bullets don't expire
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		| @@ -772,13 +772,9 @@ function bullet_base:hitship(_) | ||||
| end | ||||
|  | ||||
| function bullet_base:move() | ||||
|  local x,y,f = self.x + self.dx, self.y+self.dy,self.f | ||||
|  local x,y = self.x + self.dx, self.y+self.dy | ||||
|  self.x,self.y=x,y | ||||
|  if f then | ||||
|   self.f = f-1 | ||||
|   if (f <= 0) return true | ||||
|  end | ||||
|  return (y> 130) or (y < -(self.height<<3)) or (x > 128) or (x < -(self.width<<3)) | ||||
|  return (y>128) or (y < -(self.height<<3)) or (x > 128) or (x < -(self.width<<3)) | ||||
| end | ||||
|  | ||||
| function bullet_base:draw() | ||||
|   | ||||
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