bullets don't expire
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		| @@ -772,13 +772,9 @@ function bullet_base:hitship(_) | |||||||
| end | end | ||||||
|  |  | ||||||
| function bullet_base:move() | function bullet_base:move() | ||||||
|  local x,y,f = self.x + self.dx, self.y+self.dy,self.f |  local x,y = self.x + self.dx, self.y+self.dy | ||||||
|  self.x,self.y=x,y |  self.x,self.y=x,y | ||||||
|  if f then |  return (y>128) or (y < -(self.height<<3)) or (x > 128) or (x < -(self.width<<3)) | ||||||
|   self.f = f-1 |  | ||||||
|   if (f <= 0) return true |  | ||||||
|  end |  | ||||||
|  return (y> 130) or (y < -(self.height<<3)) or (x > 128) or (x < -(self.width<<3)) |  | ||||||
| end | end | ||||||
|  |  | ||||||
| function bullet_base:draw() | function bullet_base:draw() | ||||||
|   | |||||||
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