18 Commits

Author SHA1 Message Date
00d37880bb add tutorial placeholder 2024-02-10 22:32:12 -08:00
16aa48a4ab zonks need dogica font 2024-02-10 22:21:23 -08:00
3022d3cb3d fix animations. ZONKS WORK NOW
well, mostly. but wow
2024-02-10 22:19:09 -08:00
f37476f148 wait for advancement and advance 2024-02-10 21:35:34 -08:00
e97cfc0fec text displays now
and the file parser exists
fuck yes
2024-02-10 20:25:38 -08:00
83685b19e8 oh, right, wrong var 2024-02-10 17:34:52 -08:00
e69ae6f37e zonk palettes, text sproing
not sure why breather isn't rendering
2024-02-10 17:23:17 -08:00
38bac54ff0 add color fade to text box, default to intended semantic text palette 2024-02-10 16:10:34 -08:00
1529548d61 slightly tinker with default effect settings 2024-02-10 00:59:07 -08:00
873722b1ac implement emergency exit hook
awakener itself is not implemented but the code to get there is there.
the awakener itself needs the entire text zonk engine first
2024-02-09 23:06:28 -08:00
db7ce90182 consent screen prototype 2024-02-09 22:44:07 -08:00
ebf8c3921e fade out title screen
also reduce min AO splash time from 1sec to 0.5sec
2024-02-09 21:20:08 -08:00
033a71d767 "adults only" splash 2024-02-09 21:11:11 -08:00
ff60db72ad breath signal layer
might want to make it more subtle later but I'm zonking myself with it
for now. can just add a fuzz stage to it if I want. these colors are not
final, but I think I do not want to do anything clever with bitplane
interference at this time -- this effect is good as-is.
2024-02-09 19:50:54 -08:00
ef59dc3f6a way trippier params; skip dolphin game while testing zonk bg 2024-02-09 00:30:45 -08:00
d5647a0328 fix mass and off-by-one errors 2024-02-09 00:30:19 -08:00
a659679b6b also clear_alt_pal_bits in (demo) zonk squencer 2024-02-09 00:19:05 -08:00
cc4b6bffd3 clear_alt_pal_bits to reset what sea setup does 2024-02-09 00:14:31 -08:00

View File

@ -130,6 +130,10 @@ end
function nop() end
blank = {}
function blank:update() end
function blank:draw() end
-- puke emits a verbose string
-- describing item, indented to
-- the specified depth (0 by
@ -244,16 +248,43 @@ function _init()
-- complex fill API mode
poke(0x5f34, 1)
font_dogica()
mainview = newtitle()
awakener_hold_frames = 0
mainview = ao_splash.new()
end
function _update60()
if awakener_armed then
if btn() & 0x30 > 0 then
awakener_hold_frames += 1
else
awakener_hold_frames = 0
end
if awakener_hold_frames == 90 then
exit_dither = ditherer.new{di=1}
awakener_armed = false
end
end
if exit_dither and exit_dither:update() then
exit_dither = nil
awakener_hold_frames=0
mainview = fast_awakener.new()
end
mainview:update()
end
function _draw()
mainview:draw()
if awakener_hold_frames >= 30 then
local gpx=(awakener_hold_frames-30) * 2 + 7
rectfill(0,0,gpx,9,4)
rectfill(gpx+1,0,128,9,5)
font_default()
print("keep holding for awakener", 1, 1, 7)
font_special()
end
if exit_dither then
exit_dither:draw()
end
end
function font_dogica()
@ -270,23 +301,35 @@ function font_default()
poke(0x5f58, 0x80)
end
function font_special()
poke(0x5f58, 0x81)
end
-->8
-- text rendering
-- text colors for zonk mode:
-- 8 -- standard
-- 9 -- delayed fade
-- 10 -- currently fading in
txtbox = {
x=0,
y=0,
text="???",
col=8,
f=0,
interval=4,
mode=0x81,
}
mknew(txtbox)
mknew(txtbox, function(self)
if (not self.cols) self.cols = {14,10,9,8}
self.c = deli(self.cols)
end)
function txtbox:update() end
function txtbox:update()
if #self.cols > 0 then
self.f += 1
if self.f >= self.interval then
self.f = 0
self.col = deli(self.cols)
