Kistaro Windrider
a7aa099358
previous attempt tried to use shifts to get 0.4 to 0.2 or 0.8 and multiplication to get -0.8, forgetting that the multiplication would also turn 0.4 into 0 along the way. oops. I got ratholed on the mathematical approach, but a very straightforward lookup table can get more done.
1959 lines
75 KiB
Lua
1959 lines
75 KiB
Lua
pico-8 cartridge // http://www.pico-8.com
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version 39
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__lua__
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-- setup
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modules={}
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real_modules={}
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frame=0
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function _init()
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_doall("init") end
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function _update()
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frame+=1
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if (frame%1==0) _doall("update") end
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function _draw()
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_doall("draw") end
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mnames={}
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function names(root)
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local n=mnames[root]
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if(n)return all(n)
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n={root.."0", root, root.."2", root.."3"}
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mnames[root]=n
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return all(n)
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end
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function _doall(x)
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for n in names(x) do
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for mod in all(modules) do
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local f=mod[n]
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if (f) f(mod)
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end
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end
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end
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-- source: https://www.lexaloffle.com/bbs/?pid=78990
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gaps=split"57,23,10,4,1"
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--{701,301,132,57,23,10,4,1}
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function shellsort(a)
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for gap in all(gaps) do
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for i=gap+1,#a do
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local x,j=a[i],i-gap
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while j>=1 and a[j].key>x.key do
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a[j+gap]=a[j]
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j-=gap
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end
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a[j+gap]=x
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end
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end
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end
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function linefill(ax,ay,bx,by,r,c)
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if(c) color(c)
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local dx,dy=bx-ax,by-ay
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-- avoid overflow
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-- credits: https://www.lexaloffle.com/bbs/?tid=28999
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local n,d=_mnmx(abs(dx),abs(dy))
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n/=d
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d*=sqrt(n*n+1)
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if(d<0.001) return
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local ca,sa=dx/d,-dy/d
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-- polygon points
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local spans={}
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local function calcxy(u,v) return ax+u*ca+v*sa,ay-u*sa+v*ca end
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local x0,y0=calcxy(0,r)
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for s in all{{0,-r},{d,-r},{d,r},{0,r}} do
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local x1,y1=calcxy(unpack(s))
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local _x1,_y1=x1,y1
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if(y0>y1) x0,y0,x1,y1=x1,y1,x0,y0
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local dx=(x1-x0)/(y1-y0)
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if(y0<0) x0-=y0*dx y0=-1
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local cy0=y0\1+1
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-- sub-pix shift
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x0+=(cy0-y0)*dx
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for y=y0\1+1,min(y1\1,127) do
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-- open span?
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local span=spans[y]
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if (span) rectfill(x0,y,span,y)
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spans[y]=x0
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x0+=dx
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end
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x0,y0=_x1,_y1
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end
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end
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function _apply(x,ts,a)
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local t=deli(ts,1)
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for k,v in pairs(t) do
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if (k!="update") x[k]=v
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end
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if (t and t.update and not t.update(x,a)) add(ts,t,1)
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end
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function sgn0(x)
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return x!=0 and sgn(x) or 0
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end
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function _mnmx(x,y)
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if (x>y)return y,x
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return x,y
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end
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function _rast(
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xs,ys,x0,y0,x1,y1
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)
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local function _add()
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local n=#xs
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if (n==0 or xs[n]!=x0 or ys[n]!=y0) add(xs,x0) add(ys,y0)
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end
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local dx,dy=abs(x1-x0),abs(y1-y0)
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local sx=-1
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local sy=-1
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if (x0<x1) sx=1
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if (y0<y1) sy=1
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local done=false,err
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if dx>dy then
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err=dx/2.0
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while x0!=x1 do
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_add()
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err-=dy
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if (err<0) y0+=sy err+=dx
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x0+=sx
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end
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else
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err=dy/2.0
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while y0!=y1 do
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_add()
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err-=dx
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if (err<0) x0+=sx err+=dy
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y0+=sy
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end
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end
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_add()
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end
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-->8
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-- input
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kbd={}
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add(real_modules,kbd)
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function kbd:init()
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self.real=btn()
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self.state={btn=0}
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end
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function kbd:update()
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-- figure out what keys are _really_ pressed
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local now_real,was_real=btn(),self.real
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self.real=now_real
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-- add keys that are really pressed
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-- if they weren't really pressed before
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-- (they may have been force-
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-- released by :release())
