Add a vendored copy of SDL

This commit is contained in:
2024-02-24 19:00:12 -08:00
parent 2cb2743283
commit 5c11bfd9c8
1613 changed files with 675493 additions and 0 deletions

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include(CheckCSourceCompiles)
include(CMakePushCheckState)
function(_internal_check_cpu_architecture macro_check NAME VARIABLE)
cmake_push_check_state(RESET)
string(TOUPPER "${NAME}" UPPER_NAME)
set(CACHE_VARIABLE "CHECK_CPU_ARCHITECTURE_${UPPER_NAME}")
set(test_src "
int main(int argc, char *argv[]) {
#if ${macro_check}
return 0;
#else
choke
#endif
}
")
check_c_source_compiles("${test_src}" "${CACHE_VARIABLE}")
cmake_pop_check_state()
if(${CACHE_VARIABLE})
set(${VARIABLE} "TRUE" PARENT_SCOPE)
else()
set(${VARIABLE} "FALSE" PARENT_SCOPE)
endif()
endfunction()
function(check_cpu_architecture ARCH VARIABLE)
if(ARCH STREQUAL "x86")
_internal_check_cpu_architecture("defined(__i386__) || defined(__i486__) || defined(__i586__) || defined(__i686__) ||defined( __i386) || defined(_M_IX86)" x86 ${VARIABLE})
elseif(ARCH STREQUAL "x64")
_internal_check_cpu_architecture("defined(__amd64__) || defined(__amd64) || defined(__x86_64__) || defined(__x86_64) || defined(_M_X64) || defined(_M_AMD64)" x64 ${VARIABLE})
elseif(ARCH STREQUAL "arm32")
_internal_check_cpu_architecture("defined(__arm__) || defined(_M_ARM)" arm32 ${VARIABLE})
elseif(ARCH STREQUAL "arm64")
_internal_check_cpu_architecture("defined(__aarch64__) || defined(_M_ARM64)" arm64 ${VARIABLE})
elseif(ARCH STREQUAL "loongarch64")
_internal_check_cpu_architecture("defined(__loongarch64)" loongarch64 ${VARIABLE})
else()
message(WARNING "Unknown CPU architectures (${ARCH}).")
set(${VARIABLE} FALSE)
endif()
set("${VARIABLE}" "${${VARIABLE}}" PARENT_SCOPE)
endfunction()