end
end
end
function txtbox:draw()
poke(0x5f58, self.mode)
@ -305,6 +348,12 @@ spring = {
}
mknew(spring)
function easeoutovershoot(t)
t-=1
return 1+2.7*t*t*t+1.7*t*t
end
function spring:update()
local v = self.v
self.v:update()
@ -313,7 +362,7 @@ function spring:update()
return true
end
local t, range = self.f/self.frames, self.to - self.from
v.y = self.to-range*(2^(-10*t)*cos(2*t))
v.y = self.from + easeoutovershoot(t)*range
self.f += 1
end
@ -337,7 +386,7 @@ function scoot:update()
return true
end
self.f += 1
if self.f < 0 then
if self.f <= 0 then
v.y=self.from
return
end
@ -351,7 +400,10 @@ end
scootbox = {}
mknew(scootbox, function(x)
x.v = view.new()
x.v = view.new{
x=x.x,
y=x.from or scoot.from,
}
x.s = scoot.new{
from=x.from or scoot.from,
to=x.to or scoot.to,
@ -380,6 +432,52 @@ function scootbox:draw()
return self.v:draw()
end
nrm_txt_pal = split"14,10,9,8"
sfd_txt_pal = split"15,10,9,8"
hlt_txt_pal = split"13,11,9,8"
shd_txt_pal = split"12,12,1,0"
function cparr(t)
local ret = {}
for i,x in ipairs(t) do
ret[i]=x
end
return ret
end
function zonk_txt(s, x, y, p, md, amt, frms)
md = md or 0x80
frms = frms or 0
amt = amt or 0
local itv = (frms>>2)&0x7ff
local t1 = txtbox.new{
x=x+1,
y=y+1,
interval=itv,
cols=cparr(shd_txt_pal),
mode=md,
text=s,
}
local v = view.of{
t1,
txtbox.new{
x=x,
y=y,
interval=itv,
cols=cparr(p),
mode=md,
text=s,
},
}
itv=spring.new{
from=amt,
frames=frms,
v=v,
}
itv.eff_w=t1:xmax()
return itv
end
-->8
-- zonk renderer
@ -396,7 +494,8 @@ mknew(ditherer, function(x)
end)
function ditherer:update()
self.i += self.di
if (self.i > 0 and self.di < 0) self.i += self.di
if (self.i < #self.pattern + 1 and self.di > 0) self.i += self.di
return self.i < 0 or self.i >= #self.pattern + 1
end
@ -417,8 +516,8 @@ mknew(fuzzy, function(x)
local p = (x.p or fuzzy.p) & 0xffff
x.mass = 0
while p ~= 0 do
x.mass += p & 0x8000
p = p << 1
x.mass += p & 1
p = (p >>> 1) & 0xffff
end
end)
@ -427,7 +526,7 @@ function fuzzy:update()
if (self.n < self.interval) return
self.n = 0
for i=1,self.tries do
local b = 1 << rnd(15)
local b = 1 << rnd(16)
if b & self.p == 0 then
if i == self.tries or not self.weight or self.mass <= self.weight then
self.mass += 1
@ -455,7 +554,7 @@ fuzzy_stripey = {
weight = 12,
spacing = 7,
gap = 32,
colors = {5, 2, 1},
colors = split"3,5,2,1",
}
mknew(fuzzy_stripey, function(f)
f.fuzz = fuzzy.new{
@ -482,13 +581,443 @@ function fuzzy_stripey:draw()
end
end
--@musurca & @felice
function cminskycirc(r,c)
local j,k,rat=r,0,1/r
poke(0x5f25,c) --set color
for i=1,r*0.785 do
k-=rat*j
j+=rat*k
pset(63.5+j,63.5+k)
pset(63.5+j,63.5-k)
pset(63.5-j,63.5+k)
pset(63.5-j,63.5-k)
pset(63.5+k,63.5+j)
pset(63.5+k,63.5-j)
pset(63.5-k,63.5+j)
pset(63.5-k,63.5-j)
end
pset(63.5,63.5-r)
pset(63.5,63.5+r)
pset(63.5-r,63.5)
pset(63.5+r,63.5)
end
obvious_breather=split"2,3,4,3,2"
bg_breather=split"1,2,3,2,1"
breather = {
colors = obvious_breather,
sep = 8,
speed=240,
f=0,
}
mknew(breather)
function breather:update()
if (self.freeze) return
local f = self.f + 1
if (not self.on) f = 0
if (f >= self.speed) f = -self.speed
if f == 0 or f == -self.speed then
if self.nextspeed then
self.speed = self.nextspeed
self.nextspeed = nil
end
if self.off_soon then
self.on = false
f=0
end
if self.nextcolors then
self.colors=self.nextcolors
end
end
self.f = f
end
function easeinout(t)
if(t<.5) then
return t*t*t*4
else
t-=1
return 1-t*t*t*-4
end
end
function breather:draw()
fillp(0)
local cols, f, spd, sep = self.colors, self.f, self.speed, self.sep
