crocparty/game/game_inflict.h

19 lines
400 B
C

#ifndef GAME_INFLICT_H
#define GAME_INFLICT_H
#include <stdbool.h>
#include "game.h"
typedef enum {
// GAME_INFLICT_TYPE_CROC=1,
GAME_INFLICT_TYPE_CHICKEN=2,
// GAME_INFLICT_TYPE_BAT=3,
// GAME_INFLICT_TYPE_ASLEEP=4,
} game_inflict_type;
void game_inflict_update(bool* allow_input);
void game_inflict_draw();
void game_inflict_enqueue(int inflict_id);
#endif // GAME_INFLICT_H