Use Game Maker conventions for resource names

This commit is contained in:
2024-02-27 16:00:57 -08:00
parent 08f279e340
commit 407a984300
9 changed files with 14 additions and 14 deletions

View File

@ -3,6 +3,6 @@
#include "sys/sys.h"
extern sys_glyph sys_font_small[256];
extern sys_glyph font_sys_font_small[256];
#endif // CROCPARTY_SYS_FONT_SMALL_H

View File

@ -64,7 +64,7 @@ void sys_print(char* str, sys_i32 x, sys_i32 y, sys_color col) {
if (c == 0) { break; }
if (c == '\n') { x = x_orig; y += 8; continue; }
if (c == '\r') { x = x_orig; continue; }
sys_glyph_internal_draw(x, y, sys_font_small[c], col);
sys_glyph_internal_draw(x, y, font_sys_font_small[c], col);
x += 8;
}
}