zonk palettes, text sproing
not sure why breather isn't rendering
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parent
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100
vacation.p8
100
vacation.p8
@ -308,7 +308,6 @@ end
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txtbox = {
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x=0,
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y=0,
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cols={14, 10, 9, 8},
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f=0,
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interval=4,
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mode=0x81,
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@ -420,6 +419,49 @@ function scootbox:draw()
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return self.v:draw()
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end
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nrm_txt_pal = split"14,10,9,8"
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sfd_txt_pal = split"15,10,9,8"
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hlt_txt_pal = split"13,11,9,8"
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shd_txt_pal = split"12,12,1,0"
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function cparr(t)
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local ret = {}
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for i,x in ipairs(t) do
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ret[i]=x
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end
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return ret
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end
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function zonk_txt(s, x, y, p, md, amt, frms)
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md = md or 0x80
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frms = frms or 0
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amt = amt or 0
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local itv = (frms>>2)&0x7ff
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local v = view.of{
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txtbox.new{
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x=x+1,
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y=y+1,
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interval=itv,
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cols=cparr(shd_txt_pal),
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mode=md,
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text=s,
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},
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txtbox.new{
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x=x,
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y=y,
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interval=itv,
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cols=cparr(p),
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mode=md,
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text=s,
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},
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}
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return spring.new{
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from=-amt,
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frames=frms,
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v=v,
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}
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end
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-->8
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-- zonk renderer
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@ -496,7 +538,7 @@ fuzzy_stripey = {
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weight = 12,
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spacing = 7,
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gap = 32,
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colors = {5, 2, 1},
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colors = split"3,5,2,1",
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}
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mknew(fuzzy_stripey, function(f)
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f.fuzz = fuzzy.new{
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@ -546,8 +588,10 @@ function cminskycirc(r,c)
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pset(63.5+r,63.5)
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end
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obvious_breather=split"2,3,4,3,2"
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bg_breather=split"1,2,4,2,1"
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breather = {
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colors = {1,2,4,2,1},
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colors = obvious_breather,
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sep = 8,
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speed=240,
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f=0,
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@ -594,6 +638,39 @@ function breather:starting_reverse()
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return self.f + self.speed < self.sep * #self.colors
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end
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def_z_pal = {
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[0]=0,129,1,2,4,5,6,7,1,5,6,140,2,13,7,7
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}
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def_14_fade = split"0,128,129,133,141,13,6,15,135,7"
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def_15_fade = split"0,128,129,133,141,13,13,6,6,15,15,136,135,7"
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def_13_fade = split"0,128,129,133,141,140,140,13,13,12"
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def_shd_fade = split"0,128,130,141,2"
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zonk_mode = {}
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mknew(zonk_mode, function(self)
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self.stripes=fuzzy_stripey.new{}
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self.brth=breather.new{}
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-- test renderer
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clear_alt_pal_bits()
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pal()
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pal(self.p or def_z_pal, 1)
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self.brth.go = true
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self.txtwnd = zonk_txt("tEXT tEST", 40, 60, nrm_txt_pal, 0x81, 32, 30)
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end)
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function zonk_mode:update()
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self.stripes:update()
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self.brth:update()
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self.txtwnd:update()
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end
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function zonk_mode:draw()
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cls(0)
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self.stripes:draw()
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self.brth:draw()
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self.txtwnd:draw()
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end
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-->8
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-- awakener
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@ -936,7 +1013,8 @@ function toyphin:draw()
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spr(st.s[1+(((t()<<1)&0x0.FFFF*#st.s)&0x7FFF)], self.x + st.xo, y + st.yo, self.state.ws, self.state.hs)
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end
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-->8 word target
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-->8
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-- arcade mode
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wordtarget = {
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x = 129,
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@ -973,9 +1051,6 @@ function wordtarget:draw()
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print(self.str, self.x, self.y, 0x100a)
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end
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-->8
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-- arcade mode
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-- palette use:
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-- 0: shallow sea blue (1)
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-- 1: black (for sprites)
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@ -1240,15 +1315,8 @@ function start_game()
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-- }}
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-- },
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{
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f = function()
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pal()
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clear_alt_pal_bits()
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return view.of{
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bg.new(),
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fuzzy_stripey.new{interval=7, tries=5},
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breather.new{on=true},
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}
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end,
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f = zonk_mode.new,
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params={},
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},
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}
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seq:next()
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