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d0eba82c7b
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Save a handful of tokens and fix indentation. (#2)
Reviewed-on: #2
Co-authored-by: Kistaro Windrider <kistaro@gmail.com>
Co-committed-by: Kistaro Windrider <kistaro@gmail.com>
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2022-12-17 23:51:50 +00:00 |
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0ff3065585
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Working pits
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2022-12-17 15:48:52 -08:00 |
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11e33d0109
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Fix some tiny level transition bugs
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2022-12-17 15:15:56 -08:00 |
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671e4a5051
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Map and art changes, level transition
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2022-12-17 15:08:54 -08:00 |
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517c185688
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Avoid recalculating operation names repeatedly. (#1)
Reviewed-on: #1
Co-authored-by: Kistaro Windrider <kistaro@gmail.com>
Co-committed-by: Kistaro Windrider <kistaro@gmail.com>
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2022-12-17 22:58:56 +00:00 |
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f7170428c9
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Attempts to make this fast keep breaking things
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2022-12-17 14:09:54 -08:00 |
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770b952fe4
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Move in bigger hops while dragging
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2022-12-17 13:52:37 -08:00 |
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29d86556ca
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Again, reduce the level of useless work
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2022-12-17 13:45:46 -08:00 |
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13e6c382be
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My fat bresenham implementation is really slow
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2022-12-17 13:30:48 -08:00 |
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a20ad44f75
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Faster anchor search in some common cases
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2022-12-17 13:24:54 -08:00 |
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a8b921e05b
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Simplify rope recalculator (still slow)
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2022-12-17 13:19:43 -08:00 |
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429706dae9
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Current state of code
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2022-12-17 12:16:26 -08:00 |
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a3dbb6968f
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Initial commit
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2022-12-17 12:16:18 -08:00 |
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