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local real_pressed=~was_real&now_real
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local state=self.state
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local now_down=state.btn&now_real|real_pressed
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local was_down=state.btn
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-- deduce pressed/released by changes in down
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state.btn,state.btnp,state.btnr=
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now_down,
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~was_down&now_down,
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~now_down&was_down
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end
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for _kbdi in all(split"btn,btnp,btnr") do
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kbd[_kbdi]=function(self,i,t) return 1<<i&self.state[_kbdi]!=0 end
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end
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function kbd:release(i)
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self.state.btn&=~(1<<i)
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end
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function tostring(any)
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if type(any)=="table" then
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local str = "{ "
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for k,v in pairs(any) do
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str=str..tostring(k).."->"..tostring(v).." "
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end
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return str.."}"
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end
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return tostr(any)
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end
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-->8
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-- title screen
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title={}
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add(modules,title)
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blinkcol=10
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function title:draw()
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cls(0)
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-- this is right for 72x32
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spr(3,28,56,9,2)
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print("pyrex",32,73,7)
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print("[nyeogmi]",62,73,7)
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print("kistaro",32,79,7)
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local lvlstr = "⬅️ "..start_level.." ➡️"
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print(lvlstr,50,91,1)
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print(lvlstr,51,90,blinkcol)
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end
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start_level=0
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max_level=15
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function title:update()
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blinkcol=9
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if (time()*4\1%2==0) blinkcol=10
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if (btnp"0") start_level-=1
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if (btnp"1") start_level+=1
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start_level%=max_level
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if (btnp"4" or btnp"5") modules=real_modules _init() music(0)
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end
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-->8
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--level behaviors
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level={}
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add(real_modules,level)
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function level:init()
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level:reinit(start_level)
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end
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function level:reinit(n)
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self.ix=n
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self.todo={}
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self.bigx,self.bigy=n%8,n\8
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self:load_dynobjs()
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self:recollide()
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self:reanchor(true)
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self:spawn_exit()
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end
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function level:restart()
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self:reinit(self.ix)
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end
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function level:advance()
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self:reinit(self.ix+1)
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end
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pitpal = {[0]=1,[7]=0,[6]=1,[4]=1}
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function level:draw()
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cls(1)
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pal(1,0)
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map(
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self.bigx*16,self.bigy*16,
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0,0,16,16,
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64 -- flag 6: visible
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)
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for _,pit in pairs(self._pits) do
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spr(pit.s,pit.px,pit.py)
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if pit.contents then
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pal(pitpal)
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palt(0,false)
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spr(pit.contents,pit.px,pit.py)
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pal()
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pal(1,0)
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end
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end
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for _,crate in pairs(self._crates) do
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spr(crate.s,crate.px,crate.py)
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end
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pal()
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end
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function level:busy()
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for _,crate in pairs(self._crates) do
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if (#crate.todo>0) return true
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end
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return false
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end
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function level:update()
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_apply(self, self.todo)
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local remove={}
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for cix,crate in pairs(self._crates) do
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_apply(crate, crate.todo)
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if #crate.todo==0 then
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local pit=self._pits[_mix(crate.mx,crate.my)]
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if pit and not pit.contents then
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add(remove,cix)
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crate.dead=true
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pit.contents=crate.s
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end
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end
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end
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for cix in all(remove) do
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self._crates[cix]=nil
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end
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if #remove>0 then
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self:recollide()
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self:reanchor()
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end
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end
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function level:load_dynobjs()
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self._crates={}
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self._pits={}
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local crate_id=1
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for mx=0,15,1 do
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for my=0,15,1 do
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local mxy=_mix(mx,my)
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local px,py=mx*8,my*8
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local s=self:_mget(mx,my)
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local def=self:_get_cratedef(s)
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if def then
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self._crates[mxy]={
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s=s,def=def,
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id=crate_id,
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mx=mx,my=my,
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px=px,py=py,
