Use Game Maker conventions for resource names
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@ -3,6 +3,6 @@
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#include "sys/sys.h"
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extern sys_glyph sys_font_small[256];
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extern sys_glyph font_sys_font_small[256];
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#endif // CROCPARTY_SYS_FONT_SMALL_H
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@ -64,7 +64,7 @@ void sys_print(char* str, sys_i32 x, sys_i32 y, sys_color col) {
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if (c == 0) { break; }
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if (c == '\n') { x = x_orig; y += 8; continue; }
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if (c == '\r') { x = x_orig; continue; }
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sys_glyph_internal_draw(x, y, sys_font_small[c], col);
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sys_glyph_internal_draw(x, y, font_sys_font_small[c], col);
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x += 8;
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}
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}
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