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animate-bl
Author | SHA1 | Date | |
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8fe5d4dd43 | |||
04d2a680dd | |||
7b931d1fba |
159
chameleonic.p8
159
chameleonic.p8
@ -8,8 +8,9 @@ real_modules={}
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frame=0
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function _init()
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-- printh("restarting")
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music_on()
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_doall("init") end
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_doall("init")
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end
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function _update()
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frame+=1
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if (frame%1==0) _doall("update") end
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@ -17,12 +18,16 @@ function _draw()
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_doall("draw") end
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function music_on()
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music(0)
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if (stat(54) ~= 0) music(0)
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persist.music=true
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persist:write()
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menuitem(3, "music: on", music_off)
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end
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function music_off()
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music(-1)
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persist.music=false
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persist:write()
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menuitem(3, "music: off", music_on)
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end
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@ -261,7 +266,7 @@ end
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title={}
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add(modules,title)
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blinkcol=10
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lvlshimmer = {4,9,10,10,9}
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function title:draw()
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cls(0)
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-- this is right for 72x32
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@ -270,22 +275,33 @@ function title:draw()
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print("[nyeogmi]",62,73,7)
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print("kistaro",32,79,7)
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local lvlstr = "⬅️ "..start_level.." ➡️"
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print(lvlstr,50,91,1)
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print(lvlstr,51,90,blinkcol)
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local lx, ly = 51+wrongbleep:vibrate(), 90+wrongbleep:vibrate()
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print(lvlstr,lx-1,ly+1,1)
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print(lvlstr,lx,ly,cycle(lvlshimmer))
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end
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start_level=0
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max_level=31
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function title:init()
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start_level=persist.recent_level
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-- max_level=persist.max_level
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max_level = 31 --debugging/coding
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wiped = false
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end
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function title:update()
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blinkcol=9
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if (time()*4\1%2==0) blinkcol=10
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if (btnp"0") start_level-=1
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if (btnp"1") start_level+=1
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start_level%=max_level
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if (btnp"4" or btnp"5") modules=real_modules _init() music(0)
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start_level%=(max_level+1)
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if btn"3" and not wiped then
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wrongbleep:bleep()
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if (wrongbleep:adequately_warned()) then
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persist:wipe()
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max_level = 0
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start_level = 0
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wiped=true
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-- todo: sfx(kaboom!)
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end
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end
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if (btnp"4" or btnp"5") modules=real_modules _init()
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end
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-->8
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@ -308,6 +324,8 @@ function level:reinit(n)
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self:load_dynobjs()
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self:recollide_reanchor()
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self:spawn_exit()
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persist:lvlstart()
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end
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function level:restart()
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@ -976,7 +994,7 @@ function rope:affected_src_xy(artificial_px,artificial_py)
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end
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function rope:draw(artificial_px,artificial_py)
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local points,highlight,hypo_ops=self:_tug(true)
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local points,highlight,hypo_ops,hypo_blocks=self:_tug(true)
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local n,perc_to_show,from_end = self.state.name,1.0
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if (n=="done") return
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if (n=="cast") perc_to_show=self.state.frame/2
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@ -1048,11 +1066,17 @@ function rope:draw(artificial_px,artificial_py)
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-- hypothetical
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local time=t()-self.flicker_t
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if n=="latched" and time>0 and time%0.5>0.25 and not level:busy() then
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for o in all(hypo_ops) do
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local mx0,my0,dmx,dmy=unpack(o)
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local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
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spr(14,px1,py1)
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if n=="latched" and time>0 and not level:busy() then
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if time%0.5>0.25 then
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for o in all(hypo_ops) do
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local mx0,my0,dmx,dmy=unpack(o)
