Add a comment on testing rotateRight/rotateLeft

This commit is contained in:
Pyrex 2023-09-19 21:03:07 -07:00
parent dd92246402
commit 5d941afe5e

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@ -263,6 +263,8 @@ class Vault {
return Vault(tiles2, vx, vy, smooth.flip()); return Vault(tiles2, vx, vy, smooth.flip());
} }
// TODO: Actually test this logic.
// It feels right in my head but that doesn't mean it's right
Vault rotateRight() { Vault rotateRight() {
List<LevelTile> tiles2 = [ List<LevelTile> tiles2 = [
for (var x = 0; x < vx; x++) for (var x = 0; x < vx; x++)