Better board/cursor graphics
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parent
e184552458
commit
6998d614a9
@ -169,14 +169,13 @@ function board:draw()
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self.animator:draw()
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self.animator:draw()
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if self.animator:idle() then
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if self.animator:idle() then
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self.watcher:draw(self)
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local hover_slot=self.cursor:hover_slot()
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local hover_slot=self.cursor:hover_slot()
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forall_slots(function(x,y,s_ix,s,l,n)
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forall_slots(function(x,y,s_ix,s,l,n)
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if hover_slot==s_ix then
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if hover_slot==s_ix then
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self.cursor:draw_at(l,n+1)
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self.cursor:draw_at(l,n)
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end
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end
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end)
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end)
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self.watcher:draw(self)
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end
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end
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end
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end
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@ -36,7 +36,7 @@ function cursor:toggle_grab()
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local acc,src,tar=self:acceptance_state()
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local acc,src,tar=self:acceptance_state()
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local slot=self:hover_slot()
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local slot=self:hover_slot()
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if acc==acceptance_state.not_grabbed then
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if acc==acceptance_state.not_grabbed then
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if (not self.board.watcher:intercept("grab",slot)) printh("intercepted") return
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if (not self.board.watcher:intercept("grab",slot)) return
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if (self.board.slots[slot]:peek()) self.grabbed=slot
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if (self.board.slots[slot]:peek()) self.grabbed=slot
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elseif acc==acceptance_state.would_accept then
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elseif acc==acceptance_state.would_accept then
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if (not self.board.watcher:intercept("drop",slot)) return
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if (not self.board.watcher:intercept("drop",slot)) return
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@ -88,12 +88,15 @@ function cursor:draw_at(l,i)
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end
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end
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if card then
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if card then
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i+=1
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local x,y=l:place_card(i)
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local x,y=l:place_card(i)
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local card_fg=self.ruleset.deck:draw_card(x+dx,y+dy,card,{rotate=l.rotated})
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local card_fg=self.ruleset.deck:draw_card(x+dx,y+dy,card,{rotate=l.rotated})
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local fg=card_fg
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local fg=card_fg
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if (acc==acceptance_state.would_accept) fg=9
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if (acc==acceptance_state.would_accept) fg=9
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draw_layout_hint(l,i,fg,false,dx,dy)
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draw_layout_hint(l,i,fg,false,dx,dy)
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else
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else
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draw_layout_hint(l,i,9,true,dx,dy)
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local filled=false
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if (i<1) i=1 filled=true
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draw_layout_hint(l,i,9,filled,dx,dy)
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end
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end
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end
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end
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