forked from pyrex/chameleonic
PICO-8 game: you're a chameleon with rope physics
Pyrex
d2ee3d2078
Rope rewrite, part one We should only care about anchors on the old path Add comment expressing uncertainty Add further algo notes One final note Well, this is closer to right!! Elide points as needed Save current changes First version I couldn't immediately break Everything _seems_ to work Clean up some residual messes Tidy up more loose ends Co-authored-by: Nyeogmi <economicsbat@gmail.com> Reviewed-on: pyrex/chameleonic#11 |
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chameleonic.p8 | ||
README.md |
EAT BUGS, SPACE SCUM