Don't charge an action point for debug drawing.
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		| @@ -157,6 +157,10 @@ func installDebugActions(pa *[]card) { | ||||
| 					Output: cardsim.MsgStr("Drawn. Probably."), | ||||
| 				}, | ||||
| 			}, | ||||
| 			AfterOption: func(c card, p *player, option cardOption) error { | ||||
| 				p.ActionsRemaining++ | ||||
| 				return nil | ||||
| 			}, | ||||
| 		}, | ||||
| 	} | ||||
| } | ||||
|   | ||||
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