The number of talent upgrades per successor. (this should increase by N every game)
The character, in case of punishment status. (this works)
Any thrall who got their item. (They carry over, but the item goes away. Their health status carries over too. Dead thralls are removed.)
Allow new game + as a thrall, if that thrall was vampirized.
This should somehow be conveyed in the game epilogue.
Things that carry over:
- The master's wish. (this works)
- The number of talent upgrades per successor. (this should increase by N every game)
- The character, in case of punishment status. (this works)
- Any thrall who got their item. (They carry over, but the item goes away. Their _health status_ carries over too. Dead thralls are removed.)
Allow new game + as a thrall, if that thrall was vampirized.
This should somehow be conveyed in the game epilogue.
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Things that carry over:
Allow new game + as a thrall, if that thrall was vampirized.
This should somehow be conveyed in the game epilogue.