Get the croc into the engine
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game/art/game_player.h
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game/art/game_player.h
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#ifndef CROCPARTY_GAME_PLAYER_H
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#define CROCPARTY_GAME_PLAYER_H
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#include "sys/sys.h"
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extern sys_spritesheet game_player;
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#endif // CROCPARTY_GAME_PLAYER_H
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Before Width: | Height: | Size: 380 B After Width: | Height: | Size: 372 B |
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