Compare commits
No commits in common. "main" and "parallax-sprites" have entirely different histories.
main
...
parallax-s
124
clouds3.p8
124
clouds3.p8
@ -1,124 +0,0 @@
|
||||
pico-8 cartridge // http://www.pico-8.com
|
||||
version 42
|
||||
__lua__
|
||||
|
||||
function _init()
|
||||
cmgr0=cloud_manager:new(15,51,5,1,5,13)
|
||||
cmgr1=cloud_manager:new(12,51-8,7,4,13,6)
|
||||
cmgr2=cloud_manager:new(6,51-14,9,3,15,7)
|
||||
cmgr0.step=5
|
||||
cmgr1.step=4
|
||||
cmgr2.step=3
|
||||
last_x=0
|
||||
x=0
|
||||
dx=0
|
||||
end
|
||||
|
||||
|
||||
function _update60()
|
||||
if (btn(4)) dx+=1.0
|
||||
dx*=0.75
|
||||
x+=dx
|
||||
while last_x<x do
|
||||
cmgr0:update()
|
||||
cmgr1:update()
|
||||
cmgr2:update()
|
||||
last_x+=1
|
||||
end
|
||||
end
|
||||
|
||||
function _draw()
|
||||
cls(12)
|
||||
cmgr0:draw()
|
||||
cmgr1:draw()
|
||||
cmgr2:draw()
|
||||
end
|
||||
|
||||
cloud_manager={}
|
||||
function cloud_manager:new(sparseness,y,h,oval_h,c0,c1)
|
||||
local c={
|
||||
frame=0,
|
||||
clouds={},
|
||||
bitplanes=split"241,242,244,248",
|
||||
step=1,
|
||||
sparseness=sparseness,
|
||||
y=y,
|
||||
c0=c0,
|
||||
c1=c1,
|
||||
h=h,
|
||||
oval_h=oval_h
|
||||
}
|
||||
setmetatable(c,{__index=cloud_manager})
|
||||
return c
|
||||
end
|
||||
|
||||
function cloud_manager:update()
|
||||
self.frame+=1
|
||||
if self.frame%(self.step*self.sparseness) == 0 then
|
||||
local bp=deli(self.bitplanes,1)
|
||||
add(self.clouds,{x=127,y=rnd()*self.h,w=flr(rnd()*16)+16,plane=bp})
|
||||
add(self.bitplanes,bp)
|
||||
end
|
||||
|
||||
if self.frame%self.step==0 then
|
||||
local clouds2={}
|
||||
for c in all(self.clouds) do
|
||||
c.x-=1
|
||||
if (c.x+c.w>0) add(clouds2,c)
|
||||
end
|
||||
self.clouds=clouds2
|
||||
end
|
||||
end
|
||||
|
||||
function cloud_manager:draw()
|
||||
local r0=96
|
||||
local r1=96+16
|
||||
local h=self.h+self.oval_h+1
|
||||
assert(h<=16)
|
||||
|
||||
-- render to spritesheet
|
||||
poke(0x5f55,0x00)
|
||||
rectfill(0,r0,127,r0+h,0)
|
||||
|
||||
-- use bitplanes
|
||||
for c in all(self.clouds) do
|
||||
poke(0x5f5e,c.plane)
|
||||
ovalfill(c.x,r0+c.y,c.x+c.w,r0+c.y+self.oval_h,15)
|
||||
end
|
||||
poke(0x5f5e,255)
|
||||
|
||||
-- render from high memory
|
||||
-- to higher memory
|
||||
rectfill(0,r1,127,r1+h,0)
|
||||
|
||||
for i in all(split"0,1,2,4,8") do
|
||||
palt(i,true)
|
||||
end
|
||||
for i=0,15 do
|
||||
pal(i,7)
|
||||
end
|
||||
|
||||
poke(0x5f5e,0xf1)
|
||||
sspr(0,r0,128,h,0,r1)
|
||||
poke(0x5f5e,0xf2)
|
||||
sspr(0,r0,128,h,1,r1+1)
|
||||
sspr(0,r0,128,h,5,r1+1)
|
||||
poke(0x5f5e,255)
|
||||
|
||||
-- render to screen
|
||||
poke(0x5f55,0x60)
|
||||
pal()
|
||||
pal(1,self.c1)
|
||||
pal(2,self.c0)
|
||||
pal(3,self.c1)
|
||||
sspr(0,r1,128,h,0,self.y)
|
||||
pal()
|
||||
end
|
||||
|
||||
__gfx__
|
||||
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
00700700000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
00077000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
00077000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
||||
00700700000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
|
@ -9,16 +9,11 @@ Arcade Mode palette notes:
|
||||
-- 4 (underwater) is a deeper blue shade part of sea
|
||||
-- 6: dolphin specular highlights
|
||||
-- 7: dolphin white paint
|
||||
-- 8, 9: layer specific
|
||||
-- sky:
|
||||
-- 8: bright cloud shadows (15)
|
||||
-- 9: light gray for clouds (6? 13? 134?)
|
||||
-- 8, 9: unassigned, layer specific
|
||||
-- 10: word primary (yellow 10?)
|
||||
-- 11: word shadow (wood 132?)
