forked from pyrex/chameleonic
PICO-8 game: you're a chameleon with rope physics
Kistaro Windrider
db157b7952
Some of these are pure token optimizations, some spend tokens for performance. Function calls are particularly expensive in Pico-8, so using the table form of `pal` whenever changing multiple colors seems worth it. Also fixes a bug in palette swapping. Reviewed-on: pyrex/chameleonic#3 Co-authored-by: Kistaro Windrider <kistaro@gmail.com> Co-committed-by: Kistaro Windrider <kistaro@gmail.com> |
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chameleonic.p8 | ||
README.md |
EAT BUGS, SPACE SCUM