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macro(ADD_TO_ALLOPTIONS _NEWNAME)
list(APPEND ALLOPTIONS ${_NEWNAME})
string(LENGTH ${_NEWNAME} _SLEN)
if(${LONGESTOPTIONNAME} LESS ${_SLEN})
set(LONGESTOPTIONNAME ${_SLEN})
endif()
endmacro()
macro(SET_OPTION _NAME _DESC)
add_to_alloptions(${_NAME})
if(${ARGC} EQUAL 3)
set(_DEFLT ${ARGV2})
else()
set(_DEFLT OFF)
endif()
option(${_NAME} ${_DESC} ${_DEFLT})
endmacro()
macro(DEP_OPTION _NAME _DESC _DEFLT _DEPTEST _FAILDFLT)
add_to_alloptions("${_NAME}")
cmake_dependent_option("${_NAME}" "${_DESC}" "${_DEFLT}" "${_DEPTEST}" "${_FAILDFLT}")
endmacro()
macro(OPTION_STRING _NAME _DESC _VALUE)
add_to_alloptions(${_NAME})
set(${_NAME} ${_VALUE} CACHE STRING "${_DESC}")
set(HAVE_${_NAME} ${_VALUE})
ENDMACRO()
# Message Output
macro(MESSAGE_WARN _TEXT)
message(WARNING "${_TEXT}")
endmacro()
macro(MESSAGE_ERROR _TEXT)
message(FATAL_ERROR "*** ERROR: ${_TEXT}")
endmacro()
macro(MESSAGE_BOOL_OPTION _NAME _VALUE)
if(${_VALUE})
message(STATUS " ${_NAME}:\tON")
else()
message(STATUS " ${_NAME}:\tOFF")
endif()
endmacro()
macro(MESSAGE_TESTED_OPTION _NAME)
set(_REQVALUE ${${_NAME}})
set(_PAD " ")
if(${ARGC} EQUAL 2)
set(_PAD ${ARGV1})
endif()
string(SUBSTRING "${_NAME}" 0 4 _NAMESTART)
if(_NAMESTART STREQUAL "SDL_")
string(SUBSTRING "${_NAME}" 4 -1 _STRIPPEDNAME)
else()
set(_STRIPPEDNAME "${_NAME}")
endif()
if(NOT HAVE_${_STRIPPEDNAME})
set(HAVE_${_STRIPPEDNAME} OFF)
elseif("${HAVE_${_STRIPPEDNAME}}" MATCHES "1|TRUE|YES|Y")
set(HAVE_${_STRIPPEDNAME} ON)
endif()
message(STATUS " ${_NAME}${_PAD}(Wanted: ${_REQVALUE}): ${HAVE_${_STRIPPEDNAME}}")
endmacro()
function(LISTTOSTR _LIST _OUTPUT)
if(${ARGC} EQUAL 3)
# prefix for each element
set(_LPREFIX ${ARGV2})
else()
set(_LPREFIX "")
endif()
# Do not use string(REPLACE ";" " ") here to avoid messing up list
# entries
set(res)
foreach(_ITEM ${${_LIST}})
set(res "${res} ${_LPREFIX}${_ITEM}")
endforeach()
set(${_OUTPUT} "${res}" PARENT_SCOPE)
endfunction()
macro(LISTTOSTRREV _LIST _OUTPUT)
if(${ARGC} EQUAL 3)
# prefix for each element
set(_LPREFIX ${ARGV2})
else()
set(_LPREFIX "")
endif()
# Do not use string(REPLACE ";" " ") here to avoid messing up list
# entries
foreach(_ITEM ${${_LIST}})
set(${_OUTPUT} "${_LPREFIX}${_ITEM} ${${_OUTPUT}}")
endforeach()
endmacro()
if(CMAKE_VERSION VERSION_LESS 3.16.0 OR SDL2_SUBPROJECT)
# - CMake versions <3.16 do not support the OBJC language
# - When SDL is built as a subproject and when the main project does not enable OBJC,
# CMake fails due to missing internal CMake variables (CMAKE_OBJC_COMPILE_OBJECT)
# (reproduced with CMake 3.24.2)
macro(CHECK_OBJC_SOURCE_COMPILES SOURCE VAR)
set(PREV_REQUIRED_DEFS "${CMAKE_REQUIRED_DEFINITIONS}")
set(CMAKE_REQUIRED_DEFINITIONS "-x objective-c ${PREV_REQUIRED_DEFS}")
CHECK_C_SOURCE_COMPILES("${SOURCE}" ${VAR})
set(CMAKE_REQUIRED_DEFINITIONS "${PREV_REQUIRED_DEFS}")
endmacro()
else()
include(CheckOBJCSourceCompiles)
if (APPLE)
enable_language(OBJC)
endif()
endif()
if(APPLE)
check_language(OBJC)
if(NOT CMAKE_OBJC_COMPILER)
message(WARNING "Cannot find working OBJC compiler.")
endif()
endif()
if(CMAKE_VERSION VERSION_LESS 3.13.0)
macro(target_link_directories _TARGET _SCOPE)
link_directories(${ARGN})
endmacro()
endif()
# CMP0087: install(CODE) and install(SCRIPT) support generator expressions.
if(POLICY CMP0087)
cmake_policy(SET CMP0087 NEW)
endif()
function(SDL_install_pdb TARGET DIRECTORY)
get_property(type TARGET ${TARGET} PROPERTY TYPE)
if(type MATCHES "^(SHARED_LIBRARY|EXECUTABLE)$")
if(NOT CMAKE_VERSION VERSION_LESS 3.1)
install(FILES $<TARGET_PDB_FILE:${TARGET}> DESTINATION "${DIRECTORY}" OPTIONAL)
endif()
elseif(type STREQUAL "STATIC_LIBRARY")
if(NOT CMAKE_VERSION VERSION_LESS 3.15)
# FIXME: Use $<TARGET_COMPILE_PDB_FILE:${TARGET} once it becomes available (https://gitlab.kitware.com/cmake/cmake/-/issues/25244)
if(CMAKE_GENERATOR MATCHES "^Visual Studio.*")
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/\${CMAKE_INSTALL_CONFIG_NAME}/${TARGET}.pdb\")")
else()
install(CODE "file(INSTALL DESTINATION \"\${CMAKE_INSTALL_PREFIX}/${DIRECTORY}\" TYPE FILE OPTIONAL FILES \"${CMAKE_CURRENT_BINARY_DIR}/CMakeFiles/${TARGET}.dir/${TARGET}.pdb\")")
endif()
endif()
endif()
endfunction()