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todo={}
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}
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crate_id+=1
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end
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-- pit
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if (s==28) self._pits[mxy]={s=s,mx=mx,my=my,px=px,py=py}
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end
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end
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end
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function level:recollide()
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self._coll={}
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for mx=0,15 do
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for my=0,15 do
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local mxy=_mix(mx,my)
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self._coll[mxy]=
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fget(self:_mget(mx,my),7) or
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self._crates[mxy]!=nil
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end
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end
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end
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function level:reanchor()
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local anch_new={}
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for dxy in all{{-1,-1},{1,-1},{-1,1},{1,1}} do
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local dx,dy=unpack(dxy)
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assert(dx!=0 and dy!=0)
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for mx0=0,15 do
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for my0=0,15 do
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local mx1,my1=mx0+dx,my0+dy
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if (
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self:mcoll(mx0,my0) and not self:get_crate(mx0,my0) and
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not self:mcoll(mx0,my1) and
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not self:mcoll(mx1,my0) and
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not self:mcoll(mx1,my1)
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) then
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local key="GEOM"..mx0..","..my0..","..dx..","..dy
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anch_new[key]= {
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ax=max(mx0,mx1),ay=max(my0,my1),adx=-dx,ady=-dy
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}
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end
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end
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end
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for _,cr in pairs(self._crates) do
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local key="CRATE"..cr.id..","..dx..","..dy
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local mx0,my0=cr.mx,cr.my
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local mx1,my1=mx0+dx,my0+dy
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anch_new[key]={
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ax=max(mx0,mx1),ay=max(my0,my1),adx=-dx,ady=-dy
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}
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end
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end
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local anch_old=self._anch
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if (anch_old==nil) anch_old={}
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for _,old in pairs(anch_old) do
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old.dropped=true
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end
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for k,new in pairs(anch_new) do
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local old=anch_old[k]
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if old then
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anch_new[k]=old
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old.ax_old,old.ay_old,old.ax,old.ay,old.adx,old.ady=old.ax,old.ay,new.ax,new.ay,new.adx,new.ady
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old.dropped=nil
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end
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end
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self._anch=anch_new
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self._anch_keys={}
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for k,_ in pairs(self._anch) do
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add(self._anch_keys,{key=k})
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end
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shellsort(self._anch_keys)
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for point in self:anchor_points() do
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if (point.ax_old and player.rope) player.rope:be_pushed_by(point,point.ax_old,point.ay_old)
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point.ax_old,point.ay_old=nil,nil
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end
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if (player.rope) player.rope:relax()
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end
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function level:win_at(mx,my)
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return self._wins[_mix(mx,my)]
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end
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function level:anchor_points()
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keys=all(self._anch_keys)
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return function()
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local k=keys()
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if (k==nil) return nil
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return self._anch[k.key]
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end
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end
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function level:get_open_pit(mx,my)
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local pit=self._pits[_mix(mx,my)]
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if (pit and pit.contents==nil) return pit
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end
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function level:spawn_exit()
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self._wins={}
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local spawned=false
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local spawn_at=function(x,y)
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if (self:_mget(x,y)!=1) return
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assert(not spawned,x..","..y)
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spawned=true
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player:reinit(x,y)
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player.orientx=-1
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if (x<8) player.orientx=1
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end
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local win_at=function(x,y)
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if (self:_mget(x,y)!=18) return
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for nx=x-1,x+1 do
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for ny=y-1,y+1 do
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-- next check: is at least one of
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-- nx or ny out of range [0, 15]?
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if (nx | ny) & 0xFFF0 ~= 0 then
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self._wins[_mix(nx,ny)]=true
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end
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end
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end
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end
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for f in all{spawn_at,win_at} do
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for x=1,14 do f(x,0) f(x,15) end
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for y=0,15 do f(0,y) f(15,y) end
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end
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assert(spawned)
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end
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function level:mcoll(mx,my)
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return self._coll[_mix(mx,my)]!=false
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end
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function level:pcoll(px,py)
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return self:mcoll(px\8,py\8)
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end
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function level:get_crate(mx,my)
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return self._crates[_mix(mx,my)]
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end
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function level:_mget(mx,my)
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return mget(
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self.bigx*16+mx,
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self.bigy*16+my
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)
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end
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function _amix(ax,ay)
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return ax..","..ay
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end
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function _mix(mx,my)
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return mx..","..my
