Remove duplicate initDeck.
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		| @@ -28,10 +28,6 @@ func InitPlayer() *Player { | ||||
| 	return p | ||||
| } | ||||
|  | ||||
| func initDeck(*cardsim.Deck[*KoboldMine]) { | ||||
| 	// TODO: move to cards.go, add cards | ||||
| } | ||||
|  | ||||
| func initRules(*cardsim.RuleCollection[*KoboldMine]) { | ||||
| 	// TODO: move to rules.go, add rules | ||||
| } | ||||
|   | ||||
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