40 lines
1.2 KiB
C
40 lines
1.2 KiB
C
|
/*
|
||
|
Simple DirectMedia Layer
|
||
|
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any damages
|
||
|
arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any purpose,
|
||
|
including commercial applications, and to alter it and redistribute it
|
||
|
freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you must not
|
||
|
claim that you wrote the original software. If you use this software
|
||
|
in a product, an acknowledgment in the product documentation would be
|
||
|
appreciated but is not required.
|
||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||
|
misrepresented as being the original software.
|
||
|
3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
/**
|
||
|
* \file SDL_opengles.h
|
||
|
*
|
||
|
* This is a simple file to encapsulate the OpenGL ES 1.X API headers.
|
||
|
*/
|
||
|
#include "SDL_config.h"
|
||
|
|
||
|
#ifdef __IPHONEOS__
|
||
|
#include <OpenGLES/ES1/gl.h>
|
||
|
#include <OpenGLES/ES1/glext.h>
|
||
|
#else
|
||
|
#include <GLES/gl.h>
|
||
|
#include <GLES/glext.h>
|
||
|
#endif
|
||
|
|
||
|
#ifndef APIENTRY
|
||
|
#define APIENTRY
|
||
|
#endif
|