Fix syntax errors.

This also saves a few tokens and cycles by turning level:tug_crate into a free function. It's not _pretty_ but it's the least bad option.
This commit is contained in:
Kistaro Windrider 2023-01-02 16:04:42 -08:00
parent 78f0a96529
commit cb36faac23
Signed by: kistaro
SSH Key Fingerprint: SHA256:TBE2ynfmJqsAf0CP6gsflA0q5X5wD5fVKWPsZ7eVUg8

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@ -656,13 +656,15 @@ end
-- argument is a rope operation: -- argument is a rope operation:
-- array of [mx0,my0,dmx,dmy] -- array of [mx0,my0,dmx,dmy]
function level:tug_crate(t) -- must be a free function
-- to use as a foreach target
function level_tug_crate(t)
local mx0,my0,dmx,dmy=unpack(t) local mx0,my0,dmx,dmy=unpack(t)
local mxy0=_mix{mx0,my0} local mxy0=_mix{mx0,my0}
local existing=self._crates[mxy0] local existing=self._crates[mxy0]
if (not existing) return if (not existing) return
self._crates[mxy0]=nil level._crates[mxy0]=nil
local mx1,my1=mx0+dmx,my0+dmy local mx1,my1=mx0+dmx,my0+dmy
local px1,py1=mx1*8,my1*8 local px1,py1=mx1*8,my1*8
existing.todo={ existing.todo={
@ -673,7 +675,7 @@ function level:tug_crate(t)
{px=px1,py=py1} {px=px1,py=py1}
} }
self._crates[_mix{mx1,my1}]=existing level._crates[_mix{mx1,my1}]=existing
end end
-->8 -->8
@ -1557,7 +1559,7 @@ function rope:_tug(hypothetically)
if #ops>0 then if #ops>0 then
if (hypothetically) return ancs,i-1,ops,blocks if (hypothetically) return ancs,i-1,ops,blocks
foreach(ops, level:tug_crate) foreach(ops, level_tug_crate)
return true return true
end end
end end
@ -1610,7 +1612,7 @@ function rope:_tug(hypothetically)
if level:can_move(false,mv,1,0) then if level:can_move(false,mv,1,0) then
if (hypothetically) return ancs,0,{mv},blocks if (hypothetically) return ancs,0,{mv},blocks
level:tug_crate(mv) level_tug_crate(mv)
return true return true
else else
add(blocks, mv) add(blocks, mv)
@ -1691,8 +1693,8 @@ function rope:_calc_push(
local ops2,blocked={},{} local ops2,blocked={},{}
for o in all(ops) do for o in all(ops) do
local mx,my=unpack(o) local mx,my=unpack(o)
if level:mcoll(mx,my) if level:mcoll(mx,my) then
if not (level:get_crate(mx, my)) break if (not level:get_crate(mx, my)) break
if not level:can_move(false,o,0,0) then if not level:can_move(false,o,0,0) then
add(blocked,o) add(blocked,o)
break break