project-specific setup and structure
This commit is contained in:
parent
95c4275641
commit
9851343c8f
23
.vscode/settings.json
vendored
Normal file
23
.vscode/settings.json
vendored
Normal file
@ -0,0 +1,23 @@
|
||||
{
|
||||
"workbench.colorCustomizations": {
|
||||
"activityBar.activeBackground": "#65c89b",
|
||||
"activityBar.background": "#65c89b",
|
||||
"activityBar.foreground": "#15202b",
|
||||
"activityBar.inactiveForeground": "#15202b99",
|
||||
"activityBarBadge.background": "#945bc4",
|
||||
"activityBarBadge.foreground": "#e7e7e7",
|
||||
"commandCenter.border": "#15202b99",
|
||||
"panel.border": "#65c89b",
|
||||
"sash.hoverBorder": "#65c89b",
|
||||
"statusBar.background": "#42b883",
|
||||
"statusBar.foreground": "#15202b",
|
||||
"statusBarItem.hoverBackground": "#359268",
|
||||
"statusBarItem.remoteBackground": "#42b883",
|
||||
"statusBarItem.remoteForeground": "#15202b",
|
||||
"titleBar.activeBackground": "#42b883",
|
||||
"titleBar.activeForeground": "#15202b",
|
||||
"titleBar.inactiveBackground": "#42b88399",
|
||||
"titleBar.inactiveForeground": "#15202b99"
|
||||
},
|
||||
"peacock.color": "#42b883"
|
||||
}
|
32
vacation.p8
32
vacation.p8
@ -2,7 +2,7 @@ pico-8 cartridge // http://www.pico-8.com
|
||||
version 41
|
||||
__lua__
|
||||
|
||||
-- rename me
|
||||
-- vacation (18+)
|
||||
-- kistaro windrider
|
||||
|
||||
--------------------------------
|
||||
@ -193,7 +193,7 @@ end
|
||||
-- draws opaque rectangles.
|
||||
-- default bg is equivalent to
|
||||
-- clip-aware cls.
|
||||
-- restores prior fill palette.
|
||||
-- restores prior fill pattern.
|
||||
bg = {
|
||||
x=0,y=0,w=128,h=128,fp=0,c=0
|
||||
}
|
||||
@ -221,11 +221,35 @@ function animator:update()
|
||||
self:strip(function(x) x:update() end)
|
||||
end
|
||||
|
||||
function init()
|
||||
-->8
|
||||
-- setup and p8 entry points
|
||||
|
||||
function _init()
|
||||
end
|
||||
|
||||
function _update60()
|
||||
function _update()
|
||||
end
|
||||
|
||||
function _draw()
|
||||
end
|
||||
|
||||
-->8
|
||||
-- text rendering
|
||||
|
||||
-->8
|
||||
-- sprite rendering
|
||||
|
||||
-->8
|
||||
-- consent screens
|
||||
|
||||
-->8
|
||||
-- title screen
|
||||
|
||||
-->8
|
||||
-- zonk mode
|
||||
|
||||
-->8
|
||||
-- awakener
|
||||
|
||||
-->8
|
||||
-- game mode
|
||||
|
Loading…
Reference in New Issue
Block a user