test player-relative paths

This commit is contained in:
2025-07-06 21:07:36 -07:00
parent be321db355
commit 1d816e0c6a

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@ -1529,6 +1529,37 @@ diamond_bounce = path.new{
}, },
} }
swoop = segment.new {
dests = {
destination.new{
accel_frac = 0
}, destination.new{
x_off_frac = -0.75,
anchor_frac = 0.25,
}, destination.new {
x_off_frac = -0.375,
anchor_frac = 0.625,
}, destination.new {
y_off_frac = -0.125,
anchor_frac = 1,
}, destination.new {
x_off_frac = 0.375,
anchor_frac = 0.625,
},
},
}
swoop_loop = path.new {
segs = {
diamond_loop,
swoop,
park,
diamond_loop.mirror,
swoop.mirror,
park,
}
}
ship_mook = mknew(ship_f.new{ ship_mook = mknew(ship_f.new{
sprite=103 sprite=103
}) })
@ -1551,7 +1582,7 @@ ship_skirmisher = mknew(ship_f.new{
fire_off_y = 7, fire_off_y = 7,
xmin = -8, xmin = -8,
xmax = 112, xmax = 112,
path = diamond_loop, path = swoop_loop,
}) })
function ship_skirmisher:reset_bounds() function ship_skirmisher:reset_bounds()