crocparty/game/BUILD

34 lines
890 B
Python

load("@bazel_skylib//rules:run_binary.bzl", "run_binary")
load("helpers.bzl", "add_sprites")
cc_library(
name = "game",
srcs = glob(["*.c"]) + [
"art/game_collectibles.c",
"art/game_npcs.c",
"art/game_player.c",
"art/game_tiles.c",
"map/game_map.c",
"map/game_map_entities.c",
],
hdrs = glob(["*.h", "art/*.h", "map/*.h"]),
visibility = ["//visibility:public"],
deps = ["//device:device", "//sys:sys"]
)
add_sprites(name="game_collectibles", n=24)
add_sprites(name="game_player", n=96)
add_sprites(name="game_npcs", n=64)
add_sprites(name="game_tiles", n=120)
run_binary(
name = "game_map",
args = [
"game_map",
"$(location :map/game_map.ldtk)",
"$(location :map/game_map.c)",
],
srcs = [":map/game_map.ldtk"],
outs = [":map/game_map.c"],
tool = "//pytools:mapdata"
)