Player spawn point

This commit is contained in:
Pyrex 2024-02-28 13:14:48 -08:00
parent d6db2f3e5f
commit d084e4dba3
7 changed files with 179 additions and 5 deletions

View File

@ -6,6 +6,7 @@ cc_library(
"art/game_player.c",
"art/game_tiles.c",
"map/game_map.c",
"map/game_map_entities.c",
],
hdrs = glob(["*.h", "art/*.h", "map/*.h"]),
visibility = ["//visibility:public"],

View File

@ -15,6 +15,8 @@ const char* game_title() {
void game_init() {
sys_init();
map_game_map_create_entities();
game_palette_init();
game_player_init();
}

View File

@ -33,6 +33,8 @@ void game_player_anim_transition(game_player_anim anim);
void game_player_anim_add_progress(uint8_t amt);
void game_player_init() {
game_player_bbox.x = game_map_player_start_x;
game_player_bbox.y = game_map_player_start_y;
}
void game_player_update() {

View File

@ -1,11 +1,13 @@
#ifndef CROCPARTY_GAME_MAP_H
#define CROCPARTY_GAME_MAP_H
#include "game/game_collision.h"
#include "sys/sys.h"
extern sys_i32 game_map_player_start_x;
extern sys_i32 game_map_player_start_y;
extern sys_map map_game_map;
void map_game_map_create_entities();
#endif

View File

@ -11,7 +11,7 @@
"iid": "7db5fd20-b0a0-11ee-9688-af2c6adbc1d6",
"jsonVersion": "1.5.3",
"appBuildId": 473703,
"nextUid": 108,
"nextUid": 110,
"identifierStyle": "Lowercase",
"toc": [],
"worldLayout": "Free",
@ -3301,8 +3301,79 @@
"tilePivotX": 0,
"tilePivotY": 0,
"biomeFieldUid": null
},
{
"__type": "Entities",
"identifier": "entities",
"type": "Entities",
"uid": 109,
"doc": null,
"uiColor": null,
"gridSize": 8,
"guideGridWid": 0,
"guideGridHei": 0,
"displayOpacity": 1,
"inactiveOpacity": 0.6,
"hideInList": false,
"hideFieldsWhenInactive": true,
"canSelectWhenInactive": true,
"renderInWorldView": true,
"pxOffsetX": 0,
"pxOffsetY": 0,
"parallaxFactorX": 0,
"parallaxFactorY": 0,
"parallaxScaling": true,
"requiredTags": [],
"excludedTags": [],
"autoTilesKilledByOtherLayerUid": null,
"uiFilterTags": [],
"useAsyncRender": false,
"intGridValues": [],
"intGridValuesGroups": [],
"autoRuleGroups": [],
"autoSourceLayerDefUid": null,
"tilesetDefUid": null,
"tilePivotX": 0,
"tilePivotY": 0,
"biomeFieldUid": null
}
], "entities": [], "tilesets": [
], "entities": [
{
"identifier": "player_spawn",
"uid": 108,
"tags": [],
"exportToToc": false,
"allowOutOfBounds": false,
"doc": null,
"width": 16,
"height": 16,
"resizableX": false,
"resizableY": false,
"minWidth": null,
"maxWidth": null,
"minHeight": null,
"maxHeight": null,
"keepAspectRatio": false,
"tileOpacity": 1,
"fillOpacity": 1,
"lineOpacity": 1,
"hollow": false,
"color": "#BE4A2F",
"renderMode": "Rectangle",
"showName": true,
"tilesetId": null,
"tileRenderMode": "FitInside",
"tileRect": null,
"uiTileRect": null,
"nineSliceBorders": [],
"maxCount": 1,
"limitScope": "PerWorld",
"limitBehavior": "MoveLastOne",
"pivotX": 0,
"pivotY": 0,
"fieldDefs": []
}
], "tilesets": [
{
"__cWid": 6,
"__cHei": 20,
@ -3761,6 +3832,48 @@
"overrideTilesetUid": null,
"gridTiles": [],
"entityInstances": []
},
{
"__identifier": "entities",
"__type": "Entities",
"__cWid": 32,
"__cHei": 18,
"__gridSize": 8,
"__opacity": 1,
"__pxTotalOffsetX": 0,
"__pxTotalOffsetY": 0,
"__tilesetDefUid": null,
"__tilesetRelPath": null,
"iid": "658f1a30-b0a0-11ee-9688-d595f6278eea",
"levelId": 0,
"layerDefUid": 109,
"pxOffsetX": 0,
"pxOffsetY": 0,
"visible": true,
"optionalRules": [],
"intGridCsv": [],
"autoLayerTiles": [],
"seed": 9915028,
"overrideTilesetUid": null,
"gridTiles": [],
"entityInstances": [
{
"__identifier": "player_spawn",
"__grid": [15,7],
"__pivot": [0,0],
"__tags": [],
"__tile": null,
"__smartColor": "#BE4A2F",
"iid": "86fd73b0-b0a0-11ee-9688-65c9ba3d6485",
"width": 16,
"height": 16,
"defUid": 108,
"px": [120,56],
"fieldInstances": [],
"__worldX": 120,
"__worldY": 56
}
]
}
],
"__neighbours": [{ "levelIid": "bf0dd810-b0a0-11ee-9688-3daed338bb0b", "dir": "e" }]
@ -4097,6 +4210,31 @@
"overrideTilesetUid": null,
"gridTiles": [],
"entityInstances": []
},
{
"__identifier": "entities",
"__type": "Entities",
"__cWid": 32,
"__cHei": 18,
"__gridSize": 8,
"__opacity": 1,
"__pxTotalOffsetX": 0,
"__pxTotalOffsetY": 0,
"__tilesetDefUid": null,
"__tilesetRelPath": null,
"iid": "658f1a31-b0a0-11ee-9688-135042e10920",
"levelId": 107,
"layerDefUid": 109,
"pxOffsetX": 0,
"pxOffsetY": 0,
"visible": true,
"optionalRules": [],
"intGridCsv": [],
"autoLayerTiles": [],
"seed": 8688237,
"overrideTilesetUid": null,
"gridTiles": [],
"entityInstances": []
}
],
"__neighbours": [{ "levelIid": "7db5fd22-b0a0-11ee-9688-e77df1dfa284", "dir": "w" }]

