prototype for writing a save
Merge branch 'main' into savesystem
violently read player from file
oops, missed revisions in StateManager
create StateManager from file
autoformat the world
oops, forgot to save the split-up of save.ts
Save on end-of-day, or after endgame.
Putting it here avoids a circular reference problem
Merge branch 'main' into savesystem
Integrate save system
Deal with save corruption correctly
Co-authored-by: Kistaro Windrider <kistaro@gmail.com>
Reviewed-on: #42
Co-authored-by: Nyeogmi <economicsbat@gmail.com>
Co-committed-by: Nyeogmi <economicsbat@gmail.com>