Save some tokens in horrible, horrible ways. #13
| @@ -438,7 +438,9 @@ function level:spawn_exit() | ||||
|   if (self:_mget(x,y)!=18) return | ||||
|   for nx=x-1,x+1 do | ||||
|    for ny=y-1,y+1 do | ||||
|     if nx<0 or ny<0 or nx>15 or ny>15 then | ||||
|     -- next check: is at least one of | ||||
|     -- nx or ny out of range [0, 15]? | ||||
|     if (nx | ny) & 0xFFF0 ~= 0 then | ||||
|      self._wins[_mix(nx,ny)]=true | ||||
|     end | ||||
|    end | ||||
| @@ -478,16 +480,18 @@ function _mix(mx,my) | ||||
|   return mx..","..my | ||||
| end | ||||
|  | ||||
| -- crate spec: | ||||
| -- "up" == 1 | ||||
| -- "right" == 2 | ||||
| -- "down" == 4 | ||||
| -- "left" == 8 | ||||
| -- | ||||
| --    +1+ | ||||
| --    8 2 | ||||
| --    +4+ | ||||
| function level:_get_cratedef(s) | ||||
|  if (s<64 or s>=80) return nil | ||||
|   | ||||
|  local s2=s-64 | ||||
|  return { | ||||
|   up=s2&1!=0, | ||||
|   right=s2&2!=0, | ||||
|   down=s2&4!=0, | ||||
|   left=s2&8!=0 | ||||
|  } | ||||
|  if (s<64 or s>=80) return | ||||
|  return s & 0x000F | ||||
| end | ||||
|  | ||||
| function level:get_latch(dx,dy,px,py) | ||||
| @@ -498,12 +502,7 @@ function level:get_latch(dx,dy,px,py) | ||||
|  local dx1,dy1=-sgn0(dx),-sgn0(dy) | ||||
|  | ||||
|  if crate then | ||||
|   if | ||||
|    (crate.def.up and dy>0) or | ||||
|    (crate.def.down and dy<0) or  | ||||
|    (crate.def.left and dx>0) or | ||||
|    (crate.def.right and dx<0) | ||||
|   then | ||||
|   if crate.def & dy1*dy1*(2.5+1.5*dy1)+dx1*dx1*(5-3*dx1) ~= 0 then | ||||
|    return { | ||||
|     el="crate", | ||||
|     dx=dx1,dy=dy1, | ||||
| @@ -545,12 +544,12 @@ function level:can_move( | ||||
|  if player.rope then | ||||
|   local chk=false | ||||
|   local w,h=1.6,0.2 | ||||
|   if (dmx==0) w,h=0.2,1.6 | ||||
|  | ||||
|   if (dmy==-1) rectx,recty=0.4,-0.8 | ||||
|   if (dmy==1) rectx,recty=0.4,0.2 | ||||
|   if (dmx==-1) rectx,recty=-0.8,0.4 | ||||
|   if (dmx==1) rectx,recty=0.2,0.4 | ||||
|   if dmx==0 then  | ||||
|     w,h=0.2,1.6 | ||||
|   else | ||||
|     dmy = 0 | ||||
|   end | ||||
|   rectx,recty=dmx*(0.4>>>dmx),dmy*(0.4>>>dmy) | ||||
|  | ||||
|   if (player.rope:collide_mrect(mx0+rectx,my0+recty,w,h,exclude_src,exclude_dst)) return false | ||||
|  end | ||||
| @@ -627,7 +626,7 @@ function player:update() | ||||
|   end | ||||
|  | ||||
|   if kbd:btn(4) then | ||||
|    if kbd:btnp(4) and self.rope!=nil then  | ||||
|    if kbd:btnp(4) and self.rope then  | ||||
|     self.rope:destroy() | ||||
|     kbd:release(4) | ||||
|    end | ||||
| @@ -660,7 +659,7 @@ function player:update() | ||||
|      | ||||
|     self.todo={{ | ||||
|      update=function() | ||||
|       return self.rope==nil or self.rope:latched() | ||||
|       return not self.rope or self.rope:latched() | ||||
|      end | ||||
|     }} | ||||
|    elseif kbd:btnp(5) then | ||||
| @@ -765,7 +764,7 @@ function player:draw() | ||||
|  | ||||
|  if self.rope then | ||||
|   local rx_adj,ry_adj=self.rope:affected_src_xy(rx,ry) | ||||
|   if rx_adj!=nil then | ||||
|   if rx_adj then | ||||
|    local drx,dry=rx_adj-rx,ry_adj-ry | ||||
|    rx,ry=rx+drx,ry+dry | ||||
|    px,py=px+drx,py+dry | ||||
| @@ -833,10 +832,7 @@ function rope:update() | ||||
|  elseif self.state.name=="latched" then | ||||
|   if (self.latch==nil) wrongbleep:bleep(5) self:destroy() return | ||||
|  | ||||
|   if  | ||||
|    self.latch!=nil and | ||||
|    self.latch.rec!=nil  | ||||
|   then | ||||
|   if self.latch and self.latch.rec then | ||||
|    self:drag_src( | ||||
|     self.latch.rec.mx+0.5+self.latch.ax_offset, | ||||
|     self.latch.rec.my+0.5+self.latch.ay_offset | ||||
| @@ -898,11 +894,10 @@ end | ||||
|  | ||||
| function rope:draw(artificial_px,artificial_py) | ||||
|  local points,highlight=self:_tug(true) | ||||
|  if (self.state.name=="done") return | ||||
|  local perc_to_show=1.0 | ||||
|  local from_end=false | ||||
|  if (self.state.name=="cast") perc_to_show=self.state.frame/2 | ||||
|  if (self.state.name=="destroy") perc_to_show=(1.0-self.state.frame/8)^2 | ||||
|  local n,perc_to_show,from_end = self.state.name,1.0,false | ||||
|  if (n=="done") return | ||||
|  if (n=="cast") perc_to_show=self.state.frame/2 | ||||
|  if (n=="destroy") perc_to_show=(1.0-self.state.frame/8)^2 | ||||
|  if (self.state.reelin) from_end=true | ||||
|  | ||||
|  points[#points]={x=artificial_px,y=artificial_py} | ||||
| @@ -1191,7 +1186,7 @@ function rope:be_pushed_by(anchor,ax_old,ay_old) | ||||
|  local ax_new,ay_new=anchor.ax,anchor.ay | ||||
|  while true do | ||||
|   n1=n0.next | ||||
|   if (n1==nil) return | ||||
|   if (not n1) return | ||||
|  | ||||
|   local nx0,ny0=n0.ax,n0.ay | ||||
|   local nx1,ny1=n1.ax,n1.ay | ||||
| @@ -1318,7 +1313,7 @@ function _stepfrom(x0,x1) | ||||
|  local done=false | ||||
|  if x0==x1 then | ||||
|   return function()  | ||||
|    if (done) return nil | ||||
|    if (done) return | ||||
|    done=true return x0 | ||||
|   end | ||||
|  end | ||||
|   | ||||
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