use a font small enough it might be possible to miss sometimes

packing two custom fonts into the cartridge is going to be a problem
for character count and compressed size. I'll figure something out
This commit is contained in:
Kistaro Windrider 2024-02-05 01:24:42 -08:00
parent 0b43ffdaab
commit 135d6ea4eb
Signed by: kistaro
SSH Key Fingerprint: SHA256:TBE2ynfmJqsAf0CP6gsflA0q5X5wD5fVKWPsZ7eVUg8

View File

@ -563,7 +563,7 @@ end
wordtarget = {
x = 129,
y = 60,
str = "DRIFT",
str = "GOOD TOY!",
on_hit = nop,
}
mknew(wordtarget, function(x)
@ -712,6 +712,11 @@ mknew(arcade_level, function(x)
x.s:push(x.v)
-- TODO: fade in level music
-- Switch to small font
-- (Dogica is too large to ever miss!)
?"\^@56000800\0\0\0\0\0\0\0\0\0`w\0g \0aw\0\0\0\0\0\0fw\0\0\0`'\0\0\0 \0pp\0\0\0`\0 \0!\0\0q333333wf\0V\0ヨu◆gw☉vP●\"s◝◆◝◝◝メ◝▒◝◆▒☉ヲ\0◝◆◝◝◝モ◝☉☉☉▒☉☉ユ\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\n\n\n\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\r\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\t\t\0\0\0\0\0\0\0\0\n\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\t\t\0\0\0\0\0\0\0\0\0\r\t\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t \r\t\0\0\0\t\t\t\0\0\0\0\0\0\t\t\r\0\0\0\0\0\0\0\0\0\0\0\t\t\t\t\0\0\0\t\t\t\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\n\0\0\0\0\0\0\0\0\0\0\0\0U*U*U*\0\0A]]>\0\0\0>ccw>\0\0\0DDD\0\0\0\0\0\0\0\0\0\0\06w6\0\0\0\n\0\0\0>*:\0\0\0>gcg>\0\0\0?-?!?\0\0\0\0\0\0>ckc>\0\0\0\0\0\0\0\0U\0\0\0\0\0>scs>\0\0\0>\"\0\0\0\0\0\0>wcc>\0\0\0\0R \0\0\0\0\0*D\0\0\0\0>kwk>\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0 \0\0\0\n\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\r\t\0\0\0\0\0\0\0\0\t\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0 \n\n\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\t\0\0\0\0\t*9 \0\0\t\t\0\0!\nUr@\0\0\0\0\0\0\0\0\0\0\0\0\n\0\0\0\0\0\0\0\0\0 \r\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\n\0\t\t\0\0\0\0\0\0\0\0\0\0\0\n\0\t\0\0\0\0\0\0\0\0\0\0\0\r\0\0\0\0\t\t\0\0\0\t\t\0\0\t\0\t\t\0\0\t\0\0\t\t\0\0\0\0 \0\0\t\t\0\0\0\0\0\0\0\0\0\n\t\t\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\t\t\0\0\n\t \r\t\0\0\t\t\0\0\t\t\0\0\t\t\0\0\n\t\t\0\0\t\0\t\t\0\0\0\0\0\0\0\t\r\0\0\0\t\t\t\0\0\t\t\t\0\0\t\t\0\0\t\0\t\t\t\0\0\0\0\t\t\0\0\0\0"
poke(0x5f58,0x81) -- enable custom font
end)
function arcade_level:update()