lua ain't go
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		| @@ -212,7 +212,7 @@ function updategame() | ||||
| 	-- many bullets and many enemy ships; | ||||
| 	-- use bucket collider for efficiency | ||||
|  local pbullet_collider = new_collider() | ||||
|  local p, n := pbullets, pbullets.next | ||||
|  local p, n = pbullets, pbullets.next | ||||
|  while n do | ||||
|   n.prev = p | ||||
|   pbullet_collider:insert(n) | ||||
|   | ||||
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