Fix a missing assertion
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@ -63,6 +63,7 @@ void map_game_map_npc_set_inflict_id(sys_i32 id) {
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}
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void map_game_map_npc_set_face_left(bool face_left) {
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assert(game_map_npc_in_progress && "NPC has to be in progress");
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game_map_npc_in_progress->face_left = face_left;
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}
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