Show blocked moves as an animated X.
I am not convinced the sprite is very good. This could help the player learn what pulls were considered before proposing the ones that would occur if the player pulled the tongue. Or it's just visual noise that sucks. Anyway, this correctly captures what the blocked considered moves were, and we can decide whether to use it or not.
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@ -994,7 +994,7 @@ function rope:affected_src_xy(artificial_px,artificial_py)
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end
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end
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function rope:draw(artificial_px,artificial_py)
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function rope:draw(artificial_px,artificial_py)
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local points,highlight,hypo_ops=self:_tug(true)
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local points,highlight,hypo_ops,hypo_blocks=self:_tug(true)
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local n,perc_to_show,from_end = self.state.name,1.0
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local n,perc_to_show,from_end = self.state.name,1.0
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if (n=="done") return
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if (n=="done") return
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if (n=="cast") perc_to_show=self.state.frame/2
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if (n=="cast") perc_to_show=self.state.frame/2
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@ -1066,11 +1066,17 @@ function rope:draw(artificial_px,artificial_py)
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-- hypothetical
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-- hypothetical
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local time=t()-self.flicker_t
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local time=t()-self.flicker_t
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if n=="latched" and time>0 and time%0.5>0.25 and not level:busy() then
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if n=="latched" and time>0 and not level:busy() then
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for o in all(hypo_ops) do
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if time%0.5>0.25 then
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local mx0,my0,dmx,dmy=unpack(o)
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for o in all(hypo_ops) do
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local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
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local mx0,my0,dmx,dmy=unpack(o)
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spr(14,px1,py1)
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local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
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spr(14,px1,py1)
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end
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end
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for o in all(hypo_blocks) do
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local x,y,dx,dy=unpack(o)
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spr(53,8*x+4*dx,8*y+4*dy,1,1,time%0.5>0.25)
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end
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end
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end
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end
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@ -1531,20 +1537,23 @@ function rope:_tug(hypothetically)
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local ancs=self:_anchors_simplified()
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local ancs=self:_anchors_simplified()
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local touched={}
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local touched={}
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local blocks = {}
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for i=#ancs-1,2,-1 do
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for i=#ancs-1,2,-1 do
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local ops_before_trash=self:_calc_push(ancs[i+1],ancs[i],ancs[i-1],ancs[i-2])
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local ops_before_trash,blocks_before_trash=self:_calc_push(ancs[i+1],ancs[i],ancs[i-1],ancs[i-2])
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local ops_to_do,corners={}
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local ops_to_do,corners={}
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for b in all(blocks_before_trash) do add(blocks, b) end
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if #ops_before_trash>0 then
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if #ops_before_trash>0 then
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ops_to_do=ops_before_trash
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ops_to_do=ops_before_trash
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else
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else
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local ops_after_trash=self:_calc_push(ancs[i-2],ancs[i-1],ancs[i],ancs[i+1])
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local ops_after_trash,blocks_after_trash=self:_calc_push(ancs[i-2],ancs[i-1],ancs[i],ancs[i+1])
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ops_to_do=ops_after_trash
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ops_to_do=ops_after_trash
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for b in all(blocks_after_trash) do add(blocks,b) end
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end
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end
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local ops=ops_to_do
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local ops=ops_to_do
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if #ops>0 then
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if #ops>0 then
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if (hypothetically) return ancs,i-1,ops
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if (hypothetically) return ancs,i-1,ops,blocks
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for o in all(ops) do level:tug_crate(unpack(o)) end
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for o in all(ops) do level:tug_crate(unpack(o)) end
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return true
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return true
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@ -1553,7 +1562,7 @@ function rope:_tug(hypothetically)
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local latch=self.latch
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local latch=self.latch
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if latch and latch.el=="eyehook" then
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if latch and latch.el=="eyehook" then
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if (hypothetically) return ancs,0,{}
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if (hypothetically) return ancs,0,{},blocks
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player.todo={{
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player.todo={{
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update=function(s)
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update=function(s)
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if not s.rope or s.rope:done() then
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if not s.rope or s.rope:done() then
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@ -1594,17 +1603,19 @@ function rope:_tug(hypothetically)
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invalid_move=true
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invalid_move=true
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end
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end
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if not invalid_move and
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if not invalid_move then
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level:can_move(false,mx0,my0,dmx,dmy,1,0)
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if level:can_move(false,mx0,my0,dmx,dmy,1,0) then
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then
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if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}},blocks
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if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}}
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level:tug_crate(mx0,my0,dmx,dmy)
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level:tug_crate(mx0,my0,dmx,dmy)
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return true
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return true
