fast quadratic exit feels better
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caaf848722
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@ -156,14 +156,14 @@ end
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-- rearm pane objects
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-- rearm pane objects
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easing_pane = mknew{
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easing_pane = mknew{
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-- to enter: pos = -1; to exit: pos = 1
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-- to enter: pos = -1; to exit: pos = 1
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-- runs for 16 frames
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-- runs for 16 frames in, 8 frames out
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}
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}
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function easing_pane:frac()
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function easing_pane:frac()
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local pos = self.pos
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local pos = self.pos
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if (not pos) return
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if (not pos) return
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if (pos < 0) return 1-easeoutbounce(1+pos)
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if (pos < 0) return 1-easeoutbounce(1+pos)
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if (pos > 0) return easeoutbounce(1-pos)
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if (pos > 0) return (1-pos)*(1-pos)
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return 0
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return 0
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end
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end
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@ -173,7 +173,7 @@ function easing_pane:update()
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-- increment is 0x0.1 -- 1/16th of pos
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-- increment is 0x0.1 -- 1/16th of pos
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if (pos < 0) pos = min(pos + 0x0.1, 0)
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if (pos < 0) pos = min(pos + 0x0.1, 0)
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if pos > 0 then
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if pos > 0 then
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pos -= 0x0.1
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pos -= 0x0.2
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if (pos <= 0) pos = nil
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if (pos <= 0) pos = nil
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end
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end
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self.pos = pos
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self.pos = pos
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