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macro(sdlFindALSA)
find_package(ALSA MODULE)
if(ALSA_FOUND AND (NOT TARGET ALSA::ALSA) )
add_Library(ALSA::ALSA UNKNOWN IMPORTED)
set_property(TARGET ALSA::ALSA PROPERTY INTERFACE_INCLUDE_DIRECTORIES ${ALSA_INCLUDE_DIRS})
set_property(TARGET ALSA::ALSA APPEND PROPERTY IMPORTED_LOCATION ${ALSA_LIBRARY})
endif()
endmacro()

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macro(SDL_DetectCMakePlatform)
set(SDL_CMAKE_PLATFORM )
# Get the platform
if(WIN32)
set(SDL_CMAKE_PLATFORM WINDOWS)
elseif(UNIX AND NOT APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Linux")
set(SDL_CMAKE_PLATFORM LINUX)
elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*")
set(SDL_CMAKE_PLATFORM FREEBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*")
set(SDL_CMAKE_PLATFORM NETBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*")
set(SDL_CMAKE_PLATFORM OPENBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*")
set(SDL_CMAKE_PLATFORM GNU)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*")
set(SDL_CMAKE_PLATFORM BSDI)
elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD")
set(SDL_CMAKE_PLATFORM FREEBSD)
elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*")
set(SDL_CMAKE_PLATFORM SYSV5)
elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*|SunOS.*")
set(SDL_CMAKE_PLATFORM SOLARIS)
elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*")
set(SDL_CMAKE_PLATFORM HPUX)
elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*")
set(SDL_CMAKE_PLATFORM AIX)
elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*")
set(SDL_CMAKE_PLATFORM MINIX)
elseif(CMAKE_SYSTEM_NAME MATCHES "QNX")
set(SDL_CMAKE_PLATFORM QNX)
endif()
elseif(APPLE)
if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*")
set(SDL_CMAKE_PLATFORM DARWIN)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*")
set(SDL_CMAKE_PLATFORM MACOSX)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*")
set(SDL_CMAKE_PLATFORM TVOS)
elseif(CMAKE_SYSTEM_NAME MATCHES ".*iOS.*")
# !!! FIXME: remove the version check when we start requiring >= 3.14.0
if(CMAKE_VERSION VERSION_LESS 3.14)
set(SDL_CMAKE_PLATFORM IOS)
endif()
endif()
elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*")
message_error("BeOS support has been removed as of SDL 2.0.2.")
elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*")
set(SDL_CMAKE_PLATFORM HAIKU)
elseif(NINTENDO_3DS)
set(SDL_CMAKE_PLATFORM N3DS)
elseif(OS2)
set(SDL_CMAKE_PLATFORM OS2)
endif()
if(SDL_CMAKE_PLATFORM)
set(${SDL_CMAKE_PLATFORM} TRUE)
endif()
endmacro()

