text segment 2: induction
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0dd7f03f2c
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8d1b1da458
87
vacation.p8
87
vacation.p8
@ -582,7 +582,7 @@ brth_bg={1,2,3,2,1}
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breather = {
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breather = {
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colors = brth_fg,
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colors = brth_fg,
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sep = 8,
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sep = 8,
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speed=240,
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speed=300,
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f=0,
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f=0,
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}
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}
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mknew(breather)
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mknew(breather)
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@ -708,6 +708,11 @@ function zonk_mode:set(_, field,value)
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pukeboard{field=field, value=value}
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pukeboard{field=field, value=value}
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self[field]=value
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self[field]=value
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end
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end
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function zonk_mode:unset(_, ...)
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for n in all(pack(...)) do
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self[n] = nil
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end
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end
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function zonk_mode:at(_, x, y)
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function zonk_mode:at(_, x, y)
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self.txt_frame=scootbox.new{
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self.txt_frame=scootbox.new{
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x=x,
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x=x,
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@ -935,7 +940,6 @@ wide awake!
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function normal_awakener()
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function normal_awakener()
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return zonk_mode.new{
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return zonk_mode.new{
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br_spd=300,
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br_cols=brth_bg,
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br_cols=brth_bg,
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file=[[center:2:15 bon
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file=[[center:2:15 bon
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yOU'VE LEARNED
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yOU'VE LEARNED
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@ -1811,6 +1815,11 @@ function create_game()
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{
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{
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f=zonk_mode.new,
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f=zonk_mode.new,
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params={{
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params={{
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txd=0,
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txf=1,
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exf=30,
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cmul=0.25,
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hide_stripes=true,
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file=[[center:6:20
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file=[[center:6:20
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wELCOME TO vACATION!
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wELCOME TO vACATION!
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@ -1866,11 +1875,6 @@ THEY'RE JUST HERE TO
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center:2:10
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center:2:10
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UP: JUMP
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UP: JUMP
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DOWN: DIVE]],
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DOWN: DIVE]],
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txd=0,
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txf=1,
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exf=30,
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cmul=0.25,
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hide_stripes=true,
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}},
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}},
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},
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},
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{
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{
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@ -1883,20 +1887,75 @@ DOWN: DIVE]],
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{
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{
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f = zonk_mode.new,
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f = zonk_mode.new,
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params={{
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params={{
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file=[[center:2:19
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br_spd = 240,
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incomplete content:
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file=[[center:3:18
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iNDUCTION PROTOTYPE
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hEY, WELCOME BACK!
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>sTARTING TO GET
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>THE HANG OF IT?
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-----
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center:3:14
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nOW, THIS GAME
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PROMISED TO BE
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>#HYPNOTIC.
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-----
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center:6:18
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aND YOU MIGHT BE
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!ZONING !OUT TO IT
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ALREADY! bUT THESE
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>TEXT SEGMENTS ARE
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MORE TRADITIONALLY
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>!HYPNOTIC.
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-----
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center:8:20
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nOW, YOU MIGHT NOT
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THINK !HYPNOSIS !WORKS
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ON YOU. tHAT'S ALL
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>RIGHT! yOU CAN JUST
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#ZONE #OUT AND ENJOY
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>THE GAME. yOU DON'T
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HAVE TO !FOLLOW THE
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TEXT TOO CLOSELY.
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-----
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center:9:20
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tHIS IS A #vACATION!
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yOU DON'T HAVE TO DO
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>MUCH OF #ANYTHING.
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>yOU DON'T HAVE TO
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TENSE UP AND !RELAX
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SOMEHOW. yOU DON'T
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>HAVE TO !IMAGINE A
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>STAIRCASE AND COUNT
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BACKWARDS.
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-----
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center:4:20
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tHAT ALL SOUNDS LIKE
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TOO MUCH WORK. aLL
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YOU NEED TO DO RIGHT
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NOW IS TO #BREATHE.
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-----
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-----
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center:1:13 bon bpal:1 set:confirmed:true set:bwt:1 set:txf:2 set:txd:0 set:exd:0 set:exf:10
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center:1:13 bon bpal:1 set:confirmed:true set:bwt:1 set:txf:2 set:txd:0 set:exd:0 set:exf:10
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bREATHE IN...
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bREATHE IN...
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-----
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-----
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center:1:14 set:confirmed:true set:bwt:2 bpal:2 bspd:270
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bREATHE OUT...
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-----
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center:1:13 bon bpal:1 set:confirmed:true set:bwt:1 bspd:300
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bREATHE IN...
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-----
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center:1:14 set:confirmed:true set:bwt:2 bpal:2
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center:1:14 set:confirmed:true set:bwt:2 bpal:2
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bREATHE OUT...
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bREATHE OUT...
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-----
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-----
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set:bwt:0 set:txd:16 set:txf:20 set:exf:60 center:3:19
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set:bwt:0 unset:txd:txf:exf:exd center:4:19
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>gREAT! iT'S LIKE
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gREAT! iT FEELS
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YOU'VE BEEN DOING
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>NICE TO !SINK INTO
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THIS ALL YOUR LIFE.]],
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RELAXATION SO
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EASILY, DOESN'T IT?
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-----
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>iT HELPS YOUR MIND
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FLOAT AND !DRIFT,
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LIKE A #POOLTOY #ORCA
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ON THE WAVES...
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]],
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}},
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}},
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},
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},
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{
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{
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