317 lines
6.8 KiB
Go
317 lines
6.8 KiB
Go
package cardsim
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import (
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"fmt"
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"os"
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"strconv"
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"strings"
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)
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func RunSimpleTerminalUI[C StatsCollection](p *Player[C]) error {
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for {
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err := p.StartNextTurn()
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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p.ReportError(err)
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for p.CanAct() {
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isCard, cardIdx, choiceIdx, err := pickNextAction(p)
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p.ReportError(err)
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if IsSeriousError(err) {
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if p.DebugLevel < 1 {
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return err
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}
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continue
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}
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var msg Message
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if isCard {
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msg, err = p.EnactCard(cardIdx, choiceIdx)
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} else {
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msg, err = p.EnactPermanentAction(cardIdx, choiceIdx)
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}
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p.ReportError(err)
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if IsSeriousError(err) {
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if p.DebugLevel < 1 {
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return err
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}
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continue
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}
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display(msg)
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wait()
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}
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review(p)
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err = p.Simulate()
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if p.DebugLevel < 1 && IsSeriousError(err) {
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return err
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}
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if p.DebugLevel < 1 && p.State.Over() {
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return nil
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}
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}
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return nil
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}
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func display(m Message) {
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if m == nil {
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return
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}
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fmt.Println(m.String())
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}
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func wait() {
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fmt.Println()
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fmt.Println("<press ENTER to continue>")
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fmt.Scanln()
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}
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func pickNextAction[C StatsCollection](p *Player[C]) (isCard bool, cardIdx int, choiceIdx int, err error) {
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for {
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cls()
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needsDivider := displayMessageSection(p)
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if needsDivider {
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divider()
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}
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displayOnePanel(p, p.Prompt)
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divider()
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actionsOffset := displayStatsMenu(p)
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if actionsOffset > 0 {
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divider()
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}
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handOffset := displayPermanentActionsMenu(p, actionsOffset)
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if handOffset > actionsOffset {
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fmt.Println()
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}
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max := displayHandMenu(p, handOffset)
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divider()
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fmt.Printf("Show just (M)essages, (S)tats, (A)ctions, make a choice (1-%d), or (Q)uit? >", max+1)
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input := getResponse()
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switch input {
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// Special cases
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case "m", "msg", "message", "messages":
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cls()
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displayMessageSection(p)
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wait()
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case "s", "stat", "stats":
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statsMode(p)
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case "a", "act", "actions":
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actionsMode(p)
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case "q", "quit", "exit":
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confirmQuit()
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default:
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i, err := strconv.Atoi(input)
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if err != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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return pickNextAction(p)
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}
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if i > max {
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fmt.Println("That's not a valid action.")
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wait()
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return pickNextAction(p)
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}
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i -= 1
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if i < actionsOffset {
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cls()
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displayOnePanel(p, p.InfoPanels[i])
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wait()
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} else if i < handOffset {
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cls()
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i -= actionsOffset
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option, promptErr := promptCard(p, p.PermanentActions[i])
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if option >= 0 || IsSeriousError(promptErr) {
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return false, i, option, promptErr
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}
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} else {
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cls()
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i -= handOffset
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option, promptErr := promptCard(p, p.Hand[i])
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if option >= 0 || IsSeriousError(promptErr) {
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return true, i, option, nil
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}
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}
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}
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}
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}
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func cls() {
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fmt.Println("\033[H\033[2J")
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}
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func getResponse() string {
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var input string
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fmt.Scanln(&input)
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input = strings.TrimSpace(input)
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input = strings.ToLower(input)
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return input
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}
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func divider() {
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fmt.Println()
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fmt.Println(SectionBreak.String())
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fmt.Println()
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}
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func confirmQuit() {
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divider()
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fmt.Println("Are you sure you want to quit? (Y/N) ")
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s := getResponse()
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if s == "y" || s == "yes" {
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fmt.Println("Bye!")