local stall = sep * (#cols - 1)
local cap = spd-stall
if (f >= 0) f += stall
for i,c in ipairs(cols) do
local ef = f - (i-1)*sep
ef = abs(ef) - stall
if ef <= cap and ef > 0 then
cminskycirc(easeinout(ef/cap)<<6,c)
end
end
end
function breather:matches(x)
if (not x or not self.on) return true
if (x==1) return self:starting_reverse()
if (x==2) return self:starting_forward()
if (x==3) return self:starting_reverse() or self:starting_forward()
return true
end
function breather:starting_reverse()
return self.f + self.speed < self.sep * #self.colors
end
function breather:starting_forward()
return self.f > 0 and self.f < self.sep * #self.colors
end
def_z_pal = {
[0]=0,129,1,2,4,5,6,7,1,5,6,140,2,13,7,7
}
def_14_fade = split"0,0,0,0,0,128,129,133,141,13,6,15,7"
def_15_fade = split"0,0,128,129,133,141,13,13,6,6,15,15,7"
def_13_fade = split"0,0,0,0,0,128,129,133,141,140,140,13,12"
def_shd_fade = split"0,0,0,128,130,141,2"
-- frames per character to wait
-- during zonk text display.
fchr=2
zonk_mode = {
files={},
lnh = 9,
--space width
spc_w = 2,
--text mode
txmd=0x81,
--text spring-in distance
txd=10,
--text spring-in frames
txf=20,
--exit frames
exf=60,
--exit magnitude
exmg=16,
--character wait multiplier
cmul=1,
p=def_z_pal,
fd13 = def_13_fade,
fd14 = def_14_fade,
fd15 = def_15_fade,
fd12 = def_shd_fade,
twt=60,
expect_cfg_line=true,
txt_frame=blank,
playing_text=true,
cx=0,
cy=0,
}
mknew(zonk_mode, function(self)
self.stripes=fuzzy_stripey.new{}
self.brth=breather.new{}
end)
function zonk_mode:set(_, field,value)
pukeboard{field=field, value=value}
self[field]=value
end
function zonk_mode:g(_, fn, ...)
return _ENV[fn](...)
end
function zonk_mode:at(_, x, y)
self.txt_frame=scootbox.new{
x=x,
from=y,
to=y-self.exmg,
frames=self.exf,
}
end
function zonk_mode:bon()
self.brth.on=true
self.brth.off_soon=false
end
function zonk_mode:boff()
self.brth.off_soon=true
end
function zonk_mode:bspd(_, spd)
self.brth.nextspeed=spd
end
function zonk_mode:bpal(_, p)
self.brth.nextcolors= p == 1 and obvious_breather or bg_breather
end
function zonk_mode:activate()
clear_alt_pal_bits()
pal()
font_dogica()
if (type(self.file) == "string") self.file = split(self.file, "\n")
if (not self.file) self:next_file()
assert(self.file)
end
function zonk_mode:next_file()
if #self.files > 0 then
self.file=split(deli(self.files,1), "\n")
self.expect_cfg_line=true
end
end
-- return char count, item
-- or 0, nil: end of page
-- or nil (, nil): end of file
function zonk_mode:next_item()
if not self.line then
if (not self.file or #self.file == 0) return
if self.expect_cfg_line then
self.expect_cfg_line = false
local cfg_line = deli(self.file, 1)
for i,cmd in ipairs(split(cfg_line, " ")) do
if #cmd > 0 then
local frags = split(cmd,":")
assert(type(self[frags[1]])=="function", tostr(i).." - "..cfg_line)
self[frags[1]](self, unpack(frags))
end
end
return self:next_item()
end
local line = deli(self.file, 1)
if line == "-----" then
self.line = nil
self.expect_cfg_line = true
self.cx = 0
self.cy = 0
return 0, nil
end
self.line = split(line, " ")
end
if #self.line==0 then
self.line = nil
self.cx = 0
self.cy += self.lnh
return self:next_item()
end
-- parse token
local token = tostr(del(self.line, 1))
while #token == 0 and #self.line > 0 do
-- emit extra spaces
self.cx += 1 + self.spc_w
token = tostr(deli(self.line, 1))
end
local pp,cmult=nrm_txt_pal,1
if (token[1]=="$") token,cmult=sub(token,2),2
if (token[1]=="^") token,cmult=sub(token,2),0.5
if (token[1]=="!") token,pp=sub(token,2),sfd_txt_pal
