forked from pyrex/chameleonic
PICO-8 game: you're a chameleon with rope physics
Kistaro Windrider
812d619cc7
previous attempt tried to use shifts to get 0.4 to 0.2 or 0.8 and multiplication to get -0.8, forgetting that the multiplication would also turn 0.4 into 0 along the way. oops. I got ratholed on the mathematical approach, but a very straightforward lookup table can get more done. Reviewed-on: pyrex/chameleonic#14 Co-authored-by: Kistaro Windrider <kistaro@gmail.com> Co-committed-by: Kistaro Windrider <kistaro@gmail.com> |
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chameleonic.p8 | ||
README.md |
EAT BUGS, SPACE SCUM