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end
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-- crate spec:
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-- "up" == 1
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-- "right" == 2
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-- "down" == 4
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-- "left" == 8
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--
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-- +1+
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-- 8 2
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-- +4+
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function level:_get_cratedef(s)
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if (s<64 or s>=80) return
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return s & 0x000F
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end
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function level:get_latch(dx,dy,px,py)
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local mx,my=px\8,py\8
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local mxy=_mix(mx,my)
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local crate=self._crates[mxy]
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local dx1,dy1=-sgn0(dx),-sgn0(dy)
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if crate then
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if crate.def & dy1*dy1*(2.5+1.5*dy1)+dx1*dx1*(5-3*dx1) ~= 0 then
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return {
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el="crate",
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dx=dx1,dy=dy1,
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ax_offset=dx1*0.5,
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ay_offset=dy1*0.5,
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rec=crate
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}
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end
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end
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local m=self:_mget(mx,my)
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if
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(m==60 and dy1<0) or
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(m==61 and dx1>0) or
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(m==62 and dy1>0) or
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(m==63 and dx1<0)
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then
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return {
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el="eyehook",
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dx=dx1,dy=dy1,
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ax_offset=dx1*0.5,
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ay_offset=dy1*0.5,
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rec={mx=mx,my=my,px=mx*8,py=my*8},
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}
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end
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end
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ropecheck=split"-0.8,0.4,0.2"
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function level:can_move(
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is_player,
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mx0,my0,dmx,dmy,exclude_src,exclude_dst
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)
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local mx1,my1=mx0+dmx,my0+dmy
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if (is_player and self:win_at(mx1,my1)) return true
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if (is_player and self:get_open_pit(mx1,my1)) return wrongbleep:adequately_warned()
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|
|
if (self:mcoll(mx1,my1) or player.x==mx1 and player.y==my1) return false
|
|
|
|
if player.rope then
|
|
local w,h=1.6,0.2
|
|
if (dmx==0) w,h=0.2,1.6
|
|
if (player.rope:collide_mrect(mx0+ropecheck[dmx+2],my0+ropecheck[dmy+2],w,h,exclude_src,exclude_dst)) return false
|
|
end
|
|
|
|
return true
|
|
end
|
|
|
|
function level:tug_crate(mx0,my0,dmx,dmy)
|
|
local mxy0=_mix(mx0,my0)
|
|
local existing=self._crates[mxy0]
|
|
if (not existing) return
|
|
|
|
self._crates[mxy0]=nil
|
|
local mx1,my1=mx0+dmx,my0+dmy
|
|
local px1,py1=mx1*8,my1*8
|
|
existing.todo={
|
|
{px=px1+dmx,py=py1+dmy,mx=mx1,my=my1,update=function()
|
|
self:recollide()
|
|
self:reanchor()
|
|
return true
|
|
end},
|
|
{px=px1,py=py1}
|
|
}
|
|
|
|
self._crates[_mix(mx1,my1)]=existing
|
|
end
|
|
|
|
-->8
|
|
--player handling
|
|
player={}
|
|
add(real_modules,player)
|
|
|
|
function player:init()
|
|
-- don't change this on reinit:
|
|
-- it stays the same when the level is changed or reloaded
|
|
self.vanish_frame=0
|
|
end
|
|
|
|
function player:reinit(x,y)
|
|
self.x,self.y=x,y
|
|
self.px,self.py=0,0
|
|
self.todo={}
|
|
|
|
self.fall_frame=0
|
|
|
|
self.orientx,self.orienty=-1,0
|
|
end
|
|
|
|
function player:update()
|
|
-- this is a non-gameplay action that takes precedence over
|
|
-- all gameplay actions
|
|
self:_vanish_if_requested()
|
|
|
|
if not (#self.todo>0 or level:busy()) then
|
|
if level:win_at(self.x,self.y) then
|
|
level:advance()
|
|
return
|
|
end
|
|
if level:get_open_pit(self.x,self.y) then
|
|
self.todo={{update=self._fall}}
|
|
return
|
|
end
|
|
|
|
if kbd:btn(0) then
|
|
self.orientx=-1
|
|
self.orienty=0
|
|
elseif kbd:btn(1) then
|
|
self.orientx=1
|
|
self.orienty=0
|
|
elseif kbd:btn(2) then
|
|
self.orienty=-1
|
|
elseif kbd:btn(3) then
|
|
self.orienty=1
|
|
end
|
|
|
|
if kbd:btn(4) then
|
|
if kbd:btnp(4) and self.rope then
|
|
self.rope:destroy()
|
|
kbd:release(4)
|
|
end
|
|
-- wait for user to release it
|
|
else
|
|
local function try_move(dx,dy,f)
|
|
if (level:can_move(true,self.x,self.y,dx,dy,0,2)) self.todo=f return
|
|
wrongbleep:bleep()
|
|
end
|
|
if kbd:btn(0) then
|
|
try_move(-1,0,{{orientx=-1,orienty=0,px=-2},{px=-7},{x=self.x-1,px=0}})
|
|
elseif kbd:btn(1) then
|
|
try_move(1,0,{{orientx=1,orienty=0,px=2},{px=7},{x=self.x+1,px=0}})
|
|
elseif kbd:btn(2) then
|
|
try_move(0,-1,{{orienty=-1,py=-2},{py=-7},{y=self.y-1,py=0}})
|
|
elseif kbd:btn(3) then
|
|
try_move(0,1,{{orienty=1,py=2},{py=7},{y=self.y+1,py=0}})
|
|
elseif not self.rope and kbd:btnr(4) then
|
|
local dx,dy=self.orientx,self.orienty
|
|
if (dy!=0) dx=0
|
|
|
|
local x,y=self.x,self.y
|
|
while not level:mcoll(x,y) do x+=dx y+=dy end
|
|
|
|
self.rope=rope:new(
|
|
x+0.5-dx*0.5,y+0.5-dy*0.5,
|
|
self.x+0.5,self.y+0.5,
|
|
level:get_latch(dx,dy,x*8,y*8)
|
|
)
|
|
|
|
self.todo={{
|
|
update=function()
|
|
return not self.rope or self.rope:latched()
|
|
end
|
|
}}
|
|
elseif kbd:btnp(5) then
|
|
if (self.rope and not self.rope:tug()) wrongbleep:bleep(9)
|
|
end
|
|
end
|
|
end
|
|
|
|
_apply(self,self.todo)
|
|
|
|
if self.rope then
|
|
self.rope:update()
|
|
if self.rope:done_reeling() then
|
|
local latch=self.rope.latch
|
|
self.x=latch.rec.mx+latch.dx
|
|
self.y=latch.rec.my+latch.dy
|
|
end
|
|
|
|
self.rope:drag_dst(
|
|
self.x+self.px/8+0.5,
|
|
self.y+self.py/8+0.5
|
|
)
|
|
|
|
local tdx,tdy=self.rope:tug_orientxy()
|
|
if (tdx) self.orientx=tdx
|
|
if (tdy) self.orienty=tdy
|
|
|
|
if (self.rope:done()) self.rope=nil
|
|
end
|
|
end
|
|
|
|
function player:_vanish_if_requested()
|
|
if kbd:btn(5) then
|
|
self.vanish_frame+=1
|
|
|
|
if (self.fall_frame>0 or self.vanish_frame>20) then
|
|
self.rope=nil
|
|
level:restart()
|
|
kbd:release(5)
|
|
self.vanish_frame=20
|
|
end
|
|
else
|
|
self.vanish_frame-=1
|
|
end
|
|
|
|
self.vanish_frame=max(self.vanish_frame,0)
|
|
end
|
|
|
|
function player:_fall()
|
|
if (self.fall_frame<10) self.fall_frame+=1
|
|
end
|
|
|
|
function player:draw()
|
|
local px=self.x*8+self.px+wrongbleep:vibrate()
|
|
local py=self.y*8+self.py+wrongbleep:vibrate()
|
|
|
|
local head=1-self.orienty
|
|
|
|
local vanish_level=max((self.vanish_frame-4)/16,0)
|
|
local invis_level=max(self.fall_frame/10,4*(vanish_level-0.75))
|
|
if (invis_level>=1.0) return
|
|
|
|
--[[
|
|
local HEAD=14--3
|
|
local BODY=12--12
|
|
local TAIL=14--14
|
|
local IRIS=7--9
|
|
local PUPIL=0--0
|
|
]]
|
|
|
|
-- in order: head,body,iris,pupil,body again,tail
|
|
local palette=split"-1,14,14,12,12,-1,-1,-1,7,0,-1,12,14,14,14"
|
|
local function setpal()
|
|
--[[
|
|
-- head
|
|
nil,14,14,
|
|
--body
|
|
[2]=HEAD,
|
|
[3]=HEAD,
|
|
[4]=BODY,
|
|
[5]=BODY,
|
|
[9]=IRIS,
|
|
[10]=PUPIL,
|
|
[12]=BODY,
|
|
[13]=TAIL,
|
|
[14]=TAIL,
|
|
[15]=TAIL,
|
|
]]
|
|
pal(palette)
|
|
|
|
-- vanish colors
|
|
local vanish=split"13,15,14,5,4,12,2,3,9,10"
|
|
for i,ilc in ipairs(vanish) do
|
|
if (vanish_level>i/#vanish) pal(ilc,1)
|
|
end
|
|
|
|
if (self.fall_frame>3) local zc=@0x5f00&0xf0 for i=0x5f00,0x5f0c,4 do poke4(i,0x0101.0101) end poke(0x5f00,zc|0x01)
|
|
end
|
|
|
|
local rx,ry=self.x*8+self.px+1,self.y*8+self.py+2
|
|
if (self.orientx==1) rx+=6
|
|
|
|
if self.rope then
|
|
local rx_adj,ry_adj=self.rope:affected_src_xy(rx,ry)
|
|
if rx_adj then
|
|
local drx,dry=rx_adj-rx,ry_adj-ry
|
|
rx,ry=rx+drx,ry+dry
|
|
px,py=px+drx,py+dry
|
|
end
|
|
end
|
|
|
|
if self.orientx==-1 then
|
|
setpal()
|
|
spr(16,px+6,py-2,1,1)
|
|
spr(17,px+1,py,1,1)
|
|
if (self.rope and invis_level<=0.25) pal() self.rope:draw(self.x*8+self.px+1,self.y*8+self.py+2) setpal()
|
|
spr(head,px-3,py-3,1,1)
|
|
else
|
|
setpal()
|
|
spr(16,px-6,py-2,1,1,true)
|
|
spr(17,px-1,py,1,1,true)
|
|
if (self.rope and invis_level<=0.25) pal() self.rope:draw(self.x*8+self.px+7,self.y*8+self.py+2) setpal()
|
|
spr(head,px+3,py-3,1,1,true)
|
|
end
|
|
pal()
|
|
|
|
end
|
|
-->8
|
|
-- rope physics
|
|
rope={}
|
|
rope.__index=rope
|
|
|
|
function rope:new(
|
|
src_ax,src_ay,dst_ax,dst_ay,latch
|
|
)
|
|
local r={
|
|
id=0,
|
|
anchors={
|
|
{ax=src_ax,ay=src_ay},
|
|
{ax=dst_ax,ay=dst_ay}
|
|
},
|
|
state={name="cast",frame=0},
|
|
latch=latch,
|
|
}
|
|
r.src=r.anchors[1]
|
|
r.dst=r.anchors[2]
|
|
r.src.next=r.dst
|
|
r.dst.prev=r.src
|
|
setmetatable(r,rope)
|
|
return r
|
|
end
|
|
|
|
function rope:latched()
|
|
return self.state.name=="latched"
|
|
end
|
|
|
