=1
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if (aw.adx==1) point.x-=1
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