I am baffled I never noticed this before
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		| @@ -75,7 +75,7 @@ function updategame() | ||||
| 	edeaths = {} | ||||
| 	for ip, ps in ipairs(pships) do | ||||
| 	 for ie, eb in ipairs(ebullets) do | ||||
| 	  if collides(hurtobx(ps), hurtbox(eb)) then | ||||
| 	  if collides(hurtbox(ps), hurtbox(eb)) then | ||||
| 	   if (eb:hitship(ps)) add(edeaths, ie) | ||||
| 	   if ps:hitbullet(eb) then | ||||
| 	    add(pdeaths, ip) | ||||
|   | ||||
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