"Performers" can handle melodies
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commit
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@ -2,8 +2,10 @@ pico-8 cartridge // http://www.pico-8.com
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version 42
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version 42
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__lua__
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__lua__
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#include shared/_meta.lua
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#include shared/_meta.lua
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#include shared/instrument.lua
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#include shared/nflags.lua
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#include shared/nflags.lua
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#include shared/pattern.lua
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#include shared/pattern.lua
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#include shared/performer.lua
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#include shared/pflags.lua
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#include shared/pflags.lua
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#include shared/track.lua
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#include shared/track.lua
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#include unique.lua
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#include unique.lua
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@ -15,10 +17,11 @@ __gfx__
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00077000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00077000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00700700000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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00700700000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__sfx__
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__sfx__
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010f2000000500c05007055030421c03028030230351f022000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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010f20001e2241e2201e22525224252202522523224232222322521224202241e2241c2241c2251a2241a22519224192201922023224232202322022224222222222222225000001c2241e224202242122423224
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010f20000000007040130400e0450a032230302f0302a035260220000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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010f2000252242522523224232252a2242a2252c2242c2252d2242d2252f2242d2242c2242c2252a2242a22528224282252a22428224262242622528224262242522425220252202522500000000000000000000
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010f200000000000000e0401a04015045110322a03036030310352d02200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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010f200000000000000e0401a04015045110322a03036030310352d02200000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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010f200000000000000000015040210401c04518032310203d0203802534012000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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010f200000000000000000015040210401c04518032310203d0203802534012000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__music__
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__music__
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00 00010203
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00 00404040
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00 01404040
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31
shared/instrument.lua
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31
shared/instrument.lua
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@ -0,0 +1,31 @@
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instrument=klass()
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function instrument:init(callback)
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self.callback=callback
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self.volume=1.0
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end
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function instrument:spackle(track,channel,t0,t1,note,verbs)
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-- a one-indexed table of note data
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-- (one-indexed because Lua kind of sucks)
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local nflagses,keep_silence=self.callback(t1-t0,note,instrument_split_verbs(verbs))
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for i,nflags in pairs(nflagses) do
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if nflags.v>0 or keep_silence then
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nflags = nflags:clone() -- avoid breaking instrument
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local min_v=0
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if (nflags.v>0) min_v = 1
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nflags.v = mid(flr(nflags.v * self.volume + 0.5),min_v,7)
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track:plot(channel,t0+i-1,nflags)
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end
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end
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end
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instrument_split_verbs=function(x)
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if (not x) return {}
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local t={}
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for i in all(split(x)) do
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t[i]=true
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end
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return t
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end
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@ -9,6 +9,10 @@ function nflags:init(o)
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self:validate()
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self:validate()
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end
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end
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function nflags:clone()
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return nflags:new(self)
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end
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function nflags:validate()
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function nflags:validate()
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local c,e,v,w,p
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local c,e,v,w,p
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=self.c,self.e,self.v,self.w,self.p
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=self.c,self.e,self.v,self.w,self.p
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28
shared/performer.lua
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28
shared/performer.lua
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@ -0,0 +1,28 @@
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performer=klass()
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function performer:init(track,channel,instrument,time,roots)
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assert_range(#roots,1,33,"#roots")
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self.track=track
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self.channel=channel
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self.instrument=instrument
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self.time=time
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self.roots=roots
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self.selected_root=1
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end
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function performer:root(root)
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assert_range(root,1,#self.roots,"root")
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self.selected_root=root
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end
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function performer:play(duration,note,verbs)
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local base=self.roots[self.selected_root]
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local note=base+note
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local t0=self.time
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local t1=t0+duration
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self.time+=duration
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self.instrument:spackle(self.track,self.channel,t0,t1,note,verbs)
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end
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function performer:rest(duration)
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self.time+=duration
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end
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@ -31,13 +31,13 @@ function track:pattern(channel,offset)
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return self.frames[offset+1][channel+1]
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return self.frames[offset+1][channel+1]
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end
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end
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function track:plot(channel,offset,inst)
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function track:plot(channel,offset,ndata)
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assert_range(channel,0,4,"channel")
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assert_range(channel,0,4,"channel")
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assert_range(offset,0,self.next_frame_start,"offset")
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assert_range(offset,0,self.next_frame_start,"offset")
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local tup=self.ix_to_frame[offset]
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local tup=self.ix_to_frame[offset]
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assert(tup) -- should be unable to fail
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assert(tup) -- should be unable to fail
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local frame,offset=unpack(tup)
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local frame,offset=unpack(tup)
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self.frames[frame+1][channel+1]:plot(offset,inst)
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self.frames[frame+1][channel+1]:plot(offset,ndata)
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end
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end
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function track:build(
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function track:build(
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@ -73,6 +73,6 @@ function track:build(
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for i=0,3 do
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for i=0,3 do
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poke(fmaddr+i,map_to_real_pattern(self.frames[frame][i+1]))
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poke(fmaddr+i,map_to_real_pattern(self.frames[frame][i+1]))
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end
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end
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fmaddr+=1
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fmaddr+=4
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end
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end
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end
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end
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64
unique.lua
64
unique.lua
@ -18,20 +18,60 @@ end
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function build_bgm()
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function build_bgm()
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local bgm=track:new()
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local bgm=track:new()
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bgm:add(32)
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bgm:add(32)
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bgm:add(32)
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local root=0
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trumpet=instrument:new(play_trumpet)
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for chan=0,7 do
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local perf=performer:new(bgm,0,trumpet,0,{30})
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local p=root+chan*7
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perf:play(3,0)
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local start=0+chan*1
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perf:play(3,7)
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local v=5-chan/3
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perf:play(3,5,"warb")
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local c=chan%4
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perf:play(1,3)
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bgm:plot(c,start+0,{v=v,p=p})
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perf:play(1,2)
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bgm:plot(c,start+1,{v=v,p=p+12})
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perf:play(1,0)
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bgm:plot(c,start+2,{v=v,p=p+7,e=5})
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perf:play(2,-2)
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bgm:plot(c,start+3,{v=v-1,p=p+3,e=2})
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perf:play(2,-4)
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-- bgm:plot(c,start+4,{v=v-1,p=p})
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perf:play(3,-5,"hold")
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end
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perf:play(3,5,"hold")
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perf:play(4,4,"warb")
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perf:rest(1)
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perf:play(1,-2)
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perf:play(1,0)
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perf:play(1,2)
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perf:play(1,3)
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perf:play(1,5)
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perf:play(2,7)
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perf:play(2,5)
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perf:play(2,12)
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perf:play(2,14)
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perf:play(2,15)
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perf:play(1,17)
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perf:play(1,15)
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perf:play(2,14)
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perf:play(2,12)
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perf:play(2,10)
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perf:play(1,12)
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perf:play(1,10)
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perf:play(2,8)
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perf:play(1,10)
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perf:play(1,8)
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perf:play(4,7)
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perf:rest(4)
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return bgm
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return bgm
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end
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end
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function play_trumpet(duration,pitch,verbs)
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local e=0
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if (verbs.slide) e=1
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if (verbs.warb) e=2
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local out={}
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for i=1,duration do
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out[i]=nflags:new{p=pitch,v=2,w=2,e=e}
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end
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if (not verbs.slide) out[1].e=4
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if (not verbs.hold and #out>1) out[#out].e=5
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return out
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end
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