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# This cmake build script is meant for verifying the various CMake configuration script.
cmake_minimum_required(VERSION 3.12)
project(sdl_test LANGUAGES C)
include(GenerateExportHeader)
if(ANDROID)
macro(add_executable NAME)
set(args ${ARGN})
list(REMOVE_ITEM args WIN32)
add_library(${NAME} SHARED ${args})
unset(args)
endmacro()
endif()
cmake_policy(SET CMP0074 NEW)
# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL2 outside of sysroot
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
include(FeatureSummary)
option(TEST_SHARED "Test linking to shared SDL2 library" ON)
add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
option(TEST_STATIC "Test linking to static SDL2 library" ON)
add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
if(TEST_SHARED)
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2)
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2main)
endif()
add_executable(gui-shared WIN32 main_gui.c)
if(TARGET SDL2::SDL2main)
target_link_libraries(gui-shared PRIVATE SDL2::SDL2main)
endif()
target_link_libraries(gui-shared PRIVATE SDL2::SDL2)
if(WIN32)
add_custom_command(TARGET gui-shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL2::SDL2>" "$<TARGET_FILE_DIR:gui-shared>"
)
endif()
add_library(sharedlib-shared SHARED main_lib.c)
target_link_libraries(sharedlib-shared PRIVATE SDL2::SDL2)
generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
add_executable(gui-shared-vars WIN32 main_gui.c)
target_link_libraries(gui-shared-vars PRIVATE ${SDL2_LIBRARIES})
target_include_directories(gui-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
add_executable(cli-shared main_cli.c)
target_link_libraries(cli-shared PRIVATE SDL2::SDL2)
if(WIN32)
add_custom_command(TARGET cli-shared POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL2::SDL2>" "$<TARGET_FILE_DIR:cli-shared>"
)
endif()
# SDL2_LIBRARIES does not support creating a cli SDL2 application
# (it is possible that SDL2main is a stub, but we don't know for sure)
if(NOT TARGET SDL2::SDL2main)
add_executable(cli-shared-vars main_cli.c)
target_link_libraries(cli-shared-vars PRIVATE ${SDL2_LIBRARIES})
target_include_directories(cli-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
endif()
add_library(sharedlib-shared-vars SHARED main_lib.c)
target_link_libraries(sharedlib-shared-vars PRIVATE ${SDL2_LIBRARIES})
target_include_directories(sharedlib-shared-vars PRIVATE ${SDL2_INCLUDE_DIRS})
generate_export_header(sharedlib-shared-vars EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
target_compile_definitions(sharedlib-shared-vars PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared-vars_export.h\"")
set_target_properties(sharedlib-shared-vars PROPERTIES C_VISIBILITY_PRESET "hidden")
endif()
if(TEST_STATIC)
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2-static)
if(EMSCRIPTEN OR (WIN32 AND NOT WINDOWS_STORE))
find_package(SDL2 REQUIRED CONFIG COMPONENTS SDL2main)
endif()
add_executable(gui-static WIN32 main_gui.c)
if(TARGET SDL2::SDL2main)
target_link_libraries(gui-static PRIVATE SDL2::SDL2main)
endif()
target_link_libraries(gui-static PRIVATE SDL2::SDL2-static)
option(SDL_STATIC_PIC "SDL static library has been built with PIC")
if(SDL_STATIC_PIC OR WIN32)
add_library(sharedlib-static SHARED main_lib.c)
target_link_libraries(sharedlib-static PRIVATE SDL2::SDL2-static)
generate_export_header(sharedlib-static EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
target_compile_definitions(sharedlib-static PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-static_export.h\"")
set_target_properties(sharedlib-static PROPERTIES C_VISIBILITY_PRESET "hidden")
endif()
add_executable(gui-static-vars WIN32 main_gui.c)
target_link_libraries(gui-static-vars PRIVATE ${SDL2MAIN_LIBRARY} ${SDL2_STATIC_LIBRARIES})
target_include_directories(gui-static-vars PRIVATE ${SDL2_INCLUDE_DIRS})
add_executable(cli-static main_cli.c)
target_link_libraries(cli-static PRIVATE SDL2::SDL2-static)
# SDL2_LIBRARIES does not support creating a cli SDL2 application (when SDL2::SDL2main is available)
# (it is possible that SDL2main is a stub, but we don't know for sure)
if(NOT TARGET SDL2::SDL2main)
add_executable(cli-static-vars main_cli.c)
target_link_libraries(cli-static-vars PRIVATE ${SDL2_STATIC_LIBRARIES})
target_include_directories(cli-static-vars PRIVATE ${SDL2_INCLUDE_DIRS})
endif()
endif()
message(STATUS "SDL2_PREFIX: ${SDL2_PREFIX}")
message(STATUS "SDL2_INCLUDE_DIR: ${SDL2_INCLUDE_DIR}")
message(STATUS "SDL2_INCLUDE_DIRS: ${SDL2_INCLUDE_DIRS}")
message(STATUS "SDL2_LIBRARIES: ${SDL2_LIBRARIES}")
message(STATUS "SDL2_STATIC_LIBRARIES: ${SDL2_STATIC_LIBRARIES}")
message(STATUS "SDL2MAIN_LIBRARY: ${SDL2MAIN_LIBRARY}")
message(STATUS "SDL2TEST_LIBRARY: ${SDL2TEST_LIBRARY}")
feature_summary(WHAT ALL)