|
function rope:done()
|
|
return self.state.name=="done"
|
|
end
|
|
|
|
function rope:done_reeling()
|
|
return self.state.name=="done" and self.state.reelin
|
|
end
|
|
|
|
function rope:update()
|
|
if self.state.name=="cast" then
|
|
self.state.frame+=1
|
|
if (self.state.frame>=3) self.state={name="latched"}
|
|
|
|
elseif self.state.name=="latched" then
|
|
if (self.latch==nil) wrongbleep:bleep(5) self:destroy() return
|
|
|
|
if self.latch and self.latch.rec then
|
|
self:drag_src(
|
|
self.latch.rec.mx+0.5+self.latch.ax_offset,
|
|
self.latch.rec.my+0.5+self.latch.ay_offset
|
|
)
|
|
|
|
if self.latch.rec.dead==true then
|
|
self:destroy()
|
|
end
|
|
end
|
|
|
|
if (not self:_check_sane()) self:destroy()
|
|
|
|
elseif self.state.name=="destroy" then -- destroy
|
|
self.state.frame+=1
|
|
if (self.state.frame>=5) self.state={name="done",reelin=self.state.reelin}
|
|
else
|
|
-- done state
|
|
end
|
|
end
|
|
|
|
function rope:destroy(reelin)
|
|
if (self.state.name=="destroy" or self.state.name=="done") return
|
|
self.state={name="destroy",frame=0,reelin=reelin}
|
|
end
|
|
|
|
function rope:affected_src_xy(artificial_px,artificial_py)
|
|
-- this is the loop from :draw but simplified
|
|
if (not self.state.reelin) return
|
|
|
|
perc_to_show=(1.0-self.state.frame/8)^2
|
|
local points=self:_anchors_simplified()
|
|
points[#points]={x=artificial_px,y=artificial_py}
|
|
|
|
local len=0
|
|
for i=1,#points-1 do len+=distance(points[i],points[i+1]) end
|
|
local len_to_show=perc_to_show*len
|
|
|
|
local len_cumulative=0
|
|
for i=1,#points-1 do
|
|
local src=points[i]
|
|
local dst=points[i+1]
|
|
|
|
local x,y=dst.x,dst.y
|
|
local dx,dy=src.x-x,src.y-y
|
|
|
|
local len_here=len_to_show-len_cumulative
|
|
local dist_base=distance_dxy(dx,dy)
|
|
len_cumulative+=dist_base
|
|
|
|
if len_here>0 and dist_base>0 then
|
|
local coef=min(len_here/dist_base,1.0)
|
|
|
|
return x+dx-dx*coef,y+dy-dy*coef
|
|
end
|
|
end
|
|
|
|
return points[1]
|
|
end
|
|
|
|
function rope:draw(artificial_px,artificial_py)
|
|
local points,highlight=self:_tug(true)
|
|
local n,perc_to_show,from_end = self.state.name,1.0,false
|
|
if (n=="done") return
|
|
if (n=="cast") perc_to_show=self.state.frame/2
|
|
if (n=="destroy") perc_to_show=(1.0-self.state.frame/8)^2
|
|
if (self.state.reelin) from_end=true
|
|
|
|
points[#points]={x=artificial_px,y=artificial_py}
|
|
|
|
local len=0
|
|
for i=1,#points-1 do
|
|
len+=distance(points[i],points[i+1])
|
|
end
|
|
local len_to_show=perc_to_show*len
|
|
|
|
local len_cumulative=0
|
|
local ia,iz,istep=#points-1,1,-1
|
|
if (from_end) ia,iz,istep=1,#points-1,1
|
|
for i=ia,iz,istep do
|
|
local src=points[i]
|
|
local dst=points[i+1]
|
|
|
|
local x,y=dst.x,dst.y
|
|
local dx,dy=src.x-x,src.y-y
|
|
|
|
local len_here=len_to_show-len_cumulative
|
|
local dist_base=distance_dxy(dx,dy)
|
|
len_cumulative+=dist_base
|
|
|
|
if len_here>0 and dist_base>0 then
|
|
local coef=min(len_here/dist_base,1.0)
|
|
|
|
if from_end then
|
|
x,y=x+dx-dx*coef,y+dy-dy*coef
|
|
dx,dy=dx*coef,dy*coef
|
|
else
|
|
dx,dy=dx*coef,dy*coef
|
|
end
|
|
|
|
local color=8
|
|
if (highlight==i) color=12
|
|
|
|
linefill(x,y,x+0.25*dx,y+0.25*dy,1.0,color)
|
|
linefill(x+0.25*dx,y+0.25*dy,x+1*dx,y+1*dy,0.5,color)
|
|
linefill(x+0.9*dx,y+0.9*dy,x+dx,y+dy,1.0,color)
|
|
circfill(x+dx+0.5,y+dy+0.5,1.0,color)
|
|
end
|
|
end
|
|
|
|
-- draw latch
|
|
if self.latch!=nil and self.latch.rec and (perc_to_show>=1.0 or from_end) then
|
|
local x,y=self.latch.rec.px,self.latch.rec.py
|
|
local ldx,ldy=self.latch.dx,self.latch.dy
|
|
local color=8
|
|
if (highlight==0) color=12
|
|
if self.latch.dx==-1 and self.latch.dy==0 then
|
|
rectfill(x,y+3,x+2,y+4,color)
|
|
elseif self.latch.dx==1 and self.latch.dy==0 then
|
|
rectfill(x+5,y+3,x+7,y+4,color)
|
|
elseif self.latch.dx==0 and self.latch.dy==-1 then
|
|
rectfill(x+3,y,x+4,y+2,color)
|
|
elseif self.latch.dx==0 and self.latch.dy==1 then
|
|
rectfill(x+3,y+5,x+4,y+7,color)
|
|
end
|
|
end
|
|
|
|
-- debug
|
|
--[[
|
|
local n1=self.src
|
|
local sy=0
|
|
while true do
|
|
if (n1==nil) break
|
|
local x=n1.ax*8
|
|
local y=n1.ay*8
|
|
if n1.associated_with then
|
|
if (n1.associated_with.adx>0) x-=1
|
|
if (n1.associated_with.ady>0) y-=1
|
|
end
|
|
rectfill(x-1,y-1,x+1,y+1,12)
|
|
print("ax="..n1.ax..",ay="..n1.ay,0,sy)
|
|
sy+=7
|
|
|
|
local n0=n1.prev
|
|
local n2=n1.next
|
|
if n0!=nil and n2!=nil then
|
|
if n1.associated_with then
|
|
local _,_,_,adx,ady=would_stick(n0.ax,n0.ay,n1.associated_with,n2.ax,n2.ay)
|
|
assert(adx==-1 or adx==0 or adx==1)
|
|
assert(ady==-1 or ady==0 or ady==1)
|
|
--assert(not (adx==0 and ady==0))
|
|
|
|
local c=3
|
|
if (n1.associated_with.dropped) c=4
|
|
rectfill(x+2,y+2,x+4,y+4,c)
|
|
pset(x+adx*2,y,9)
|
|
pset(x,y+ady*2,9)
|
|
else
|
|
rectfill(x+2,y+2,x+4,y+4,2)
|
|
end
|
|
else
|
|
rectfill(x+2,y+2,x+4,y+4,4)
|
|
end
|
|
|
|
n1=n1.next
|
|
end
|
|
|
|
for _,p in pairs(level._anch) do
|
|
local x,y=p.ax*8,p.ay*8
|
|
if (p.adx>0) x-=1
|
|
if (p.ady>0) y-=1
|
|
pset(x,y,11)
|
|
pset(x+p.adx,y,11)
|
|
pset(x,y+p.ady,11)
|
|
end
|
|
]]--
|
|
end
|
|
|
|
function rope:drag_dst(x,y)
|
|
self:drag(self.dst,x,y)
|
|
end
|
|
|
|
function rope:drag_src(x,y)
|
|
self:drag(self.src,x,y)
|
|
end
|
|
|
|
function rope:drag(n1,ax_new,ay_new)
|
|
self:relax()
|
|
self:_drag(n1,ax_new,n1.ay)
|
|
self:_drag(n1,ax_new,ay_new)
|
|
self:relax()
|
|
end
|
|
|
|
function rope:relax()
|
|
local n0=self.src
|
|
while true do
|
|
local n1=n0.next
|
|
if (n1==nil) break
|
|
local n2=n1.next
|
|
|
|
if n0.ax==n1.ax and n0.ay==n1.ay then
|
|
n0.next=n2
|
|
if (n2!=nil) n2.prev=n0
|
|
else
|
|
n0=n0.next
|
|
end
|
|
end
|
|
|
|
local n0=self.src
|
|
while true do
|
|
if (n0==nil) return
|
|
local n1=n0.next
|
|
if (n1==nil) return
|
|
local n2=n1.next
|
|
if (n2==nil) return
|
|
|
|
if n1.associated_with!=nil then
|
|
|
|
local x0,y0=n0.ax,n0.ay
|
|
local x1,y1=n1.ax,n1.ay
|
|
local x2,y2=n2.ax,n2.ay
|
|
|
|
if x1!=n1.associated_with.ax or y1!=n1.associated_with.ay then
|
|
-- printh("dragging home: "..tostring{n1.ax,n1.ay}.."->"..tostring(n1.associated_with))
|
|
self:_drag(n1,n1.associated_with.ax,n1.associated_with.ay)
|
|
end
|
|
|
|
local would,x1_new,y1_new=would_stick(x0,y0,n1.associated_with,x2,y2)
|
|
if not would and not (n1.ax==x1_new and n1.ay==y1_new) then
|
|
-- printh("relaxing: "..tostring(n0.associated_with).."->"..tostring(n1.associated_with).."->"..tostring(n2.associated_with))
|
|
self:_drag(n1,x1_new,y1_new)
|
|
n0=n1.prev
|
|
n2=n1.next
|
|
n0.next=n2
|
|
n2.prev=n0
|
|
n1.next=nil
|
|
n1.prev=nil
|
|
else n0=n0.next end
|
|
else n0=n0.next end
|
|
end
|
|
end
|
|
|
|
function rope:_check_sane()
|
|
if (not self:latched()) return true
|
|
if (level:busy()) return true
|
|
|
|
local n0=self.src
|
|
|
|
local qxs,qys={},{}
|
|
while true do
|
|
local n1=n0.next
|
|
if (n1==nil) break
|
|
|
|
_rast(qxs,qys,flr(n0.ax*2),flr(n0.ay*2),flr(n1.ax*2),flr(n1.ay*2))
|
|
n0=n1
|
|
end
|
|
|
|
local function _possible_tiles(qx,qy)
|
|
local mx0=(qx-1)\2
|
|
local mx1=qx\2
|
|
local my0=(qy-1)\2
|
|
local my1=qy\2
|
|
|
|
local poss={}
|
|
for mx=mx0,mx1 do
|
|
for my=my0,my1 do
|
|
add(poss,{mx=mx,my=my})
|
|
end
|
|
end
|
|
return poss
|
|
end
|
|
local function _blocked(qx,qy)
|
|
for i in all(_possible_tiles(qx,qy)) do
|
|
if (not level:mcoll(i.mx,i.my)) return false
|
|
end
|
|
return true
|
|
end
|
|
|
|
-- find cases where i move through an impassable zone
|
|
for i=1,#qxs do
|
|
if (_blocked(qxs[i],qys[i])) return false
|
|
end
|
|
|
|
-- find cases where i am cut off diagonally
|
|
for i=3,#qxs do
|
|
local qx1,qy1=qxs[i-1],qys[i-1]
|
|
if qx1%2==0 and qy1%2==0 then
|
|
local ok=false
|
|
for m0 in all(_possible_tiles(qxs[i-2],qys[i-2])) do
|
|
for m2 in all(_possible_tiles(qxs[i],qys[i])) do
|
|
local mx0,my0=m0.mx,m0.my
|
|
local mx2,my2=m2.mx,m2.my
|
|
if not (level:mcoll(mx0,my0) or level:mcoll(mx2,my2)) then
|
|
local dmx,dmy=abs(mx2-mx0),abs(my2-my0)
|
|
|
|
if dmx==1 and dmy==1 and level:mcoll(mx0,my2) and level:mcoll(mx2,my0) then
|
|
else
|
|
--printh("ok! "..tostring({qxs[i-2],qys[i-2]})..tostring({qxs[i],qys[i]})..tostring(m0)..tostring(m2))
|
|
ok=true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
if (not ok) return false
|
|
end
|
|
end
|
|
return true
|
|
end
|
|
|
|
function would_stick(x0,y0,anchor,x2,y2)
|
|
local x1,y1=anchor.ax,anchor.ay
|
|
|
|
local dx=x2-x0
|
|
local dy=y2-y0
|
|
|
|
-- there is no reason for an acute angle to stick around in this world
|
|
--[[
|
|
local ang0=atan2(x2-x1,y2-y1)
|
|
local ang2=atan2(x0-x1,y0-y1)
|
|
local diff=abs((ang0-ang2 + 0.5)%1-0.5)
|
|
if (diff<0.25) return false,x0,y0,0,0
|
|
]]--
|
|
|
|
local adx,ady
|
|
local x1_new,y1_new
|
|
if abs(dx)>abs(dy) then
|
|
if (x0>x2) dx,x0,y0,x2,y2=-dx,x2,y2,x0,y0
|
|
local dprop=(x1-x0)/dx
|
|
x1_new,y1_new=x1,y0+dprop*(y2-y0)
|
|
ady=sgn0(y1_new-y1)
|
|
adx=0
|
|
if (y0>y2) adx=ady
|
|
if (y0<y2) adx=-ady
|
|
else
|
|
if (y0>y2) dy,x0,y0,x2,y2=-dy,x2,y2,x0,y0
|
|
local dprop=(y1-y0)/dy
|
|
x1_new,y1_new=x0+dprop*(x2-x0),y1
|
|
adx=sgn0(x1_new-x1)
|
|
ady=0
|
|
if (x0>x2) ady=adx
|
|
if (x0<x2) ady=-adx
|
|
end
|
|
|
|
local wouldnt=anchor.dropped or (anchor.adx!=adx or anchor.ady!=ady)
|
|
|
|
return not wouldnt,x1_new,y1_new,adx,ady
|
|
end
|
|
|
|
function rope:be_pushed_by(anchor,ax_old,ay_old)
|
|
local n0=self.src
|
|
local ax_new,ay_new=anchor.ax,anchor.ay
|
|
while true do
|
|
n1=n0.next
|
|
if (not n1) return
|
|
|
|
local nx0,ny0=n0.ax,n0.ay
|
|
local nx1,ny1=n1.ax,n1.ay
|
|
|
|
if
|
|
(ax_new==ax_old and nx0<=anchor.ax and anchor.ax<=nx1) and
|
|
(ay_new==ay_old and ny0<=anchor.ay and anchor.ay<=ny1) and
|
|
not (anchor.ax==nx0 and anchor.ay==ny0) and
|
|
not (anchor.ax==nx1 and anchor.ay==ny1) and
|
|
|
|
(_which_side(ax_old,ay_old,nx0,ny0,nx1,ny1)!=
|
|
_which_side(ax_new,ay_new,nx0,ny0,nx1,ny1)
|
|
) and would_stick(nx0,ny0,anchor,nx1,ny1)
|
|
then
|
|
local nx05,ny05
|
|
if ax_new==ax_old then
|
|
nx05=anchor.ax
|
|
ny05=ny0+(nx05-nx0)/(nx1-nx0) * (ny1-ny0)
|
|
--printh("found (x): "..tostring({nx05,ny05}))
|
|
elseif ay_new==ay_old then
|
|
ny05=anchor.ay
|
|
nx05=nx0+(ny05-ny0)/(ny1-ny0) * (nx1-nx0)
|
|
--printh("found (y): "..tostring({nx05,ny05}))
|
|
else
|
|
assert(false,"wtf?")
