dark blue, not dark gray, for pane bg
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		| @@ -206,7 +206,7 @@ function rearm_pane:draw() | ||||
|  local frac = self:frac() | ||||
|  if (not frac) return | ||||
|  camera(0, -28 * frac) | ||||
|  glow_box(0,101,111,127,frame_col(self:hot()),5) | ||||
|  glow_box(0,101,111,127,frame_col(self:hot()),1) | ||||
|  spr(5,15,107,4,2) | ||||
|  print("full ammo\nfull shield\n+50% health",54, 106, 6) | ||||
|  camera() | ||||
|   | ||||
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