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os.Exit(0)
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}
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}
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func displayOnePanel[C StatsCollection](p *Player[C], panel InfoPanel[C]) error {
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ts := panel.Title(p).String()
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if len(ts) > 0 {
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fmt.Println(ts)
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fmt.Println(strings.Repeat("-", len(ts)))
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fmt.Println()
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}
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m, err := panel.Info(p)
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if IsSeriousError(err) {
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return err
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}
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display(MultiMessage(m))
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return err
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}
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func displayMessageSection[C StatsCollection](p *Player[C]) bool {
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if len(p.TemporaryMessages) == 0 {
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return false
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}
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display(MultiMessage(p.TemporaryMessages))
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return true
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}
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func displayStatsMenu[C StatsCollection](p *Player[C]) int {
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if len(p.InfoPanels) == 0 {
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return 0
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}
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fmt.Println("Info Panels")
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fmt.Println("-----------")
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for i, s := range p.InfoPanels {
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fmt.Printf("[%2d]: %s\n", i+1, s.Title(p).String())
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}
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return len(p.InfoPanels)
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}
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func displayPermanentActionsMenu[C StatsCollection](p *Player[C], offset int) int {
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if len(p.PermanentActions) == 0 {
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return offset
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}
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fmt.Println("Always Available")
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fmt.Println("----------------")
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for i, s := range p.PermanentActions {
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fmt.Printf("[%2d]: %s\n", i+offset+1, s.Title(p))
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}
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return offset + len(p.PermanentActions)
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}
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func displayHandMenu[C StatsCollection](p *Player[C], offset int) int {
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if len(p.Hand) == 0 {
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return offset
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}
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fmt.Println("Hand")
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fmt.Println("----")
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for i, s := range p.Hand {
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fmt.Printf("[%2d]: %s\n", i+offset+1, s.Title(p))
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}
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return offset + len(p.Hand)
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}
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// promptCard asks the player to take an action on a card. Returns the option
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// they chose, or -1 if there was a serious error or they cancelled selection.
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func promptCard[C StatsCollection](p *Player[C], card Card[C]) (optionIdx int, err error) {
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// Iterate until the player makes a valid choice.
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for {
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opts, valid, err := displayCard(p, card)
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if IsSeriousError(err) {
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return -1, err
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}
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fmt.Println()
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if valid {
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fmt.Printf("Go (B)ack, (Q)uit, or enact a choice (1 - %d)? >", len(opts)+1)
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} else {
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fmt.Print("Go (B)ack or (Q)uit? >")
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}
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read := getResponse()
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switch read {
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case "b", "back":
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return -1, err
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case "q", "quit":
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confirmQuit()
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default:
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i, convErr := strconv.Atoi(read)
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if convErr != nil {
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fmt.Println("Sorry, I don't understand.")
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wait()
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} else if !valid {
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fmt.Println("You can't enact anything here.")
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wait()
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} else if i <= 0 || i > len(opts) {
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fmt.Println("That's not one of the options.")
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wait()
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} else if !opts[i-1].Enabled(p) {
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fmt.Println("That option is not available to you right now.")
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wait()
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} else {
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return i - 1, err
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}
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}
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// Invalid selection made -- loop to prompt again.
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}
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}
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func displayCard[C StatsCollection](p *Player[C], card Card[C]) ([]CardOption[C], bool, error) {
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cls()
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t := card.Title(p).String()
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urgent := card.Urgent(p)
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if urgent {
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t = "[URGENT!] " + t
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}
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fmt.Println(t)
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fmt.Println(strings.Repeat("-", len(t)))
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fmt.Println()
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event, err := card.EventText(p)
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if IsSeriousError(err) {
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return nil, false, err
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}
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var errs ErrorCollector
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errs.Add(err)
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fmt.Println(event.String())
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fmt.Println()
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fmt.Println(SectionBreak.String())
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fmt.Println()
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lockout := false
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if !urgent && p.HasUrgentCards() {
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fmt.Println("<You have more urgent matters to attend to! You cannot act on this right now.>")
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fmt.Println()
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lockout = true
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}
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opts, optErr := card.Options(p)
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errs.Add(optErr)
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if IsSeriousError(optErr) {
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return nil, false, errs.Emit()
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}
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valid := false
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for i, opt := range opts {
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pfx := "[xx]:"
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if !lockout && opt.Enabled(p) {
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pfx = fmt.Sprintf("[%2d]:", i+1)
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valid = true
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}
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t, err := opt.OptionText(p)
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errs.Add(err)
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if IsSeriousError(err) {
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return nil, false, errs.Emit()
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}
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fmt.Println(pfx, t.String())
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}
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return opts, valid, errs.Emit()
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}
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