Save some tokens in horrible, horrible ways. #13
@ -480,16 +480,18 @@ function _mix(mx,my)
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return mx..","..my
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end
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-- crate spec:
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-- "up" == 1
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-- "right" == 2
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-- "down" == 4
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-- "left" == 8
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--
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-- +1+
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-- 8 2
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-- +4+
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function level:_get_cratedef(s)
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if (s<64 or s>=80) return nil
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local s2=s-64
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return {
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up=s2&1!=0,
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right=s2&2!=0,
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down=s2&4!=0,
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left=s2&8!=0
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}
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if (s<64 or s>=80) return
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return s & 0x000F
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end
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function level:get_latch(dx,dy,px,py)
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@ -500,12 +502,11 @@ function level:get_latch(dx,dy,px,py)
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local dx1,dy1=-sgn0(dx),-sgn0(dy)
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if crate then
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if
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(crate.def.up and dy>0) or
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(crate.def.down and dy<0) or
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(crate.def.left and dx>0) or
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(crate.def.right and dx<0)
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then
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if crate.def & (
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dy1 >>> 15 |
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(dy1 & 0x1) << 2 |
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(dx1 & 0x8000) >>> 12 |
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(dx1 & 0x1) << 1) ~= 0 then
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return {
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el="crate",
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dx=dx1,dy=dy1,
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