|
||||
-- 12: dolphin eye
|
||||
-- 13: common sky color
|
||||
-- this is a reassignment candidate but means I will never do
|
||||
-- the "sunset palette cycle" thing
|
||||
-- 13: common sky color
|
||||
-- 14: dolphin primary color
|
||||
-- 15: highlight white (all layers)
|
||||
--
|
||||
|
108
vacation.p8
108
vacation.p8
@ -1396,96 +1396,6 @@ function toyphin:draw()
|
||||
spr(st.s[1+(((t()<<1)&0x0.ffff*#st.s)&0x7fff)], self.x + st.xo, y + st.yo, self.state.ws, self.state.hs)
|
||||
end
|
||||
|
||||
-->8
|
||||
|
||||
-- pyrex's cloud renderer
|
||||
|
||||
cld_bpl={241,242,244,248}
|
||||
wpal={[0]=7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7}
|
||||
cmgr={
|
||||
f=0,
|
||||
df=1,
|
||||
bpi=1, -- TODO: bitplane index -- different algorithm
|
||||
sprs=10,
|
||||
step=3,
|
||||
y=10,
|
||||
h=10,
|
||||
oval_h=5,
|
||||
c0 = 8, -- shadow
|
||||
c1 = 7, -- primary
|
||||
}
|
||||
mknew(cmgr, function(self)
|
||||
self.clouds = {}
|
||||
--todo: nonempty spawn
|
||||
end)
|
||||
|
||||
function cmgr:u()
|
||||
self.f+=self.df
|
||||
if self.f%(self.step*self.sprs) == 0 then
|
||||
self.f=0
|
||||
local bp=cld_bpl[self.bpi]
|
||||
self.bpi += 1
|
||||
if (self.bpi > #cld_bpl) self.bpi = 1
|
||||
add(self.clouds,{x=127,y=rnd()*self.h,w=flr(rnd()*16)+16,plane=bp})
|
||||
end
|
||||
|
||||
if self.f%self.step==0 then
|
||||
local clouds2={}
|
||||
for c in all(self.clouds) do
|
||||
c.x-=1
|
||||
if (c.x+c.w>-6) add(clouds2,c)
|
||||
end
|
||||
self.clouds=clouds2
|
||||
end
|
||||
end
|
||||
|
||||
function cmgr:draw()
|
||||
--back up pal01
|
||||
memcpy(0x8010,0x5f00,32)
|
||||
--back up pal2
|
||||
memcpy(0x8000,0x5f60,16)
|
||||
fillp(0)
|
||||
local h=self.h+self.oval_h+1
|
||||
assert(h<=16)
|
||||
|
||||
-- render to spritesheet
|
||||
poke(0x5f55,0x00)
|
||||
rectfill(0,96,127,96+h,0)
|
||||
|
||||
-- use bitplanes
|
||||
for c in all(self.clouds) do
|
||||
poke(0x5f5e,c.plane)
|
||||
ovalfill(c.x,96+c.y,c.x+c.w,96+c.y+self.oval_h,15)
|
||||
end
|
||||
poke(0x5f5e,255)
|
||||
|
||||
-- render from high memory
|
||||
-- to higher memory
|
||||
rectfill(0,112,127,112+h,0)
|
||||
|
||||
palt(0b1110100010000000)
|
||||
pal(wpal)
|
||||
|
||||
poke(0x5f5e,0xf1)
|
||||
sspr(0,96,128,h,0,112)
|
||||
poke(0x5f5e,0xf2)
|
||||
sspr(0,96,128,h,-1,113)
|
||||
sspr(0,96,128,h,-3,113)
|
||||
poke(0x5f5e,255)
|
||||
|
||||
-- render to screen
|
||||
poke(0x5f55,0x60)
|
||||
pal()
|
||||
pal(1,self.c1)
|
||||
pal(2,self.c0)
|
||||
pal(3,self.c1)
|
||||
sspr(0,112,128,h,0,self.y)
|
||||
|
||||
-- restore former palettes
|
||||
memcpy(0x5f00,0x8010,32)
|
||||
memcpy(0x5f60,0x8000,16)
|
||||
end
|
||||
|
||||
-->8
|
||||
-- arcade mode
|
||||
|
||||
@ -1531,7 +1441,7 @@ function setup_arcade_pal()
|
||||
pal()
|
||||
--game_nrm_pal
|
||||
pal({
|
||||
[0] = 1, 0, 2, 140, 4, 5, 7, 7, 15, 6, 10, 132, 12, 134, 14, 7
|
||||
[0] = 1, 0, 2, 140, 4, 5, 7, 7, 8, 9, 10, 132, 12, 12, 14, 7
|
||||
}, 1)
|
||||
--game_uw_pal
|
||||
pal({
|
||||
@ -1653,18 +1563,8 @@ mknew(arcade_level, function(x)
|
||||
splasher=x,
|
||||
xtarget=x.phin_x,
|
||||
}
|
||||
x.sky = bg.new{c=12}
|
||||
x.sky = bg.new{c=13}
|
||||
x.sea = sea.new()
|
||||
x.cld0 = cmgr.new{
|
||||
y=18,
|
||||
h=9,
|
||||
oval_h=4,
|
||||
sprs=12,
|
||||
step=4,
|
||||
c0=13,
|
||||
c1=9,
|
||||
}
|
||||
x.cld1 = cmgr.new{}
|
||||
x.bg = event_list.new()
|
||||
x.fg = event_list.new()
|
||||
x.words = event_list.new()
|
||||
@ -1674,8 +1574,6 @@ mknew(arcade_level, function(x)
|
||||
|
||||
x.v = view.of{
|
||||
x.sky,
|
||||
x.cld0,
|
||||
x.cld1,
|
||||
x.sea,
|
||||
x.waves,
|
||||
x.noscore and blank or {
|
||||
@ -1747,8 +1645,6 @@ function arcade_level:u()
|
||||
end
|
||||
if self.wordremain <= 0 and self.words.next == nil then
|
||||
self.phin.exiting = true
|
||||
self.cld1.df = 0.125
|
||||
self.cld0.df = 0.125
|
||||
end
|
||||
if self.phin.x > 90 then
|
||||
if not self.mstp then
|
||||
|
Loading…
Reference in New Issue
Block a user