if (token[1]=="#") token,pp=sub(token,2),hlt_txt_pal
local ret = zonk_txt(token,self.cx,self.cy,pp,self.txmd,self.txf,self.txd*cmult)
self.cx = ret.eff_w+self.spc_w
return #token,ret
end
function zonk_mode:empty()
if (self.file and #self.file > 0) return false
return #self.files == 0
end
function fadetbl(col, tbl, frac)
pal(col,tbl[1+(frac*#tbl)&0x7fff],1)
end
function zonk_mode:update()
if self.playing_text then
self.twt -= 1
if self.twt <= 0 then
local cn,item = self:next_item()
if not cn then
self:next_file()
self.playing_text=false
elseif cn < 0 then
self.twt = -cn
else
self.twt = cn*fchr*self.cmul
end
if item then
self.txt_frame:push(item)
else
self.playing_text=false
end
end
else
--waiting to advance or exit
if self.wtmr then
self.twt += self.wait_more
self.wtmr = nil
end
if self.twt <= 0 then
if (btnp(1)) self.confirmed=true
if not self.nextpage and self.confirmed and self.brth:matches(self.bwt) then
self.nextpage = true
self.txt_frame.go = true
self.fpfrm = self.exf
end
else
self.twt -= 1
end
end
if self.nextpage and not self.d then
if self.fpfrm > 0 then
self.fpfrm -= 1
elseif self:empty() then
self.txt_frame=blank
self.d = ditherer.new{di=0.5}
else
self.nextpage = false
self.confirmed=false
self.txt_frame=blank
self.playing_text=true
self.fpfrm=nil
end
end
self.stripes:update()
self.brth:update()
self.txt_frame:update()
if (self.d and self.d:update()) seq:next()
end
function zonk_mode:draw()
cls(0)
pal(self.p, 1)
self.stripes:draw()
self.brth:draw()
if self.fpfrm then
local ffrac = self.fpfrm/self.exf
fadetbl(12, self.fd12, ffrac)
fadetbl(13, self.fd13, ffrac)
fadetbl(14, self.fd14, ffrac)
fadetbl(15, self.fd15, ffrac)
end
self.txt_frame:draw()
-- TODO: draw throbber
if not self.playing_text and not self.confirmed and self.twt <= 0 then
print("➡️",121,121,12)
print("➡️",120,120,self:throbber_color())
end
if(self.d) self.d:draw()
end
function zonk_mode:throbber_color()
if (not self.bwt) return ((t()<<1)&0x1 < 1) and 7 or 6
return self.brth:matches(self.bwt) and 7 or 6
end
-->8
-- awakener
fast_awakener = {}
mknew(fast_awakener)
function fast_awakener:update()
--todo: implement
end
function fast_awakener:draw()
cls()
pal()
clear_alt_pal_bits()
font_default()
print("placeholder", 45, 61, 8)
end
-->8
-- consent screens
ao_splash = {
fwait = 180,
}
mknew(ao_splash, function(self)
self.c = breather.new{
colors={7,15,14,8,2},
sep=3,
f=15,
on=true,
}
font_dogica()
end)
function ao_splash:update()
if self.c.f < self.c.speed/2.5 then
self.c:update()
return
end
self.fwait -= 1
if (self.fwait < ao_splash.fwait-30 and (btnp() & 0xf > 0) and self.fwait > 0) self.fwait = 0
if self.fwait == 0 then
self.d = ditherer.new{di=1}
end
if (self.d) self.d:update()
if self.fwait <= -32 then
-- TODO: consent screen
mainview=consent_splash.new()
mainview:update()
end
end
function ao_splash:draw()
cls()
self.c:draw()
if self.fwait < ao_splash.fwait then
print("18+", 55, 60, 7)
print("aDULTS ONLY", 35, 90, 15)
end
if (self.d) self.d:draw()
end
consent_splash = {
f = 0,
}
mknew(consent_splash, function(self)
self.d = ditherer.new{
di=-1
}
awakener_armed = true
awakener_hold_frames = 0
end)
function consent_splash:update()
if (self.f < 0x7fff) self.f += 1
if (btnp(1) and self.f > 150) self.d.di = 1
if self.d:update() and self.d.di > 0 then
mainview=newtitle()
mainview:update()
end
end
function consent_splash:draw()
cls()
font_special()
print("\^w\^twarning", 20, 2, 10)
font_default()
cursor(1, 25)
color(6)
print("this game will \fchypnotize\f6 you.")
