Enhance ending sounds

This commit is contained in:
2025-02-23 17:50:02 -08:00
parent 81f498c804
commit f2f20b820e
19 changed files with 94 additions and 29 deletions

View File

@ -39,17 +39,18 @@ class SkillsTable {
computeCost(skill: Skill) {
const _STAT_TO_TRIPS: Record<Stat, number> = {
"AGI": 1/7.2, // 8.4 is what I measured, but this seems very overpriced in practice
"INT": 1/5.4,
"CHA": 1/4.8,
"PSI": 1/7.0,
AGI: 1 / 7.2, // 8.4 is what I measured, but this seems very overpriced in practice
INT: 1 / 5.4,
CHA: 1 / 4.8,
PSI: 1 / 7.0,
};
let data = this.get(skill);
let governingStatValue = 0;
for (let stat of data.governing.stats.values()) {
governingStatValue +=
getPlayerProgress().getStat(stat) * _STAT_TO_TRIPS[stat] / data.governing.stats.length;
(getPlayerProgress().getStat(stat) * _STAT_TO_TRIPS[stat]) /
data.governing.stats.length;
}
if (data.governing.flipped) {