Player spawn point
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@ -6,6 +6,7 @@ cc_library(
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"art/game_player.c",
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"art/game_tiles.c",
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"map/game_map.c",
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"map/game_map_entities.c",
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],
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hdrs = glob(["*.h", "art/*.h", "map/*.h"]),
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visibility = ["//visibility:public"],
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