attempt to optimize collision
it's actually worse
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							| @@ -0,0 +1,497 @@ | ||||
| pico-8 cartridge // http://www.pico-8.com | ||||
| version 42 | ||||
| __lua__ | ||||
| -- prof: cpu cycle counter v1.4 | ||||
| --  BY PANCELOR | ||||
| --[[------------------------ | ||||
|  | ||||
|  | ||||
| use this cart to precisely | ||||
| measure code execution time | ||||
|  | ||||
| -------------------------------- | ||||
|          ★ overview ★ | ||||
| -------------------------------- | ||||
| | tab 0 | usage guide          | | ||||
| | tab 1 | (internals)          | | ||||
| | tab 2 | your code here       | | ||||
| -------------------------------- | ||||
|  | ||||
|  | ||||
| ----------------------- | ||||
| -- ★ usage guide ★ -- | ||||
| ----------------------- | ||||
|  | ||||
|  | ||||
| 웃: i have two code snippets; | ||||
|     which one is faster? | ||||
|  | ||||
| 🐱: edit the last tab with your | ||||
|     snippets, then run the cart. | ||||
|     it will tell you precisely | ||||
|     how much cpu it takes to | ||||
|     run each snippet. | ||||
|  | ||||
|     the results are also copied | ||||
|     to your clipboard. | ||||
|  | ||||
|  | ||||
|  | ||||
| 웃: what do the numbers mean? | ||||
|  | ||||
| 🐱: the cpu cost is reported | ||||
|     as lua and system cycle | ||||
|     counts. look up stat(1) | ||||
|     and stat(2) for more info. | ||||
|  | ||||
|     if you're not sure, just | ||||
|     look at the first number. | ||||
|     lower is faster (better) | ||||
|  | ||||
|  | ||||
|  | ||||
| 웃: why "{locals={9}}" | ||||
|     in the example? | ||||
|  | ||||
| 🐱: accessing local variables | ||||
|     is faster than global vars. | ||||
|  | ||||
|     so if your test involves | ||||
|     local variables, simulate | ||||
|     this by passing them in: | ||||
|  | ||||
|       prof(function(a) | ||||
|         sqrt(a) | ||||
|       end,{ locals={9} }) | ||||
|  | ||||
|     /!\     /!\     /!\     /!\ | ||||
|     local values from outside | ||||
|     the current scope are also | ||||
|     slower to access! example: | ||||
|  | ||||
|       global = 4 | ||||
|       local outer = 4 | ||||
|       prof(function(x) | ||||
|         local _ = x --fast | ||||
|       end,function(x) | ||||
|         local _ = outer --slow | ||||
|       end,function(x) | ||||
|         local _ = global --slow | ||||
|       end,{ locals={4} }) | ||||
|     /!\     /!\     /!\     /!\ | ||||
|  | ||||
|  | ||||
|  | ||||
| 웃: can i do "prof(myfunc)"? | ||||
|  | ||||
| 🐱: no, this sometimes gives | ||||
|     wrong results! always use | ||||
|     inline functions: | ||||
|  | ||||
|       prof(function() | ||||
|         --code for myfunc here | ||||
|       end) | ||||
|  | ||||
|     as an example, "prof(sin)" | ||||
|     reports "-2" -- wrong! but | ||||
|     "prof(function()sin()end)" | ||||
|     correctly reports "4" | ||||
|  | ||||
|     (see the technical notes at | ||||
|     the start of the next tab | ||||
|     for a brief explanation. | ||||
|     technically, "prof(myfunc)" | ||||
|     will work if myfunc was made | ||||
|     by the user, but you will | ||||
|     risk confusing yourself) | ||||
|  | ||||
|  | ||||
|  | ||||
| --------------- | ||||
|  ★ method 2 ★ | ||||
| --------------- | ||||
|  | ||||
|  | ||||
|  | ||||
| this cart is based on | ||||
| code by samhocevar: | ||||
| https://www.lexaloffle.com/bbs/?pid=60198#p | ||||