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else
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add(blocks, {mx0,my0,dmx,dmy})
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end
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end
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end
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end
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end
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if (hypothetically) return ancs
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if (hypothetically) return ancs,0,{},blocks
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return
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return
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end
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end
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@ -1674,7 +1685,7 @@ function rope:_calc_push(
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end
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end
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end
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end
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local ops2={}
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local ops2,blocked={},{}
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for o in all(ops) do
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for o in all(ops) do
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local mx,my,dmx,dmy=unpack(o)
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local mx,my,dmx,dmy=unpack(o)
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if not level:mcoll(mx,my) then
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if not level:mcoll(mx,my) then
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@ -1683,6 +1694,7 @@ function rope:_calc_push(
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local crate=level:get_crate(mx,my)
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local crate=level:get_crate(mx,my)
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if crate then
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if crate then
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if not level:can_move(false,mx,my,dmx,dmy,0,0) then
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if not level:can_move(false,mx,my,dmx,dmy,0,0) then
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add(blocked,o)
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break
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break
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end
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end
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else
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else
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@ -1691,7 +1703,7 @@ function rope:_calc_push(
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add(ops2,o)
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add(ops2,o)
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end
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end
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end
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end
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return ops2
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return ops2,blocked
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end
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end
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function rope:_anchors_simplified()
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function rope:_anchors_simplified()
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@ -1973,10 +1985,10 @@ eeee0000cc04405500444400efeeee5e11111111e5eeeefeeeeeeeeeeeeeeeeeffffffffffffffff
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000aa111991111103bbbbbb3eeeeeeeeeeeeeeeeeeeeeeeeff1ff1ffffffffffffffffff00000000000000000000000000000000000000000000000000000000
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000aa111991111103bbbbbb3eeeeeeeeeeeeeeeeeeeeeeeeff1ff1ffffffffffffffffff00000000000000000000000000000000000000000000000000000000
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0000000099100000f765000000000000000000000000000000000000000000000000000000000000000000000000000011111111111111111999999111111111
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0000000099100000f765000000000000000000000000000000000000000000000000000000000000000000000000000011111111111111111999999111111111
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00000000990000007700000000000000000000000000000000000000000000000000000000000000000000000000000019911991999999911999999119999999
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00000000990000007700000000000000000000000000000000000000000000000000000000000000000000000000000019911991999999911999999119999999
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00000000990000006060000000000000000000000000000000000000000000000000000000000000000000000000000019977991999999911999999119999999
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00000000990000006060000000000000000bc0000090020000000000000000000000000000000000000000000000000019977991999999911999999119999999
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00000000090000005005000000000000000000000000000000000000000000000000000000000000000000000000000019911991999117111991199111711999
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00000000090000005005000000bbcc00000bc0000009200000000000000000000000000000000000000000000000000019911991999117111991199111711999
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00000000aa0000000000000000000000000000000000000000000000000000000000000000000000000000000000000019911991999117111991199111711999
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00000000aa0000000000000000ccbb00000cb0000002900000000000000000000000000000000000000000000000000019911991999117111991199111711999
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0000000077a000000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991999999911997799119999999
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0000000077a000000000000000000000000cb0000020090000000000000000000000000000000000000000000000000019999991999999911997799119999999
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00000007777a00000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991999999911991199119999999
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00000007777a00000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991999999911991199119999999
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00044444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991111111111111111111111111
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00044444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991111111111111111111111111
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44444444444004444444444444400444444444444440044444444444444004444444444444400444444444444440044444444444444004444444444444400444
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44444444444004444444444444400444444444444440044444444444444004444444444444400444444444444440044444444444444004444444444444400444
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@ -2206,7 +2218,7 @@ __label__
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77777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777
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77777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777
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__gff__
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__gff__
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000000c0c0c0c0c0c0c0c0c0c0c00000000000c0c0c0c0c0c0c0c0c0202020200040c0c0c0c0c0c0c008080800000000404000000808080808080808c0c0c0c000000000080808080808080800000008000000000808080808080808000000000008080808080808080808080000000000080808080808080808080800000000
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000000c0c0c0c0c0c0c0c0c0c0c00000000000c0c0c0c0c0c0c0c0c0202020200040c0c0c0c0c0c0c008080800000000404000000000080808080808c0c0c0c000000000080808080808080800000008000000000808080808080808000000000008080808080808080808080000000000080808080808080808080800000000
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0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__map__
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__map__
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0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d1203040404050d0d0d0d010d0d0d0d0d0d0d0d0d0d0d0d0d0d120d0d0d0d0d0d0d0d0d0d0d0d0d03043e0a040404050d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d
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0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d1203040404050d0d0d0d010d0d0d0d0d0d0d0d0d0d0d0d0d0d120d0d0d0d0d0d0d0d0d0d0d0d0d03043e0a040404050d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d
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