forked from pyrex/chameleonic
Simplify pinch detector
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3911ae6eee
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9960aafd71
@ -129,11 +129,12 @@ end
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function _rast(
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xs,ys,x0,y0,x1,y1
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xys,x0,y0,x1,y1
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)
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local function _add()
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local n=#xs
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if (n==0 or xs[n]!=x0 or ys[n]!=y0) add(xs,x0) add(ys,y0)
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local n=#xys
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local xy0={x0,y0}
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if (n==0 or not _anch_eq(xys[n],xy0)) add(xys,xy0)
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end
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local dx,dy=abs(x1-x0),abs(y1-y0)
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@ -432,10 +433,10 @@ function level:recollide_reanchor()
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local mx1,my1=mx0+dx,my0+dy
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if (
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self:mcoll(mx0,my0) and not self:get_crate(mx0,my0) and
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not self:mcoll(mx0,my1) and
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not self:mcoll(mx1,my0) and
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not self:mcoll(mx1,my1)
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self:mcoll{mx0,my0} and not self:get_crate(mx0,my0) and
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not self:mcoll{mx0,my1} and
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not self:mcoll{mx1,my0} and
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not self:mcoll{mx1,my1}
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) then
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local key=_mix{"GEOM",mx0,my0,dx,dy}
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anch_new[key]= {
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@ -543,7 +544,8 @@ function level:spawn_exit()
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assert(spawned)
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end
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function level:mcoll(mx,my)
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function level:mcoll(mxy)
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local mx,my=unpack(mxy)
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if ((mx | my) & 0xFFF0!=0) return true
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return self._coll[_mix{mx,my}]
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end
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@ -628,7 +630,7 @@ function level:can_move(
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if (is_player and self:win_at(mx1,my1)) return true
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if (is_player and self:get_open_pit(mx1,my1)) return wrongbleep:adequately_warned()
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if (self:mcoll(mx1,my1) or player.x==mx1 and player.y==my1) return
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if (self:mcoll{mx1,my1} or player.x==mx1 and player.y==my1) return
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if player.rope then
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local w,h=1.2,0.2
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@ -748,7 +750,7 @@ function player:update()
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local dx,dy=self.orientx,self.orienty
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if (dy!=0) dx=0
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while not level:mcoll(x,y) do x+=dx y+=dy end
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while not level:mcoll{x,y} do x+=dx y+=dy end
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self.rope=rope:new(
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{x+0.5-dx*0.5,y+0.5-dy*0.5},
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@ -1131,60 +1133,43 @@ function rope:_check_pinch()
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local n0=self.src
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local qxs,qys={},{}
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local qxys={}
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while true do
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local n1=n0.next
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if (not n1) break
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local n0ax,n0ay=_anch_unpack(n0)
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local n1ax,n1ay=_anch_unpack(n1)
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_rast(qxs,qys,flr(n0ax*2),flr(n0ay*2),flr(n1ax*2),flr(n1ay*2))
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_rast(qxys,n0ax\0.5,n0ay\0.5,n1ax\0.5,n1ay\0.5)
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n0=n1
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end
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local function _possible_tiles(qx,qy)
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local mx0=(qx-1)\2
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local mx1=qx\2
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local my0=(qy-1)\2
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local my1=qy\2
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local function _possible_tiles(t)
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local qx,qy=unpack(qxys[t])
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local poss={}
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for mx=mx0,mx1 do
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for my=my0,my1 do
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add(poss,{mx=mx,my=my})
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for mx=(qx-1)\2,qx\2 do
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for my=(qy-1)\2,qy\2 do
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if (not level:mcoll{mx,my}) add(poss,{mx,my})
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end
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end
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return poss
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end
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local function _blocked(qx,qy)
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for i in all(_possible_tiles(qx,qy)) do
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if (not level:mcoll(i.mx,i.my)) return
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end
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return true
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return all(poss)
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end
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-- find cases where i move through an impassable zone
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for i=1,#qxs do
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if (_blocked(qxs[i],qys[i])) return
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for i=1,#qxys do
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if (not _possible_tiles(i)()) return
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end
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-- find cases where i am cut off diagonally
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for i=3,#qxs do
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local qx1,qy1=qxs[i-1],qys[i-1]
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if qx1%2==0 and qy1%2==0 then
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for i=3,#qxys do
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local qx1,qy1=unpack(qxys[i-1])
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if (qx1|qy1)&1==0 then
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local ok
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for m0 in all(_possible_tiles(qxs[i-2],qys[i-2])) do
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for m2 in all(_possible_tiles(qxs[i],qys[i])) do
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local mx0,my0=m0.mx,m0.my
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local mx2,my2=m2.mx,m2.my
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if not (level:mcoll(mx0,my0) or level:mcoll(mx2,my2)) then
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local dmx,dmy=abs(mx2-mx0),abs(my2-my0)
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if dmx==1 and dmy==1 and level:mcoll(mx0,my2) and level:mcoll(mx2,my0) then
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else
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ok=true
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end
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end
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for m0 in _possible_tiles(i-2) do
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for m2 in _possible_tiles(i) do
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local mx0,my0=unpack(m0)
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local mx2,my2=unpack(m2)
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if (mx0==mx2 or my0==my2 or not level:mcoll{mx0,my2} or not level:mcoll{mx2,my0}) ok=true
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end
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end
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@ -1631,7 +1616,7 @@ function rope:_calc_push(
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local ops2,blocked={},{}
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for o in all(ops) do
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local mx,my=unpack(o)
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if level:mcoll(mx,my) then
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if level:mcoll{mx,my} then
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if (not level:get_crate(mx, my)) break
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if not level:can_move(false,o,0,0) then
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add(blocked,o)
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