|  | ||||
| if you do this method, be very | ||||
| careful with local/global vars. | ||||
| it's very easy to accidentally | ||||
| measure the wrong thing. | ||||
|  | ||||
| here's an example of how to | ||||
| measure cycles (ignoring this | ||||
| cart and using the old method) | ||||
|  | ||||
|   function _init() | ||||
|     local a=11.2 -- locals | ||||
|  | ||||
|     local n=1024 | ||||
|     flip() | ||||
|     local tot1,sys1=stat(1),stat(2) | ||||
|     for i=1,n do   end --calibrate | ||||
|     local tot2,sys2=stat(1),stat(2) | ||||
|     for i=1,n do local _=sqrt(a) end --measure | ||||
|     local tot3,sys3=stat(1),stat(2) | ||||
|  | ||||
|     function cyc(t0,t1,t2) return ((t2-t1)-(t1-t0))*128/n*256/stat(8)*256 end | ||||
|     local lua = cyc(tot1-sys1,tot2-sys2,tot3-sys3) | ||||
|     local sys = cyc(sys1,sys2,sys3) | ||||
|     print(lua.."+"..sys.."="..(lua+sys).." (lua+sys)") | ||||
|   end | ||||
|  | ||||
| run this once, see the results, | ||||
| then change the "measure" line | ||||
| to some other code you want | ||||
| to measure. | ||||
|  | ||||
| note: wrapping the code inside | ||||
| "_init()" is required, otherwise | ||||
| builtin functions like "sin" | ||||
| will be measured wrong. | ||||
| (the reason is explained at | ||||
| the start of the next tab) | ||||
|  | ||||
|  | ||||
|  | ||||
| --------------- | ||||
|  ★ method 3 ★ | ||||
| --------------- | ||||
|  | ||||
|  | ||||
|  | ||||
| another way to measure cpu cost | ||||
| is to run something like this: | ||||
|  | ||||
|   function _draw() | ||||
|     cls(1) | ||||
|     local x=9 | ||||
|     for i=1,1000 do | ||||
|       local a=sqrt(x) --snippet1 | ||||
|   --    local b=x^0.5 --snippet2 | ||||
|     end | ||||
|   end | ||||
|  | ||||
| while running, press ctrl-p to | ||||
| see the performance monitor. | ||||
| the middle number shows how much | ||||
| of cpu is being used, as a | ||||
| fraction. (0.60 = 60% used) | ||||
|  | ||||
| now, change the comments on the | ||||
| two code snippets inside _draw() | ||||
| and re-run. compare the new | ||||
| result with the old to determine | ||||
| which snippet is faster. | ||||
|  | ||||
| note: every loop iteration costs | ||||
| an additional 2 cycles, so the | ||||
| ratio of the two fractions will | ||||
| not match the ratio of the  | ||||
| execution time of the snippets. | ||||
| but this method can quickly tell | ||||
| you which snippet is faster. | ||||
|  | ||||
|  | ||||
|  | ||||
| ]] | ||||
|  | ||||
| -->8 | ||||
| --[[ profiler.lua | ||||
| more info: https://www.lexaloffle.com/bbs/?tid=46117 | ||||
|  | ||||
| usage: | ||||
|   prof(function() | ||||
|     memcpy(0,0x200,64) | ||||
|   end,function() | ||||
|     poke4(0,peek4(0x200,16)) | ||||
|   end) | ||||
|  | ||||
| passing locals: | ||||
|   prof( | ||||
|     function(a,b) | ||||
|       local c=(a+1)*(b+1)-1 | ||||
|     end, | ||||
|     function(a,b) | ||||
|       local c=a*b+a+b | ||||
|     end, | ||||
|     {locals={3,5}} | ||||
|   ) | ||||
|  | ||||
| getting global/local variables exactly right | ||||
| is very tricky; you should always use inline | ||||
| functions like above; if you try e.g. prof(sin) | ||||
| the results will be wrong. | ||||
|  | ||||
|  | ||||
| # minutiae / notes to self: | ||||
| --------------------------- | ||||
| doing this at top-level is awkward: | ||||
|   for _=1,n do       end -- calibrate | ||||
|   for _=1,n do sin() end -- measure | ||||