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local px1,py1=(mx0+dmx)*8,(my0+dmy)*8
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spr(14,px1,py1)
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end
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end
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for o in all(hypo_blocks) do
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local x,y,dx,dy=unpack(o)
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spr(53,8*x+4*dx,8*y+4*dy,1,1,time%0.5>0.25)
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end
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end
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@ -1513,20 +1537,23 @@ function rope:_tug(hypothetically)
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local ancs=self:_anchors_simplified()
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local touched={}
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local blocks = {}
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for i=#ancs-1,2,-1 do
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local ops_before_trash=self:_calc_push(ancs[i+1],ancs[i],ancs[i-1],ancs[i-2])
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local ops_before_trash,blocks_before_trash=self:_calc_push(ancs[i+1],ancs[i],ancs[i-1],ancs[i-2])
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local ops_to_do,corners={}
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for b in all(blocks_before_trash) do add(blocks, b) end
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if #ops_before_trash>0 then
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ops_to_do=ops_before_trash
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ops_to_do=ops_before_trash
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else
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local ops_after_trash=self:_calc_push(ancs[i-2],ancs[i-1],ancs[i],ancs[i+1])
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local ops_after_trash,blocks_after_trash=self:_calc_push(ancs[i-2],ancs[i-1],ancs[i],ancs[i+1])
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ops_to_do=ops_after_trash
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for b in all(blocks_after_trash) do add(blocks,b) end
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end
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local ops=ops_to_do
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if #ops>0 then
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if (hypothetically) return ancs,i-1,ops
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if (hypothetically) return ancs,i-1,ops,blocks
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for o in all(ops) do level:tug_crate(unpack(o)) end
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return true
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@ -1535,7 +1562,7 @@ function rope:_tug(hypothetically)
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local latch=self.latch
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if latch and latch.el=="eyehook" then
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if (hypothetically) return ancs,0,{}
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if (hypothetically) return ancs,0,{},blocks
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player.todo={{
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update=function(s)
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if not s.rope or s.rope:done() then
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@ -1576,17 +1603,19 @@ function rope:_tug(hypothetically)
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invalid_move=true
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end
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if not invalid_move and
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level:can_move(false,mx0,my0,dmx,dmy,1,0)
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then
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if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}}
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if not invalid_move then
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if level:can_move(false,mx0,my0,dmx,dmy,1,0) then
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if (hypothetically) return ancs,0,{{mx0,my0,dmx,dmy}},blocks
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level:tug_crate(mx0,my0,dmx,dmy)
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return true
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level:tug_crate(mx0,my0,dmx,dmy)
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return true
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else
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add(blocks, {mx0,my0,dmx,dmy})
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end
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end
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end
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if (hypothetically) return ancs
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if (hypothetically) return ancs,0,{},blocks
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return
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end
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@ -1656,7 +1685,7 @@ function rope:_calc_push(
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end
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end
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local ops2={}
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local ops2,blocked={},{}
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for o in all(ops) do
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local mx,my,dmx,dmy=unpack(o)
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if not level:mcoll(mx,my) then
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@ -1665,6 +1694,7 @@ function rope:_calc_push(
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local crate=level:get_crate(mx,my)
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if crate then
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if not level:can_move(false,mx,my,dmx,dmy,0,0) then
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add(blocked,o)
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break
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end
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else
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@ -1673,7 +1703,7 @@ function rope:_calc_push(
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add(ops2,o)
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end
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end
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return ops2
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return ops2,blocked
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end
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function rope:_anchors_simplified()
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@ -1715,6 +1745,7 @@ end
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-->8
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--wrongbleeps
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wrongbleep={}
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add(modules,wrongbleep)
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add(real_modules,wrongbleep)
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function wrongbleep:init()
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self.duration=0
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@ -1722,8 +1753,12 @@ function wrongbleep:init()
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end
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function wrongbleep:update()
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if (self.duration>5) self.duration=5
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if self.duration>0 then sfx(63,3) self.continuous+=1
