Assorted token golf in rope logic #25
@ -659,12 +659,13 @@ end
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-- must be a free function
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-- to use as a foreach target
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function level_tug_crate(t)
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local self=level
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local mx0,my0,dmx,dmy=unpack(t)
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local mxy0=_mix{mx0,my0}
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local existing=self._crates[mxy0]
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if (not existing) return
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level._crates[mxy0]=nil
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self._crates[mxy0]=nil
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local mx1,my1=mx0+dmx,my0+dmy
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local px1,py1=mx1*8,my1*8
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existing.todo={
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@ -675,7 +676,7 @@ function level_tug_crate(t)
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{px=px1,py=py1}
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}
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level._crates[_mix{mx1,my1}]=existing
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self._crates[_mix{mx1,my1}]=existing
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end
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-->8
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@ -1669,7 +1670,7 @@ function rope:_calc_push(
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local dmy=1 -- maybe push down?
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if anch.ady==-1 and a0.y>an.y+6 then
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-- push up
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ay0,dmy=ay0-1,dmy=-1
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ay0,dmy=ay0-1,-1
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elseif anch.ady!=1 or a0.y>=an.y-6 then
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return {}
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end
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