| b/c sin is secretly local at top-level, | ||||
| so it gives a misleading result (3 cycles). | ||||
| do it inside _init instead for a | ||||
| more representative result (4 cycles). | ||||
|  | ||||
| ## separate issue: | ||||
| ------------------ | ||||
| if you call prof(sin), it gives the wrong result (-2 cycles) because | ||||
| it's comparing sin() against noop() (not truly nothing). | ||||
| but we want the noop() there for normal inline prof() calls, | ||||
| to avoid measuring the cost of the indirection | ||||
| (calling func() from inside prof() is irrelevant to | ||||
| how cpu-expensive func()'s body is) | ||||
| ]] | ||||
|  | ||||
| -- prof(fn1,fn2,...,fnN,[opts]) | ||||
| -- | ||||
| -- opts.locals: values to pass | ||||
| -- opts.name: text label | ||||
| -- opts.n: number of iterations | ||||
| function prof(...) | ||||
|   local funcs={...} | ||||
|   local opts=type(funcs[#funcs])=="table" and deli(funcs) or {} | ||||
|  | ||||
|   -- build output string | ||||
|   local msg="" | ||||
|   local function log(s) | ||||
|     msg..=s.."\n" | ||||
|   end | ||||
|  | ||||
|   if opts.name then | ||||
|     log("prof: "..opts.name) | ||||
|   end | ||||
|   for fn in all(funcs) do | ||||
|     local dat=prof_one(fn,opts) | ||||
|     log(sub("  "..dat.total,-3) | ||||
|       .." (" | ||||
|       ..dat.lua | ||||
|       .." lua, " | ||||
|       ..dat.sys | ||||
|       .." sys)") | ||||
|   end | ||||
|  | ||||
|   -- copy to clipboard | ||||
|   printh(msg,"@clip") | ||||
|   -- print + pause | ||||
|   cls() | ||||
|   stop(msg) | ||||
| end | ||||
|  | ||||
| function prof_one(func, opts) | ||||
|   opts = opts or {} | ||||
|   local n = opts.n or 0x200 --how many times to call func | ||||
|   local locals = opts.locals or {} --locals to pass func | ||||
|  | ||||
|   -- we want to type | ||||
|   --   local m = 0x80_0000/n | ||||
|   -- but 8MHz is too large to fit in a pico-8 number, | ||||
|   -- so we do (0x80_0000>>16)/(n>>16) instead | ||||
|   -- (n is always an integer, so n>>16 won't lose any bits) | ||||
|   local m = 0x80/(n>>16) | ||||
|   assert(0x80/m << 16 == n, "n is too small") -- make sure m didn't overflow | ||||
|   local fps = stat(8) | ||||
|  | ||||
|   -- given three timestamps (pre-calibration, middle, post-measurement), | ||||
|   --   calculate how many more CPU cycles func() took compared to noop() | ||||
|   -- derivation: | ||||
|   --   T := ((t2-t1)-(t1-t0))/n (frames) | ||||
|   --     this is the extra time for each func call, compared to noop | ||||
|   --     this is measured in #-of-frames -- it will be a small fraction for most ops | ||||
|   --   F := 1/30 (seconds/frame) (or 1/60 if this test is running at 60fps) | ||||
|   --     this is just the framerate that the tests run at, not the framerate of your game | ||||
|   --   M := 256*256*128 = 0x80_0000 = 8MHz (cycles/second) | ||||
|   --     (PICO-8 runs at 8MHz; see https://www.lexaloffle.com/dl/docs/pico-8_manual.html#CPU) | ||||
|   --   cycles := T frames * F seconds/frame * M cycles/second | ||||
|   -- optimization / working around pico-8's fixed point numbers: | ||||
|   --   T2 := T*n = (t2-t1)-(t1-t0) | ||||
|   --   M2 := M/n = (M>>16)/(n>>16) := m (e.g. when n is 0x1000, m is 0x800) | ||||
|   --   cycles := T2*M2*F | ||||
|   local function cycles(t0,t1,t2) | ||||
|     local diff = (t2-t1)-(t1-t0) | ||||
|     local e1 = "must use inline functions -- see usage guide" | ||||