|
|
end
|
|
|
|
local n05={ax=nx05,ay=ny05,associated_with=anchor,prev=n0,next=n1}
|
|
--printh("adding: "..tostring({nx05,ny05,anchor}))
|
|
n0.next=n05
|
|
n1.prev=n05
|
|
self:_drag(n05,anchor.ax,anchor.ay)
|
|
-- printh("dragged: "..tostring({n05.ax,n05.ay,anchor}))
|
|
-- printh("local: "..tostring(n0.associated_with).."->"..tostring(n05.associated_with).."->"..tostring(n1.associated_with))
|
|
else
|
|
n0=n0.next
|
|
end
|
|
end
|
|
end
|
|
|
|
function rope:_drag(n1,ax1_new,ay1_new)
|
|
local function _sweep_radar(ax_pivot,ay_pivot,ax_far0,ay_far0,ax_far1,ay_far1)
|
|
if (ax_far0==ax_far1 and ay_far0==ay_far1) return nil
|
|
|
|
if ax_far0==ax_far1 then
|
|
local ax_far=ax_far0
|
|
local ax0,ax1=_mnmx(ax_pivot,ax_far)
|
|
|
|
ay_far_old=ay_far0
|
|
for ay_far_new in _stepfrom(ay_far0,ay_far1) do
|
|
for anchor in level:anchor_points() do
|
|
if
|
|
not (anchor.ax==ax_pivot and anchor.ay==ay_pivot) and
|
|
-- not (anchor.ax==ax_far0 and anchor.ay==ay_far0) and
|
|
not (anchor.ax==ax_far1 and anchor.ay==ay_far1) and
|
|
(ax0<=anchor.ax and anchor.ax<=ax1) and
|
|
would_stick(ax_pivot,ay_pivot,anchor,ax_far,ay_far_new) and
|
|
(
|
|
_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_old) !=
|
|
_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far,ay_far_new)
|
|
)
|
|
then
|
|
return anchor
|
|
end
|
|
end
|
|
ay_far_old=ay_far_new
|
|
end
|
|
elseif ay_far0==ay_far1 then
|
|
local ay_far=ay_far0
|
|
local ay0,ay1=_mnmx(ay_pivot,ay_far)
|
|
|
|
ax_far_old=ax_far0
|
|
for ax_far_new in _stepfrom(ax_far0,ax_far1) do
|
|
for anchor in level:anchor_points() do
|
|
if
|
|
not (anchor.ax==ax_pivot and anchor.ay==ay_pivot) and
|
|
-- not (anchor.ax==ax_far0 and anchor.ay==ay_far0) and
|
|
not (anchor.ax==ax_far1 and anchor.ay==ay_far1) and
|
|
would_stick(ax_pivot,ay_pivot,anchor,ax_far_new,ay_far) and
|
|
(ay0<=anchor.ay and anchor.ay<=ay1) and
|
|
(
|
|
_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_old,ay_far) !=
|
|
_which_side(anchor.ax,anchor.ay,ax_pivot,ay_pivot,ax_far_new,ay_far)
|
|
)
|
|
then
|
|
return anchor
|
|
end
|
|
end
|
|
ax_far_old=ax_far_new
|
|
end
|
|
end
|
|
end
|
|
|
|
local ax1_old,ay1_old=n1.ax,n1.ay
|
|
n1.ax=ax1_new
|
|
n1.ay=ay1_new
|
|
|
|
local n0=n1.prev
|
|
while true do
|
|
if (n0==nil) break
|
|
local anch=_sweep_radar(n0.ax,n0.ay,ax1_old,ay1_old,ax1_new,ay1_new)
|
|
if (anch==nil) break
|
|
local n05={ax=anch.ax,ay=anch.ay,associated_with=anch,prev=n0,next=n1}
|
|
-- printh("creating pre: "..tostring(n0.associated_with).."->"..tostring(n05.associated_with).."->"..tostring(n1.associated_with))
|
|
n0.next=n05
|
|
n1.prev=n05
|
|
n0=n05
|
|
end
|
|
|
|
local n2=n1.next
|
|
while true do
|
|
if (n2==nil) break
|
|
local anch=_sweep_radar(n2.ax,n2.ay,ax1_old,ay1_old,ax1_new,ay1_new)
|
|
if (anch==nil) break
|
|
local n15={ax=anch.ax,ay=anch.ay,associated_with=anch,prev=n1,next=n2}
|
|
-- printh("creating post: "..tostring(n1.associated_with).."->"..tostring(n15.associated_with).."->"..tostring(n2.associated_with))
|
|
n1.next=n15
|
|
n2.prev=n15
|
|
n2=n15
|
|
end
|
|
end
|
|
|
|
function _stepfrom(x0,x1)
|
|
local done=false
|
|
if x0==x1 then
|
|
return function()
|
|
if (done) return
|
|
done=true return x0
|
|
end
|
|
end
|
|
|
|
local mul=0.5
|
|
x0*=2
|
|
x1*=2
|
|
if (x0>x1) x0,x1,mul=-x0,-x1,-mul
|
|
local i=flr(x0)
|
|
local top=flr(x1)
|
|
return function()
|
|
if (done) return nil
|
|
i+=1
|
|
if i>top then
|
|
done = true
|
|
if (x1!=flr(x1)) return mul*x1
|
|
return nil
|
|
end
|
|
return mul*i
|
|
end
|
|
end
|
|
|
|
function _which_side(x,y,x0,y0,x1,y1)
|
|
return sgn0((x1-x0)*(y-y0) - (y1-y0)*(x-x0))
|
|
end
|
|
|
|
function distance_dxy(dx,dy)
|
|
return sqrt(dx*dx+dy*dy)
|
|
end
|
|
|
|
function distance(p1,p2)
|
|
local dx=p2.x-p1.x
|
|
local dy=p2.y-p1.y
|
|
return sqrt(dx*dx+dy*dy)
|
|
end
|
|
|
|
function rope:collide_mrect(mx0,my0,mw,mh,exclude_src,exclude_dst)
|
|
local mx1,my1=mx0+mw,my0+mh
|
|
local n0=self.src
|
|
|
|
while true do
|
|
local n1=n0.next
|
|
if (n1==nil) return false
|
|
|
|
local nd=n0
|
|
for i=1,exclude_dst do
|
|
nd=nd.next
|
|
if (nd==nil) return false
|
|