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else self.continuous=0 end
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if self.duration>0 then
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sfx(63,3)
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self.continuous+=1
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else
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self.continuous=0
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end
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self.duration=max(self.duration-1,-4)
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end
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function wrongbleep:bleep(duration)
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@ -1881,6 +1916,48 @@ function debugmouse:draw3()
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pal()
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end
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-->8
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-- save/load
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persist={}
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add(modules, persist)
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add(real_modules, persist)
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function persist:init0()
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cartdata("ulimate_lizard_total_destruction_0_1")
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self.init0 = self.read
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self:read()
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end
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function persist:read()
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self.ready=false
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local m = dget(0) == 0
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self.music = m
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if m then music_on() else music_off() end
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self.max_level = dget(1)
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self.recent_level = dget(2)
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self.ready=true
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end
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function persist:wipe()
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for i=0,64 do
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dset(i,0)
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end
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self:read()
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end
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function persist:lvlstart()
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self.recent_level = level.ix
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self.max_level = max(self.max_level, level.ix)
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self:write()
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end
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function persist:write()
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if (not self.ready) return
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dset(0, self.music and 0 or -1)
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dset(1, self.max_level)
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dset(2, self.recent_level)
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end
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__gfx__
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000030000000002200003000eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeff1ff1ff1fffffff1ffffff1fffffff1dddddddd111111110000000033300333
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003333300000332200333330eeffffffffffffffffffffeee5e555e55e555e5eff1ff1ffffffffffffffffffffffffffdddddddd111111110cc00cc033300333
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@ -1908,10 +1985,10 @@ eeee0000cc04405500444400efeeee5e11111111e5eeeefeeeeeeeeeeeeeeeeeffffffffffffffff
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000aa111991111103bbbbbb3eeeeeeeeeeeeeeeeeeeeeeeeff1ff1ffffffffffffffffff00000000000000000000000000000000000000000000000000000000
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0000000099100000f765000000000000000000000000000000000000000000000000000000000000000000000000000011111111111111111999999111111111
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00000000990000007700000000000000000000000000000000000000000000000000000000000000000000000000000019911991999999911999999119999999
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00000000990000006060000000000000000000000000000000000000000000000000000000000000000000000000000019977991999999911999999119999999
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00000000090000005005000000000000000000000000000000000000000000000000000000000000000000000000000019911991999117111991199111711999
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00000000aa0000000000000000000000000000000000000000000000000000000000000000000000000000000000000019911991999117111991199111711999
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0000000077a000000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991999999911997799119999999
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00000000990000006060000000000000000bc0000090020000000000000000000000000000000000000000000000000019977991999999911999999119999999
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00000000090000005005000000bbcc00000bc0000009200000000000000000000000000000000000000000000000000019911991999117111991199111711999
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00000000aa0000000000000000ccbb00000cb0000002900000000000000000000000000000000000000000000000000019911991999117111991199111711999
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0000000077a000000000000000000000000cb0000020090000000000000000000000000000000000000000000000000019999991999999911997799119999999
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00000007777a00000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991999999911991199119999999
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00044444444444000000000000000000000000000000000000000000000000000000000000000000000000000000000019999991111111111111111111111111
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44444444444004444444444444400444444444444440044444444444444004444444444444400444444444444440044444444444444004444444444444400444
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@ -2141,7 +2218,7 @@ __label__
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77777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777777
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__gff__
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000000c0c0c0c0c0c0c0c0c0c0c00000000000c0c0c0c0c0c0c0c0c0202020200040c0c0c0c0c0c0c008080800000000404000000808080808080808c0c0c0c000000000080808080808080800000008000000000808080808080808000000000008080808080808080808080000000000080808080808080808080800000000
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000000c0c0c0c0c0c0c0c0c0c0c00000000000c0c0c0c0c0c0c0c0c0202020200040c0c0c0c0c0c0c008080800000000404000000000080808080808c0c0c0c000000000080808080808080800000008000000000808080808080808000000000008080808080808080808080000000000080808080808080808080800000000
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0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
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__map__
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0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d1203040404050d0d0d0d010d0d0d0d0d0d0d0d0d0d0d0d0d0d120d0d0d0d0d0d0d0d0d0d0d0d0d03043e0a040404050d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d0d
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