Clean up the messy "check" menu code #33

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opened 2025-02-18 06:37:03 +00:00 by pyrex · 0 comments
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Three warts:

  • It's always assumed that both options have the same callback.
  • The menu is always autoclosed when the player moves.
  • The system doesn't use classes -- instead it uses a discriminator field.
Three warts: - It's always assumed that both options have the same callback. - The menu is always autoclosed when the player moves. - The system doesn't use classes -- instead it uses a discriminator field.
pyrex added the
refactor
label 2025-02-18 06:49:12 +00:00
pyrex added the
Importance
Postponed
label 2025-02-22 19:51:36 +00:00
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