if (self.f < 45) return
print("")
print("hypnotic suggstions include:")
print("relaxation, trance, obedience,")
print("loss of volition, euphoria, joy,")
print("amnesia, identity loss, and the")
print("experience of \fetranformation")
print("into a pooltoy orca.\f6")
if (self.f < 90) return
print("")
print("an awakener that removes all")
print("suggestions is available at")
print("\faany time:\f6 hold ❎ or 🅾️.")
print("gameplay uses only arrows.")
if(self.f < 300) return
print("")
print("")
print(" consent and begin: \f7➡")
self.d:draw()
end
-->8
-- title screen
@ -513,7 +1042,7 @@ end
function title_screen:draw()
pal()
memset(0x5f78,0x0,8)
clear_alt_pal_bits()
cls(12)
print("title screen", 30, 57, 0)
print("press right arrow", 15, 66, 0)
@ -521,8 +1050,8 @@ function title_screen:draw()
end
function title_screen:update()
self.d:update()
if (btnp(1)) start_game()
if (btnp(1)) self.d.di = 1
if(self.d:update() and self.d.di > 0) start_game()
end
-->8
-- dolphin sprite renderer
@ -720,7 +1249,8 @@ function toyphin:draw()
spr(st.s[1+(((t()<<1)&0x0.FFFF*#st.s)&0x7FFF)], self.x + st.xo, y + st.yo, self.state.ws, self.state.hs)
end
-->8 word target
-->8
-- arcade mode
wordtarget = {
x = 129,
@ -757,9 +1287,6 @@ function wordtarget:draw()
print(self.str, self.x, self.y, 0x100a)
end
-->8
-- arcade mode
-- palette use:
-- 0: shallow sea blue (1)
-- 1: black (for sprites)
@ -818,6 +1345,10 @@ function wave(toff)
return 2.5 * sin((t()+toff)>>1)
end
function clear_alt_pal_bits()
memset(0x5f70,0x0,16)
end
sea = {}
mknew(sea)
@ -1008,22 +1539,53 @@ function sequencer:next()
else
mainview = rec.f()
end
if(mainview.activate) mainview:activate()
mainview:update()
end
function start_game()
seq = sequencer.new{
{
f=zonk_mode.new,
params={{
file=[[at:2:55
hI! iN A LATER VERSION
THERE WILL BE ACTUAL
INSTRUCTIONS HERE AND
THE BG WON'T BE ON.]],
txd=0,
txf=1,
cmul=0.25,
}},
},
{
f = arcade_level.new,
params = {{
max_score=2,
max_score=5,
}}
},
{
f = function()
pal()
return view.of{bg.new(), fuzzy_stripey.new{interval=7}}
end,
f = zonk_mode.new,
params={{
file=[[at:40:40
ZONK TEXT TEST
#ZONK TEXT #TEST
$ZONK $TEXT $TEST
!ZONK !TEXT !TEST
^ZONK ^TEXT ^TEST
-----
at:30:60 bon bpal:1 set:confirmed:true set:bwt:1 set:txf:2 set:txd:0 set:exd:0 set:exf:10
bREATHE IN...
-----
at:28:60 set:confirmed:true set:bwt:2 bpal:2
bREATHE OUT...
-----
set:bwt:0 set:txd:16 set:txf:20 set:exf:60 at:1:55
gREAT! iT'S LIKE YOU'VE
BEEN DOING THIS YOUR
ENTIRE LIFE.
]],
}},
},
}
seq:next()