View File

@ -0,0 +1,12 @@
#include "sys/sys.h"
#include "game_map.h"
sys_i32 game_map_player_start_x;
sys_i32 game_map_player_start_y;
// called by map_game_map_create_entities
void map_game_map_player_spawn_create(sys_i32 x, sys_i32 y) {
// center, because the entity has top-left positioning
game_map_player_start_x = x * TILE_SZ_MICROPIXEL + PIXEL_SZ_MICROPIXEL * 8;
game_map_player_start_y = y * TILE_SZ_MICROPIXEL + PIXEL_SZ_MICROPIXEL * 16;
}

View File

@ -12,10 +12,20 @@ sys_map map_{{map_name}} = {
.width={{width}},
.height={{height}},
};
{% for entity_type in entity_types %}
void map_{{map_name}}_{{entity_type}}_create(sys_i32 x, sys_i32 y);
{% endfor %}
void map_{{map_name}}_create_entities() {
{% for entity in entities %}
map_{{map_name}}_{{entity.type}}_create({{entity.x}}, {{entity.y}});
{% endfor %}
}
""".lstrip()
def main(map_name, fname_ldtk, fname_c):
width, height, tiles = load_mapdata(fname_ldtk)
width, height, tiles, entities = load_mapdata(fname_ldtk)
with open(fname_c, "wt") as output:
output.write(
@ -24,6 +34,8 @@ def main(map_name, fname_ldtk, fname_c):
tiles=tiles,
width=width,
height=height,
entity_types=sorted(set(i["type"] for i in entities)),
entities=entities,
)
)
@ -49,7 +61,12 @@ def load_mapdata(fname_ldtk):
if layer["__identifier"] == "entities":
for e in layer["entityInstances"]:
raise NotImplementedError()
# TODO: Other fields?
entities.append({
"type": e["__identifier"],
"x": e["__worldX"] // 8,
"y": e["__worldY"] // 8,
})
x_min = 0
y_min = 0
@ -66,7 +83,7 @@ def load_mapdata(fname_ldtk):
else:
dense_tiles.append(255)
return width, height, dense_tiles
return width, height, dense_tiles, entities
def annot_xy(lst, w, h):