Kistaro Windrider 1ba869b644
start replacing arrays with intrusive slists
`add` costs ten cycles. `push_back` isn't actually any better, but bury_the_dead can get pretty bad, especially for large arrays (like the bullets collections). also replacing the kill loop structure with the `strip` call removes a massive amount of code repetition that's costing me a lot of tokens. I think the final result is _probably_ actually slower because of function call overhead per iteration except when there are collisions on many frames; hopefully the headroom bought by the bucket collider is enough because I'm definitely going to need the tokens.
2023-09-29 01:10:16 -07:00
2023-09-13 05:37:53 +00:00
2023-09-13 05:37:53 +00:00
2023-09-23 09:56:55 -07:00

mmbshmup

A Pico-8 shmup except it's a deckbuilder that is also Mega Man Battle Network.

Description
A Pico-8 shmup except it's a deckbuilder that is also Mega Man Battle Network.
Readme 0BSD 2.6 MiB
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Lua 100%