end
|
|
|
|
local x1,y1,x2,y2=n0.ax,n0.ay,n1.ax,n1.ay
|
|
local function _line_line(x3,y3,x4,y4)
|
|
local denom=((y4-y3)*(x2-x1)-(x4-x3)*(y2-y1))
|
|
|
|
local ua=
|
|
((x4-x3)*(y1-y3)-(y4-y3)*(x1-x3))/denom
|
|
if (ua<0 or ua>1) return false
|
|
|
|
local ub=
|
|
((x2-x1)*(y1-y3)-(y2-y1)*(x1-x3))/denom
|
|
if (ub<0 or ub>1) return false
|
|
|
|
return true
|
|
end
|
|
|
|
|
|
if exclude_src<=0 then
|
|
if (_line_line(mx0,my0,mx1,my0) or _line_line(mx0,my0,mx0,my1) or _line_line(mx0,my1,mx1,my1) or _line_line(mx1,my0,mx1,my1)) return true
|
|
end
|
|
exclude_src-=1
|
|
n0=n1
|
|
end
|
|
end
|
|
|
|
-->8
|
|
-- moved here because it's complicated
|
|
|
|
function rope:tug_orientxy()
|
|
local a1=self.dst
|
|
local a0=self.dst.prev
|
|
local dx=a0.ax-a1.ax
|
|
local tdx=nil
|
|
if (dx>3/8) tdx=1
|
|
if (dx<-3/8) tdx=-1
|
|
|
|
local dy=a0.ay-a1.ay
|
|
local tdy=nil
|
|
if abs(dy)>abs(dx)/2 then
|
|
if (dy>3/8) tdy=1
|
|
if (dy<-3/8) tdy=-1
|
|
end
|
|
return tdx,tdy
|
|
end
|
|
|
|
function rope:tug()
|
|
if (not self:latched()) return
|
|
return self:_tug()
|
|
end
|
|
|
|
function rope:_tug(hypothetically)
|
|
local ancs=self:_anchors_simplified()
|
|
local touched={}
|
|
|
|
for i=#ancs-1,2,-1 do
|
|
local ops_before_trash=self:_calc_push(ancs[i+1],ancs[i],ancs[i-1],ancs[i-2])
|
|
local ops_to_do,corners={}
|
|
if #ops_before_trash>0 then
|
|
ops_to_do=ops_before_trash
|
|
else
|
|
local ops_after_trash=self:_calc_push(ancs[i-2],ancs[i-1],ancs[i],ancs[i+1])
|
|
ops_to_do=ops_after_trash
|
|
end
|
|
|
|
local ops=ops_to_do
|
|
|
|
if #ops>0 then
|
|
if (hypothetically) return ancs,i-1
|
|
|
|
local dmx,dmy=ops[1].dmx,ops[1].dmy
|
|
for o in all(ops) do
|
|
level:tug_crate(o.mx,o.my,o.dmx,o.dmy)
|
|
end
|
|
return true
|
|
end
|
|
end
|
|
|
|
local latch=self.latch
|
|
if latch!=nil and latch.el=="eyehook" then
|
|
if (hypothetically) return ancs,0
|
|
player.todo={{
|
|
update=function(s)
|
|
if s.rope==nil or s.rope:done() then
|
|
return true
|
|
end
|
|
end
|
|
}}
|
|
self:destroy(true)
|
|
return true
|
|
end
|
|
if latch!=nil and latch.el=="crate" then
|
|
local dmx,dmy=
|
|
sgn0(latch.dx),
|
|
sgn0(latch.dy)
|
|
local obj_anc=ancs[1]
|
|
local pull_anc=ancs[2]
|
|
|
|
local pull_dx=pull_anc.x-obj_anc.x
|
|
local pull_dy=pull_anc.y-obj_anc.y
|
|
|
|
local mx0=latch.rec.mx
|
|
local my0=latch.rec.my
|
|
|
|
local mxa=(pull_anc.x+dmx)\8
|
|
local mya=(pull_anc.y+dmy)\8
|
|
|
|
local invalid_move=false
|
|
if
|
|
(dmx!=0 and sgn0(pull_dx)!=dmx) or
|
|
(dmy!=0 and sgn0(pull_dy)!=dmy) or
|
|
|
|
sgn0(mx0-mxa)!=
|
|
sgn0(mx0+dmx-mxa) or
|
|
|
|
sgn0(my0-mya)!=
|
|
sgn0(my0+dmy-mya)
|
|
then
|
|
invalid_move=true
|
|
end
|
|
|
|
if not invalid_move and
|
|
level:can_move(false,mx0,my0,dmx,dmy,1,0)
|
|
then
|
|
if (hypothetically) return ancs,0
|
|
|
|
level:tug_crate(mx0,my0,dmx,dmy)
|
|
return true
|
|
end
|
|
end
|
|
|
|
if (hypothetically) return ancs,nil
|
|
return false
|
|
end
|
|
|
|
function rope:_calc_push(
|
|
an,a0,a1,af
|
|
)
|
|
local ops={}
|
|
if (an==nil) return ops
|
|
|
|
if a0.x==a1.x then
|
|
-- no far side applying pressure?
|
|
local y0,y1=_mnmx(a0.y,a1.y)
|
|
local my0,my1,smy=(y0+1)\8,(y1-1)\8,1
|
|
if a0.y>a1.y then
|
|
my0,my1=my1,my0
|
|
smy=-smy
|
|
end
|
|
|
|
local mx,dmx
|
|
if a0.x%8==0 and a0.x>an.x+7 then
|
|
-- push left
|
|
mx=(a0.x-1)\8
|
|
dmx=-1
|
|
elseif a0.x%8==7 and a0.x<an.x-7 then
|
|
-- push right
|
|
mx=(a0.x+1)\8
|
|
dmx=1
|
|
else
|
|
return {}
|
|
end
|
|
|
|
for my=my0,my1,smy do
|
|
add(ops,{mx=mx,my=my,dmx=dmx,dmy=0})
|
|
end
|
|
end
|
|
|
|
if a0.y==a1.y then
|
|
local x0,x1=_mnmx(a0.x,a1.x)
|
|
local mx0,mx1,smx=(x0+1)\8,(x1-1)\8,1
|
|
if a0.x>a1.x then
|
|
mx0,mx1=mx1,mx0
|
|
smx=-smx
|
|
end
|
|
|
|
local my,dmy
|
|
if a0.y%8==0 and a0.y>an.y+6 then
|
|
-- push up
|
|
my=(a0.y-1)\8
|
|
dmy=-1
|
|
|
|
elseif a0.y%8==7 and a0.y<an.y-6 then
|
|
-- push down
|
|
my=(a0.y+1)\8
|
|
dmy=1
|
|
else
|
|
return {}
|
|
end
|
|
|
|
for mx=mx0,mx1,smx do
|
|
add(ops,{mx=mx,my=my,dmx=0,dmy=dmy})
|
|
end
|
|
end
|
|
|
|
local ops2={}
|
|
for o in all(ops) do
|
|
if not level:mcoll(o.mx,o.my) then
|
|
-- great!