|     assert(0<=diff,e1) | ||||
|     local thresh = 0x7fff.ffff/(m/fps) | ||||
|     local e2 = "code is too large or slow -- try profiling manually with stat(1)" | ||||
|     assert(diff<=thresh,e2) | ||||
|     return diff*(m/fps) | ||||
|   end | ||||
|  | ||||
|   local noop = function() end -- this must be local, because func is local | ||||
|   flip() --avoid flipping mid-measurement | ||||
|   local atot,asys=stat(1),stat(2) | ||||
|   for _=1,n do noop(unpack(locals)) end -- calibrate | ||||
|   local btot,bsys=stat(1),stat(2) | ||||
|   for _=1,n do func(unpack(locals)) end -- measure | ||||
|   local ctot,csys=stat(1),stat(2) | ||||
|  | ||||
|   -- gather results | ||||
|   local tot=cycles(atot,btot,ctot) | ||||
|   local sys=cycles(asys,bsys,csys) | ||||
|   return { | ||||
|     lua=tot-sys, | ||||
|     sys=sys, | ||||
|     total=tot, | ||||
|   } | ||||
| end | ||||
|  | ||||
| -->8 | ||||
| -- your code here | ||||
|  | ||||
| --edit me: | ||||
| prof(function(b1,b2) | ||||
| 	return  | ||||
| 	  b1[1]<=b2[3] | ||||
| 	  and b1[2]<=b2[4] | ||||
| 	  and b1[3]>=b2[1] | ||||
| 	  and b1[4]>=b2[2] | ||||
| end,function(b1, b2) | ||||
|  local b1x1, b1y1, b1x2, b1y2 = unpack(b1) | ||||
|  local b2x1, b2y1, b2x2, b2y2 = unpack(b2) | ||||
| 	return  | ||||
| 	  b1x1<=b2x2 | ||||
| 	  and b1y1<=b2y2 | ||||
| 	  and b1x2>=b2x1 | ||||
| 	  and b2y2>=b2y1 | ||||
| end,{ locals={{1,1,1,1},{1,1,1,1}} }) | ||||
|  | ||||
| -- "locals" (optional) are | ||||
| -- passed in as args. see the | ||||
| -- usage guide for details. | ||||
|  | ||||
| __label__ | ||||
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|  | ||||
| __sfx__ | ||||
| 030100003052500505005050050500505005050050500505005050050500505005050050500505005050050500505005050050500505005050050500505005050050500505005050050500505005050050500505 | ||||
| @@ -567,12 +567,8 @@ end | ||||
|  | ||||
| function hurtbox(ship) | ||||
|  local h = ship.hurt | ||||
|  return { | ||||
|   x=ship.x + h.x_off, | ||||
|   y=ship.y + h.y_off, | ||||
|   width=h.width, | ||||
|   height=h.height | ||||
|  } | ||||
|  local x1,y1 = ship.x + h.x_off, ship.y+h.y_off | ||||
|  return {x1, y1, x1+h.width, y1+h.height} | ||||
| end | ||||
|  | ||||
| function ship_m:maybe_shoot(gun) | ||||
| @@ -1356,14 +1352,14 @@ end | ||||
| -->8 | ||||
| -- collisions | ||||
|  | ||||
| -- box: x, y, width, height | ||||
|  | ||||
| function collides(box1, box2) | ||||
| 	return not ( | ||||
| 	  box1.x>box2.x+box2.width | ||||
| 	  or box1.y>box2.y+box2.height | ||||
| 	  or box1.x+box1.width<box2.x | ||||
| 	  or box1.y+box1.height<box2.y) | ||||
| -- box: x1, y1, x2, y2 | ||||
| function collides(b1, b2) | ||||
|  -- x1, y1, x2, y2 | ||||
| 	return  | ||||
| 	  b1[1]<=b2[3] | ||||
| 	  and b1[2]<=b2[4] | ||||
| 	  and b1[3]>=b2[1] | ||||
| 	  and b1[4]>=b2[2] | ||||
| end | ||||
|  | ||||
| collider = mknew{ | ||||
| @@ -1384,10 +1380,10 @@ collider = mknew{ | ||||
| } | ||||
|  | ||||
| function collider_indexes(box) | ||||
|  local ret = {} | ||||
|  for x = box.x\8, (box.x+box.width)\8 do | ||||
|   for y = box.y\8, (box.y+box.height)\8 do | ||||
|    add(ret, x+256*y) | ||||
|  local ret, ylo, yhi = {}, box[2]\8, box[4]\8 | ||||
|  for x = box[1]\8, box[3]\8 do | ||||
|   for y = ylo, yhi do | ||||
|    add(ret, x+(y<<8)) | ||||
|   end | ||||
|  end | ||||
|  return ret | ||||
|   | ||||
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