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LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_MODULE := main_gui_androidmk
LOCAL_SRC_FILES := ../main_gui.c
LOCAL_SHARED_LIBRARIES += SDL2
include $(BUILD_SHARED_LIBRARY)
$(call import-module,SDL2main)
$(call import-module,SDL2)

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#define SDL_MAIN_HANDLED
#include "SDL.h"
#include <stdio.h>
int main(int argc, char *argv[]) {
SDL_SetMainReady();
if (SDL_Init(0) < 0) {
fprintf(stderr, "could not initialize sdl2: %s\n", SDL_GetError());
return 1;
}
SDL_Delay(100);
SDL_Quit();
return 0;
}

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#include "SDL.h"
#include <stdio.h>
int main(int argc, char *argv[]) {
SDL_Window *window = NULL;
SDL_Surface *screenSurface = NULL;
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "could not initialize sdl2: %s\n", SDL_GetError());
return 1;
}
window = SDL_CreateWindow(
"hello_sdl2",
SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
640, 480,
SDL_WINDOW_SHOWN
);
if (!window) {
fprintf(stderr, "could not create window: %s\n", SDL_GetError());
return 1;
}
screenSurface = SDL_GetWindowSurface(window);
SDL_FillRect(screenSurface, NULL, SDL_MapRGB(screenSurface->format, 0xff, 0xff, 0xff));
SDL_UpdateWindowSurface(window);
SDL_Delay(100);
SDL_DestroyWindow(window);
SDL_Quit();
return 0;
}

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#include "SDL.h"
#include <stdio.h>
#include EXPORT_HEADER
#if defined(_WIN32)
#include <windows.h>
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
return TRUE;
}
#endif
int MYLIBRARY_EXPORT mylibrary_init(void);
void MYLIBRARY_EXPORT mylibrary_quit(void);
int MYLIBRARY_EXPORT mylibrary_work(void);
int mylibrary_init(void) {
SDL_SetMainReady();
if (SDL_Init(0) < 0) {
fprintf(stderr, "could not initialize sdl2: %s\n", SDL_GetError());
return 1;
}
return 0;
}
void mylibrary_quit(void) {
SDL_Quit();
}
int mylibrary_work(void) {
SDL_Delay(100);
return 0;
}