|
|
else
|
|
local crate=level:get_crate(o.mx,o.my)
|
|
if crate==nil then
|
|
break
|
|
else
|
|
if not level:can_move(false,o.mx,o.my,o.dmx,o.dmy,0,0) then
|
|
break
|
|
end
|
|
end
|
|
add(ops2,o)
|
|
end
|
|
end
|
|
return ops2
|
|
end
|
|
|
|
function rope:_anchors_simplified()
|
|
-- todo: cache this
|
|
local points={}
|
|
local _slope = function(p0,p1)
|
|
return atan2(p1.y-p0.y,p1.x-p0.x)
|
|
end
|
|
a=self.src
|
|
while a!=nil do
|
|
local point={
|
|
x=flr(a.ax*8+0.5),y=flr(a.ay*8+0.5),
|
|
ax=a.ax,ay=a.ay
|
|
}
|
|
local aw=a.associated_with
|
|
local l=self.latch
|
|
if aw then
|
|
if (aw.adx==1) point.x-=1
|
|
if (aw.ady==1) point.y-=1
|
|
elseif a.prev==nil and l then
|
|
if (l.ax_offset<0) point.x-=1
|
|
if (l.ay_offset<0) point.y-=1
|
|
end
|
|
|
|
local p0,p1=points[#points-1],points[#points]
|
|
if p0==nil then
|
|
add(points,point)
|
|
elseif _slope(p0,p1)==_slope(p1,point) then -- epsilon?
|
|
points[#points]=point
|
|
else
|
|
add(points,point)
|
|
end
|
|
a=a.next
|
|
end
|
|
return points
|
|
end
|
|
|
|
-->8
|
|
--wrongbleeps
|
|
wrongbleep={}
|
|
add(real_modules,wrongbleep)
|
|
function wrongbleep:init()
|
|
self.duration=0
|
|
self.continuous=0
|
|
end
|
|
function wrongbleep:update()
|
|
if (self.duration>5) self.duration=5
|
|
if self.duration>0 then sfx(63,3) self.continuous+=1
|
|
else self.continuous=0 end
|
|
self.duration=max(self.duration-1,-4)
|
|
end
|
|
function wrongbleep:bleep(duration)
|
|
self.duration+=duration or 2
|
|
end
|
|
function wrongbleep:vibrate(duration)
|
|
if (self.continuous<10) return 0
|
|
return (rnd()*2-1)*min(self.continuous/10,2)
|
|
end
|
|
function wrongbleep:adequately_warned(duration)
|
|
return self.continuous>45
|
|
end
|
|
|
|
|
|
-->8
|
|
-- text
|
|
level_text={by_lvl={}}
|
|
add(real_modules,level_text)
|
|
level_text_raw={
|
|
"9`9`11`\f7\#0press 🅾️ to mlem & unmlem",
|
|
"9`33`17`\f7\#0❎ to yoink"
|
|
}
|
|
function level_text:init()
|
|
for i=0,32 do level_text.by_lvl[i]={} end
|
|
for row in all(level_text_raw) do
|
|
if row then
|
|
lvlxys=split(row,"`")
|
|
add(level_text.by_lvl[lvlxys[1]],lvlxys)
|
|
end
|
|
end
|
|
end
|
|
function level_text:draw()
|
|
for xys in all(level_text.by_lvl[level.ix]) do
|
|
print(xys[4],xys[2],xys[3],6)
|
|
end
|
|
end
|
|
__gfx__
|
|
000030000000002200003000000cc0cc0cccccccccccccccccccccccccccccccc0bb0000000000000000000000000000dddddddd000000000005000000000000
|
|
003333300000332200333330000cc0cc0000cc0000000000000000000cc0000000bb0bb0bbbb0bbbbb0bbbbb0bbb0000dddddddd000000000000500000000000
|
|
099333990039932009333339000cc0cc0cc0cc0cc0cccccccc0ccccc0cc0ccccc0bb0bb000bb0000bb0bb0bb0bb0b000dddddddd000000000000000000000000
|
|
09a333a9033a932009333339000cc0cc0cc0cc0cc0cc0cc0cc0000cc0cc0cc0cc0bb0bb0bb000bbbbb0bbb000bb0b000dddddddd000000005005005000000000
|
|
023333323333320000222220000cc0cc0cc0cc0cc0cc0cc0cc0ccccc0cc0ccccc0bb0bb0bbbb0bbbbb0bb0bb0bbbb000dddddddd000000000500500500000000
|
|
002222200000220000222220000cc0cc0cc0000cc0cc0cc0cc0cc0cc0cc0cc0000bb0000000000000000000000000000dddddddd000000000000000000000000
|
|
000222c002222c0000022200000ccccc0ccccc0cc0cc0cc0cc0ccccc0cc0ccccc0bbbbbbbbbbbbbbbbbbbbbbbbbbb000dddddddd000000000005000000000000
|
|
00000cc00000cc0000000cc0000000000000000000000000000000000000000000000000000000000000000000000000dddddddd000000000000500000000000
|
|
0000ff00000000000000000088888888888888888888880aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa11111111000000000000000000000000
|
|
000f00f0000000000aa00aa00088000000088000000000000000000000000aa00000000000000000aa0000000000000011111111000000000000000000000000
|
|
00d0000f000000000aaaaaa000880888880880888880880aaa00aaa0aaaa0aa0aaaaa0aa0a0aaaa0aa0aa0aaaaa0aaa011111111000000000000000000000000
|
|
00d0d00f00c040500aaaaaa000880880880880000880880aa0a0aa00aa000aa0aa0aa0aa0a0aa000aa0aa0aa0aa0aa0a11111111000000000000000000000000
|
|
00dd00ee00c445500099990000880880880880888880880aa0a0aa0000aa0aa0aaa000aa0a0aa000aa0aa0aa0aa0aa0a11111111000000000000000000000000
|
|
00000ee00c44455500aaaa0000880880880880880880880aaaa0aaa0aaaa0aa0aa0aa0aaaa0aaaa0aa0aa0aaaaa0aa0a11111111000000000000000000000000
|
|
00eeee000c004005000aa00000880888880880888880880000000000000000000000000000000000000000000000000011111111000000000000000000000000
|
|
eeee0000cc0440550044440000000000000000000000888888800000000000000000000000000000000000000000000011111111000000000000000000000000
|
|
00000000000a90000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
00000aaaaaaa91000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
0000aaaaaa1a91100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
0aaaaaaaaa1a91110000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
0aaaaaaaa41a91a10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
0a000aa4441a91a10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
00a0044449a110a10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
000aa111991111100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
|
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|
|
000000009900000000000000000000000000000000000000000000000000000000000000000000000000000000000000ddd00ddddddddddddddddddddddddddd
|
|
000000009900000000000000000000000000000000000000000000000000000000000000000000000000000000000000ddd77ddddddddddddddddddddddddddd
|
|
000000000900000000000000000000000000000000000000000000000000000000000000000000000000000000000000ddd00dddddd00700ddd00ddd00700ddd
|
|
00000000aa00000000000000000000000000000000000000000000000000000000000000000000000000000000000000ddd00dddddd00700ddd00ddd00700ddd
|
|
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|
|
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|
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|
|
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|
|
47766774477667744776677447766774477007744770077447700774477007744776677447766774477667744776677447700774477007744770077447700774
|
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44444444444444444444444444444444444004444440044444400444444004444444444444444444444444444444444444400444444004444440044444400444
|
|
__label__
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