First version I couldn't immediately break
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@ -1056,6 +1056,38 @@ function rope:draw(artificial_dx,artificial_dy)
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rectfill(x,y-1,x-1,y-3,color)
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end
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end
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local n1=self.src
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local sy=0
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while true do
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if (n1==nil) break
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local x=n1.ax*8
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local y=n1.ay*8
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rectfill(x-1,y-1,x+1,y+1,12)
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--print("ax="..n1.ax..",ay="..n1.ay,0,sy)
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sy+=7
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local n0=n1.prev
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local n2=n1.next
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if n0!=nil and n2!=nil then
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if n1.associated_with then
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local _,_,_,adx,ady=would_stick(n0.ax,n0.ay,n1.associated_with,n2.ax,n2.ay)
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assert(adx==-1 or adx==0 or adx==1)
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assert(ady==-1 or ady==0 or ady==1)
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--assert(not (adx==0 and ady==0))
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rectfill(x+2,y+2,x+4,y+4,3)
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pset(x+adx*2,y,9)
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pset(x,y+ady*2,9)
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else
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rectfill(x+2,y+2,x+4,y+4,2)
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end
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else
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rectfill(x+2,y+2,x+4,y+4,4)
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end
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n1=n1.next
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end
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for _,p in pairs(level._anch) do
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pset(p.ax*8,p.ay*8,11)
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pset(p.ax*8+p.adx,p.ay*8,11)
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@ -1063,13 +1095,6 @@ function rope:draw(artificial_dx,artificial_dy)
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end
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--[[
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for i=0,#self.ancs+1 do
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p=self:_anc(i)
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local c=12
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if (p.dirty) c=13
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rectfill(p.x-1,p.y-1,p.x+1,p.y+1,c)
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print(tostr(p.id)..":"..p.x..","..p.y..","..#p.todo,0,i*8,12)
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end
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print("dirty:"..tostr(self.dirty),32,0,9)
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print("busy:"..tostr(self:busy()),32,7,9)
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print("state:"..tostr(self.state.name),32,14,9)
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@ -1111,6 +1136,22 @@ function rope:_relax()
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local x1,y1=n1.ax,n1.ay
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local x2,y2=n2.ax,n2.ay
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local would,x1_new,y1_new=would_stick(x0,y0,n1.associated_with,x2,y2)
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if not would then
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self:_drag(n1,x1_new,y1_new)
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n0=n1.prev
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n2=n1.next
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n0.next=n2
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n2.prev=n0
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n1.next=nil
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n1.prev=nil
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else n0=n0.next end
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else n0=n0.next end
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end
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end
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function would_stick(x0,y0,anchor,x2,y2)
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local x1,y1=anchor.ax,anchor.ay
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if (x0>x2) x0,y0,x2,y2=x2,y2,x0,y0
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local dx=x2-x0
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@ -1134,17 +1175,7 @@ function rope:_relax()
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if (y0<y2) ady=-adx
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end
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if false and (n1.associated_with.adx==-adx or n1.associated_with.ady==-ady) then
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--self:_drag(n1,x1_new,y1_new)
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n0=n1.prev
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n2=n1.next
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n0.next=n2
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n2.prev=n0
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n1.next=nil
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n1.prev=nil
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else n0=n0.next end
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else n0=n0.next end
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end
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return anchor.adx!=-adx and anchor.ady!=-ady,x1_new,y1_new,adx,ady
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end
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-- TODO: Upon adding a point, start from there to see if we need another
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@ -1152,6 +1183,9 @@ end
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function rope:_drag(n1,ax1_new,ay1_new)
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local function _sweep_radar(ax_pivot,ay_pivot,ax_far0,ay_far0,ax_far1,ay_far1)
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if (ax_far0==ax_far1 and ay_far0==ay_far1) return nil
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local function crossed(x,y)
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return x!=y
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end
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if ax_far0==ax_far1 then
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local ax_far=ax_far0
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@ -1161,9 +1195,14 @@ function rope:_drag(n1,ax1_new,ay1_new)
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for ay_far_new in _stepfrom(ay_far0,ay_far1) do
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for _,anchor in level:anchor_points() do
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if
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not (anchor.ax==ax_pivot and anchor.ay==ay_pivot) and
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not (anchor.ax==ax_new and anchor.ay==ay_new) and
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(ax0<=anchor.ax and anchor.ax<=ax1) and
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_old)!=
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would_stick(ax_pivot,ay_pivot,anchor,ax_far,ay_far_new) and
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crossed(
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_old),
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_new)
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)
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then
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return anchor
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end
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@ -1178,11 +1217,14 @@ function rope:_drag(n1,ax1_new,ay1_new)
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for ax_far_new in _stepfrom(ax_far0,ax_far1) do
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for _,anchor in level:anchor_points() do
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if
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-- anchor.ax!=ax_pivot and anchor.ay!=ay_pivot and
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-- anchor.ax!=ax_new and anchor.ay!=ay_new and
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not (anchor.ax==ax_pivot and anchor.ay==ay_pivot) and
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not (anchor.ax==ax_new and anchor.ay==ay_new) and
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would_stick(ax_pivot,ay_pivot,anchor,ax_far_new,ay_far) and
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(ay0<=anchor.ay and anchor.ay<=ay1) and
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_old,ay_far)!=
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crossed(
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_old,ay_far),
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_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_new,ay_far)
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)
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then
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return anchor
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end
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