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#!/bin/sh
if test "x$CC" = "x"; then
CC=cc
fi
machine="$($CC -dumpmachine)"
case "$machine" in
*mingw* )
EXEPREFIX=""
EXESUFFIX=".exe"
;;
*android* )
EXEPREFIX="lib"
EXESUFFIX=".so"
LDFLAGS="$LDFLAGS -shared"
;;
* )
EXEPREFIX=""
EXESUFFIX=""
;;
esac
set -e
# Get the canonical path of the folder containing this script
testdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
SDL_CFLAGS="$( pkg-config sdl2 --cflags )"
SDL_LDFLAGS="$( pkg-config sdl2 --libs )"
SDL_STATIC_LDFLAGS="$( pkg-config sdl2 --libs --static )"
compile_cmd="$CC -c "$testdir/main_gui.c" -o main_gui_pkgconfig.c.o $SDL_CFLAGS $CFLAGS"
link_cmd="$CC main_gui_pkgconfig.c.o -o ${EXEPREFIX}main_gui_pkgconfig${EXESUFFIX} $SDL_LDFLAGS $LDFLAGS"
static_link_cmd="$CC main_gui_pkgconfig.c.o -o ${EXEPREFIX}main_gui_pkgconfig_static${EXESUFFIX} $SDL_STATIC_LDFLAGS $LDFLAGS"
echo "-- CC: $CC"
echo "-- CFLAGS: $CFLAGS"
echo "-- LDFLASG: $LDFLAGS"
echo "-- SDL_CFLAGS: $SDL_CFLAGS"
echo "-- SDL_LDFLAGS: $SDL_LDFLAGS"
echo "-- SDL_STATIC_LDFLAGS: $SDL_STATIC_LDFLAGS"
echo "-- COMPILE: $compile_cmd"
echo "-- LINK: $link_cmd"
echo "-- STATIC_LINK: $static_link_cmd"
set -x
$compile_cmd
$link_cmd
$static_link_cmd

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#!/bin/sh
if test "x$CC" = "x"; then
CC=cc
fi
machine="$($CC -dumpmachine)"
case "$machine" in
*mingw* )
EXEPREFIX=""
EXESUFFIX=".exe"
;;
*android* )
EXEPREFIX="lib"
EXESUFFIX=".so"
LDFLAGS="$LDFLAGS -shared"
;;
* )
EXEPREFIX=""
EXESUFFIX=""
;;
esac
set -e
# Get the canonical path of the folder containing this script
testdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
SDL_CFLAGS="$( sdl2-config --cflags )"
SDL_LDFLAGS="$( sdl2-config --libs )"
SDL_STATIC_LDFLAGS="$( sdl2-config --static-libs )"
compile_cmd="$CC -c "$testdir/main_gui.c" -o main_gui_sdlconfig.c.o $CFLAGS $SDL_CFLAGS"
link_cmd="$CC main_gui_sdlconfig.c.o -o ${EXEPREFIX}main_gui_sdlconfig${EXESUFFIX} $SDL_LDFLAGS $LDFLAGS"
static_link_cmd="$CC main_gui_sdlconfig.c.o -o ${EXEPREFIX}main_gui_sdlconfig_static${EXESUFFIX} $SDL_STATIC_LDFLAGS $LDFLAGS"
echo "-- CC: $CC"
echo "-- CFLAGS: $CFLAGS"
echo "-- LDFLAGS: $LDFLAGS"
echo "-- SDL_CFLAGS: $SDL_CFLAGS"
echo "-- SDL_LDFLAGS: $SDL_LDFLAGS"
echo "-- SDL_STATIC_LDFLAGS: $SDL_STATIC_LDFLAGS"
echo "-- COMPILE: $compile_cmd"
echo "-- LINK: $link_cmd"
echo "-- STATIC_LINK: $static_link_cmd"
set -x
$compile_cmd
$link_cmd
$static_link_cmd