Kistaro Windrider 51522e699c
start assembling arcade_level
* removed existing test items, newtitle now returns arcade_level.new()
* rearranged stuff so initializers wouldn't complain
* specialized linked list to event list
  * convert "strip" to "update" -- strips based on update calls
  * removed assorted list manipulations I don't need
* stupid sky/sea prototype
* assemble overall frame
* assorted placeholders and todos
* since sky will probably be blue, plan for a pink dolphin
* splash callbacks now part of the level, dolphin is told what to
  call back into; may rework this latre when I am trying to squeeze into
  token limits
* added time offset arg to wave generator, although I am not sure I will
  actually use it
* noted plan to change wave pattern to look more sea-wave-y. wave curl
  is probably not going to happen, though, since that can't be expressed
  as a pure Cartesian function due to multiple Y values for an X
2024-02-04 15:12:17 -08:00
2024-02-01 03:33:40 +00:00
2024-02-04 15:12:17 -08:00

Vacation

18+ content -- kink themes.

A hypnotic Pico-8 game for Strawberry Jam 8.

It's a one-button runner that hypnotizes you into being a pooltoy dolphin.

Description
18+ content -- kink themes. A hypnotic Pico-8 game for Strawberry Jam 8: https://itch.io/jam/strawberry-jam-8 It's a one-button runner that hypnotizes you into being a pooltoy dolphin. That's it.
Readme 23 MiB
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