stop using the "dark shade" character for standard walls

now uses inverse bullet for sealed walls and full block otherwise
This commit is contained in:
2025-02-22 20:05:34 -08:00
parent 764d1e4892
commit b302538ade

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@ -100,7 +100,7 @@ class Knife {
const loc = new Point(x, y); const loc = new Point(x, y);
out += (() => { out += (() => {
if (this.#map.get(loc).architecture == Architecture.Wall) { if (this.#map.get(loc).architecture == Architecture.Wall) {
return this.#sealedWalls.get(loc) ? "" : ""; return this.#sealedWalls.get(loc) ? "" : "";
} }
let r = this.#regions.get(loc); let r = this.#regions.get(loc);
if(typeof r === "number") { if(typeof r === "number") {